Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (console) character file. Game seed: 3989466432056068980 880 Gandelf the Shooter (level 7, -2/35 HPs) Began as a Spriggan Conjurer on Oct 31, 2023. Was an Initiate of Ashenzari. Succumbed to a scorpion's poison ... in an ossuary. The game lasted 00:14:15 (4710 turns). Gandelf the Shooter (Spriggan Conjurer) Turns: 4710, Time: 00:14:16 Health: -2/35 AC: 3 Str: 3 XL: 7 Next: 75% Magic: 9/13 EV: 18 Int: 20 God: Ashenzari [......] Gold: 236 SH: 0 Dex: 15 Spells: 6/13 levels left rFire x . . k - +5 sling of Sin {heavy, +Blink rF- rN+} rCold . . . (no shield) rNeg + . . a - +1 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -20), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Evoke Blink, Curse Item You were in an ossuary. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 236 gold pieces. Inventory: Hand Weapons c - a +0 spear of venom h - a +0 orcbow j - a +0 sling k - the +5 sling of Sin (weapon) {heavy, +Blink rF- rN+} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. +Blink: It lets you blink. r - a +4 flail of holy wrath v - a +0 vampiric whip Armour a - a +1 robe (worn) Magical Staves n - a staff of cold Jewellery i - a ring of positive energy l - a ring of positive energy y - a +6 ring of intelligence Wands g - a wand of flame (20) Scrolls f - a scroll of vulnerability o - 2 scrolls of teleportation w - 3 scrolls of blinking Potions b - a potion of magic d - a potion of lignification e - 4 potions of haste p - a potion of enlightenment {unknown} q - a potion of brilliance s - a potion of cancellation {unknown} t - a potion of attraction {unknown} x - a potion of heal wounds {unknown} z - a potion of curing {unknown} Skills: + Level 2.1 Fighting + Level 6.5 Ranged Weapons + Level 4.3 Dodging + Level 4.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 0.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Hex 5% 3d6 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Passwall Tmut/Erth 2% N/A 21% 2 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Animate Armour Summ/Erth 6% N/A 78% 4 Orb of Destruction Conj 9% 9d6 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Wu Jian Yredelemnul The Shining One Annotations: D:5 Edmund, Pikel Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The scorpion poisons you! The scorpion zombie closely misses you. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion zombie! You destroy the scorpion zombie! You feel very sick. The scorpion misses you. The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel sick. The scorpion stings you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet closely misses the scorpion. You die... #...#.......#...#...# #.∩.'...8...#...8...# #...#...#...#.†.....# ##############8...8## #!?.#...#.......# +!.!#...'...8...# #.=M#...#...#...# #+#######'########## .... #.....# ..s..#..@..# .....8.s...# ...........# ...........# ##8.....8### .......... ........... .....8.....# .....#.....+ Z....#Z....# You could see a scorpion. Vanquished Creatures The ghost of niknal the Slasher, an amateur TeWr (D:4) A centaur (D:5) 3 scorpions A centaur zombie (Ossuary) A hound (D:5) An iguana (D:3) Natasha (thrice) (D:3) 2 orc wizards (D:4) 2 scorpion zombies (Ossuary) Terence (D:3) 7 adders A white imp (D:5) 4 ufetubi (D:5) 2 adder skeletons (D:5) A worm (D:3) 10 orcs 7 ball pythons 4 endoplasms A giant cockroach (D:4) 5 goblins 3 hobgoblins 7 jackals (D:2) 9 kobolds 2 quokkas 8 bats 5 frilled lizards 2 hobgoblin zombies (Ossuary) A rat (D:3) 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 292 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 871 | D:1 | Learned a level 2 spell: Searing Ray 982 | D:2 | Identified the +5 sling of Sin {heavy, +Blink rF- rN+} 1029 | D:2 | Found a faded altar of an unknown god. 1106 | D:2 | Reached XP level 3. HP: 16/16 MP: 8/8 1130 | D:2 | Reached skill level 1 in Ranged Weapons 1130 | D:2 | HP: 1/24 [poisoned by an adder] 1683 | D:2 | Reached skill level 2 in Ranged Weapons 1683 | D:2 | Reached XP level 4. HP: 21/21 MP: 9/9 1870 | D:3 | Noticed Natasha 1876 | D:3 | Killed Natasha 1920 | D:3 | Noticed Natasha 1926 | D:3 | Killed Natasha 1941 | D:3 | Noticed Natasha 1946 | D:3 | Killed Natasha 1947 | D:3 | Reached skill level 3 in Ranged Weapons 1947 | D:3 | Reached XP level 5. HP: 21/25 MP: 3/10 1992 | D:3 | Noticed Terence 2006 | D:3 | Killed Terence 2007 | D:3 | Reached skill level 1 in Fighting 2628 | D:4 | Reached skill level 4 in Ranged Weapons 2628 | D:4 | Reached XP level 6. HP: 4/30 MP: 2/11 2738 | D:4 | Learned a level 4 spell: Fulminant Prism 3004 | D:4 | Found a runed translucent door. 3072 | D:4 | Found a staircase to the Ecumenical Temple. 3087 | Temple | Entered the Ecumenical Temple 3103 | Temple | Became a worshipper of Ashenzari the Shackled 3161 | D:4 | Noticed niknal's ghost (amateur TeWr) 3657 | D:4 | Killed niknal's ghost 3658 | D:4 | Reached skill level 5 in Ranged Weapons 3658 | D:4 | Reached XP level 7. HP: 33/33 MP: 2/13 3784 | D:5 | Entered Level 5 of the Dungeon 3837 | D:5 | Identified the +1 robe of the Lost Path {rN+ Str-4 Int+2} 3844 | D:5 | Noticed Pikel 4251 | D:5 | Reached skill level 6 in Ranged Weapons 4254 | D:5 | Found a sand-covered staircase. 4320 | D:5 | Noticed Edmund 4343 | Ossuary | Entered an ossuary 4710 | Ossuary | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar, minivault_4 D:3: layout_rooms, uniq_terence, uniq_natasha D:4: layout_gridville, minmay_temple_entry_glassed_door, ebering_ghost_sewer_d, minivault_27 D:5: layout_basic, mainiacjoe_ossuary_entry_find_the_door, serial_bayou_pond_a, uniq_sigmund, uniq_edmund, uniq_pikel Temple: eino_temple_water Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 | 3.7 Ranged Weapons | 2 3 4 5 6 | 6.5 Dodging | 3 4 | 4.3 Spellcasting | 3 | 3.7 Fighting | 1 2 | 2.1 Stealth | 4 | 4.0 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 42 | 65 | 28 || 135 Cast: Magic Dart | 21 | | || 21 Searing Ray | 2 | 20 | 14 || 36 Ability: Evoke Blink | | | 1 || 1 Use: Potion | 1 | | || 1 Scroll | | 3 | 6 || 9 Armour: Robe | 11 | 14 | 29 || 54 Skin | 3 | | || 3 Dodge: Dodged | 23 | 39 | 61 || 123 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3632 | 3492 | 140 | 460 | 2264 | 7 | 518.9 | Dungeon | 3251 | 3130 | 121 | 182 | 2246 | 5 | 650.2 | Temple | 20 | 1 | 19 | 0 | 0 | 1 | 20.0 | Ossuary | 359 | 359 | 0 | 278 | 17 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 891 daAuts D:2: 688 daAuts D:3: 643 daAuts D:1: 640 daAuts D:5: 388 daAuts Ossuary: 359 daAuts Temple: 20 daAuts