Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (console) character file. Game seed: 17069539191419490222 3238 Gandelf the Thaumaturge (level 9, -3/41 HPs) Began as a Spriggan Conjurer on Dec 24, 2023. Was an Initiate of Ashenzari. Killed by vampiric draining ... invoked by a vampire (4 damage) ... on level 9 of the Dungeon. The game lasted 00:19:40 (9479 turns). Gandelf the Thaumaturge (Spriggan Conjurer) Turns: 9479, Time: 00:19:40 Health: -3/41 AC: 6 Str: 5 XL: 9 Next: 66% Magic: 11/24 EV: 20 Int: 22 God: Ashenzari [......] Gold: 479 SH: 0 Dex: 19 Spells: 26/29 levels left rFire . . . U - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ H - ring of the Shackled Gnosis {Dex+6, Bglg, Range} (curse) HPRegen 0.26/turn q - +4 ring of protection MPRegen 0.19/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 479 gold pieces. Inventory: Hand Weapons k - a +2 whip of distortion p - a +2 falchion of distortion z - a +1 dagger of speed A - a +0 heavy flail C - a +2 short sword of protection G - a +0 war axe L - a +0 whip of holy wrath P - a +2 antimagic sling S - a +2 whip of flaming U - a +0 shortbow (weapon) Missiles t - 3 atropa-tipped darts I - 7 poisoned darts Q - a curare-tipped dart T - 4 boomerangs Armour a - a +0 robe (worn) j - a +0 pair of boots Jewellery b - a ring of resist corrosion h - a ring of protection from cold q - a +4 ring of protection (right hand) v - a ring of positive energy H - the cursed ring of the Shackled Gnosis (left hand) {Dex+6, Bglg, Range} (You found it on level 7 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. J - a ring of positive energy M - a ring of willpower N - a ring of protection from cold Talismans F - a storm talisman Wands O - a wand of charming (14) R - a wand of flame (21) Scrolls f - 4 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} o - 2 scrolls of fog {unknown} s - 2 scrolls of poison {unknown} u - 2 scrolls of immolation {unknown} y - 3 scrolls of torment {unknown} B - a scroll of fear {unknown} D - a scroll of enchant weapon {unknown} E - a scroll of amnesia {unknown} Potions c - 2 potions of enlightenment {unknown} d - a potion of might {unknown} e - 3 potions of curing {unknown} g - 2 potions of heal wounds {unknown} i - 2 potions of lignification {unknown} n - a potion of mutation {unknown} r - 2 potions of haste {unknown} w - a potion of attraction {unknown} x - a potion of berserk rage {unknown} K - a potion of degeneration {unknown} Skills: + Level 1.2 Fighting + Level 0.5 Short Blades + Level 0.4 Maces & Flails + Level 0.6(0.9) Ranged Weapons + Level 1.8(2.1) Throwing + Level 5.2 Dodging + Level 5.1 Stealth + Level 10.5 Spellcasting + Level 7.7 Conjurations You had 26 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Dazzling Flash Conj/Hex 56% N/A 3% 3 Stone Arrow Conj/Erth 56% 3d10 3% 3 Sandblast Erth 22% 2d7 6% 1 Mercury Vapours Alch/Air 22% N/A 9% 2 Passwall Alch/Erth 9% N/A 9% 2 Brom's Barrelling Bould Conj/Erth 28% 2d5 12% 4 Fulminant Prism Conj/Alch 14% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 12% 4 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Arcjolt Conj/Air 14% 1d24 32% 5 Ignite Poison Fire/Alch 11% N/A 50% 4 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Vhi's Electric Charge Tloc/Air 22% N/A 50% 4 Starburst Conj/Fire 14% 6d6 87% 6 Ignition Fire 5% 3d4 100% 8 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 3 runed translucent doors, IcantSneed's ghost, novice OpSh; paps's ghost, amateur OpSh D:6 2 runed translucent doors, Jeremiah; joopi's ghost, novice OpSh D:8 2 transporters, bezhaha's