Dungeon Crawl Stone Soup version 0.31-a0-948-gf5be29c462 (console) character file. Game seed: 9149918852539638808 47 Gandelf the Conjurer (level 3, 0/16 HPs) Began as a Spriggan Conjurer on Oct 21, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:45 (1641 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 1641, Time: 00:04:45 Health: 0/16 AC: 2 Str: 5 XL: 3 Next: 48% Magic: 6/8 EV: 17 Int: 19 God: Gold: 73 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff f - a +0 sling (weapon) Missiles i - 6 poisoned darts Armour a - a +0 robe (worn) Talismans h - a granite talisman Scrolls d - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of might Skills: + Level 2.1 Ranged Weapons + Level 2.7 Dodging + Level 3.0 Stealth + Level 3.1 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 8% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Ranged Weapons skill increases to level 2! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You die... #.. #.#...###...... ... #.#.....#...## .. #...###...#### .#...#.#...#.....##### # #.. #.#...###........ .. ..#.#...#..#.###### ...# #...###...#.# .....#...#.....### ......###...#### #.....@..### ########## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An orc (D:2) 2 giant cockroaches (D:1) A goblin (D:2) 2 hobgoblins 7 jackals 2 kobolds (D:1) 2 quokkas (D:2) 3 ball pythons 3 bats A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 468 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1352 | D:2 | Learned a level 2 spell: Searing Ray 1364 | D:2 | Reached skill level 1 in Ranged Weapons 1557 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1641 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, amcnicky_mini_rare_corridor_liquid, dreamdust_princess_corridor, minmay_misc_feat_encased, minmay_misc_feat_x, feat_on_display D:2: kennysheep_six_static_rooms, layout_basic, nicolae_titane Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.3 Spellcasting | 3 | 3.1 Ranged Weapons | 1 2 | 2.1 Dodging | | 2.7 Stealth | | 3.0 Action || total ---------------------------++------- Melee: Quarterstaff || 5 Fire: Sling || 91 Cast: Magic Dart || 39 Use: Potion || 1 Armour: Robe || 31 Dodge: Dodged || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1215 | 1133 | 82 | 32 | 766 | 2 | 607.5 | Dungeon | 1215 | 1133 | 82 | 32 | 766 | 2 | 607.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 400 daAuts