Gandelf Level 1 of the Dungeon (9, -26, D:1) a +0 cloak (17, -29, D:1) a +0 whip 5 stones (19, -1, D:1) 5 stones (25, 3, D:1) a +0 dagger 2 stones (30, 6, D:1) 7 stones (37, -22, D:1) a +0 ring mail (39, -14, D:1) a +0 club (39, -13, D:1) a +0 short sword 2 stones (42, -9, D:1) 8 stones (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 7, D:2) a +0 club (33, -21, D:2) a +0 dagger (38, -12, D:2) a +0 dagger (39, -24, D:2) a +0 leather armour (41, 4, D:2) a +0 hammer (48, -24, D:2) a +0 falchion (48, -15, D:2) a +0 club (50, -21, D:2) a +0 dagger (60, 12, D:2) the +2 pair of boots of Gufy {Harm} Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 15, D:3) a +0 chain mail a +0 club (0, 19, D:3) a +0 club (1, 24, D:3) a +0 dagger (3, 30, D:3) a +0 rapier (3, 36, D:3) a +0 whip (8, 8, D:3) a +0 short sword (8, 9, D:3) a +0 club (12, 26, D:3) a book of Decay (17, 2, D:3) a +0 short sword (17, 26, D:3) a +0 short sword a +0 ring mail a +0 club (19, 30, D:3) a +0 hand axe (22, 26, D:3) a +0 hand axe 2 stones a +0 leather armour (27, -11, D:3) 6 stones (27, 11, D:3) a +0 falchion (30, 2, D:3) 6 poisoned darts (42, 9, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Locsiug's Book Shop a book of Spectacle (440 gold) a manual of Ranged Weapons (880 gold) a book of Spatial Translocations (198 gold) Great Wizards, Vol. VII (330 gold) the Papyrus of Befouled Arcane Weapons (374 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Fulminant Prism Conjuration/Hexes 4 c - Orb of Destruction Conjuration 7 a book of Vapours (286 gold) a book of Weapons (308 gold) a book of Air (242 gold) (0, 0, D:4) a +0 club (16, 0, D:4) a +0 leather armour (18, 1, D:4) a +0 club a +3 ring mail (18, 3, D:4) a +0 club (19, 3, D:4) a +0 hand axe a +0 leather armour (20, 5, D:4) a +0 robe a +0 dagger (21, 8, D:4) a +0 chain mail a +0 whip (23, 8, D:4) a +0 leather armour a +0 club (24, -5, D:4) a +0 club (24, 9, D:4) a +0 short sword (27, 9, D:4) a +0 short sword (32, 31, D:4) a +0 dagger (34, 24, D:4) a +0 robe a +0 dagger (34, 28, D:4) a +0 short sword (35, 31, D:4) 3 stones Level 5 of the Dungeon (1, 6, D:5) a +0 dagger (14, -19, D:5) the +1 sling "Savvulue" {freeze, +Blink rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth: It makes you more stealthy. (16, -24, D:5) a +0 chain mail (31, -32, D:5) a +0 robe (35, -9, D:5) a +0 leather armour (38, -14, D:5) a +0 robe a +0 dagger (43, -3, D:5) a +0 club 3 boomerangs (45, -30, D:5) 9 stones (53, 1, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 5 stones (6, -5, D:6) a +0 spear (9, 0, D:6) a +0 ring mail of willpower (28, -2, D:6) a +0 scale mail (30, 17, D:6) a +0 pair of boots of stealth (30, 18, D:6) a +0 dagger (33, -15, D:6) the +2 robe of the Trombone {rCorr} rCorr: It protects you from acid and corrosion. (34, 22, D:6) a potion of degeneration (37, 26, D:6) a +0 chain mail (44, 33, D:6) a +0 pair of gloves (55, 7, D:6) a +0 mace (55, 8, D:6) a +0 dagger a +0 leather armour (55, 9, D:6) a +0 whip a +0 ring mail Level 7 of the Dungeon [Shop] Sam Zefe's Book Shop a book of Hexes (360 gold) a book of Geomancy (180 gold) a book of Frost (200 gold) a book of the Hunter (260 gold) a book of the Tundra (320 gold) a book of Blasting (400 gold) a book of Iron (320 gold) (7, 23, D:7) a +0 dagger a +0 robe (8, 23, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 long sword a +0 plate armour (9, 23, D:7) a +0 whip a +0 chain mail (10, 1, D:7) 5 stones (14, 25, D:7) 6 stones (16, -2, D:7) a +0 barding (23, 14, D:7) a +0 flail a +0 flail a +0 spear (24, 14, D:7) a +0 club a +0 halberd (25, 14, D:7) a +0 club a +0 robe