ghost, novice OnFE Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The vampire closely misses you. The vampire misses you. The searing ray hits the vampire. The vampire is severely damaged. The vampire draws life force from you! The vampire is healed by the life force! The searing ray hits the vampire! The vampire is almost destroyed. The vampire misses you. x2 The searing ray hits the vampire. The vampire is almost destroyed. You finish channelling your searing ray. The vampire closely misses you. The vampire bites you but does no damage. The vampire barely misses you. The vampire bites you! The vampire draws strength from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (almost destroyed, slightly transparent, 82% to hit) The searing ray misses the vampire. (Press . to maintain the ray.) The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! The searing ray hits the vampire! The vampire is almost destroyed. The vampire hits you. * * * LOW HITPOINT WARNING * * * The vampire closely misses you. The searing ray hits the vampire but does no damage. The vampire is almost destroyed. The vampire barely misses you. The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! The searing ray hits the vampire. The vampire is almost destroyed. You finish channelling your searing ray. The vampire draws life force from you. You die... ######### ........## .........###### #..........# #...<.####.# ##.@.## #V### #. #. .. #. #. #. ###....... ..# ...... #.# ..... You could see a vampire (invisible). Vanquished Creatures Pikel (D:8) A troll (D:7) Sigmund (D:2) Menkaure (D:4) An acid dragon (D:8) A black bear (D:4) An orc warrior (D:8) A sky beast (D:6) A centaur (D:8) 2 ogres (D:6) 2 kobold brigands 4 lemures (D:8) A phantom (D:5) A bullfrog (D:7) A gnoll sergeant (D:5) A scorpion (D:5) 4 wights (D:6) 5 killer bees (D:7) A howler monkey (D:5) 2 gnoll boudas 2 jellies (D:6) A bombardier beetle (D:3) 4 orc priests 5 iguanas A sleepcap (D:6) 2 orc wizards 8 adders 13 gnolls A white imp (D:8) 3 dart slugs 18 orcs 5 endoplasms 5 giant cockroaches 11 hobgoblins 14 kobolds 2 quokkas 4 ball pythons 7 bats 3 frilled lizards 7 goblins 4 rats 153 creatures vanquished. Vanquished Creatures (collateral kills) A sleepcap (D:5) 1 creature vanquished. Grand Total: 154 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 299 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 1002 | D:1 | Learned a level 2 spell: Searing Ray 1004 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1533 | D:2 | Noticed Sigmund 1572 | D:2 | Killed Sigmund 1573 | D:2 | Reached skill level 3 in Spellcasting 1573 | D:2 | Reached XP level 4. HP: 3/21 MP: 5/10 1573 | D:2 | Reached XP level 5. HP: 4/24 MP: 5/11 2176 | D:3 | Reached skill level 4 in Spellcasting 2176 | D:3 | Reached XP level 6. HP: 8/28 MP: 6/13 2461 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2564 | D:3 | Reached skill level 5 in Conjurations 2866 | D:4 | Noticed Menkaure 3016 | D:4 | Killed Menkaure 3140 | D:4 | Reached skill level 5 in Spellcasting 3140 | D:4 | Reached XP level 7. HP: 27/32 MP: 5/15 3328 | D:4 | Reached skill level 1 in Throwing 3468 | D:4 | Identified the +8 long sword of the Evil Eye {freeze, Str+5 | Int-2} 3642 | D:4 | Found a white marble altar of Elyvilon. 3642 | D:4 | Found a bloodstained altar of Trog. 3773 | D:5 | Entered Level 5 of the Dungeon 4110 | D:5 | Reached skill level 6 in Spellcasting 4263 | D:5 | Found a runed translucent gate. 4263 | D:5 | Found a runed translucent gate. 4263 | D:5 | Found a runed translucent gate. 4451 | D:5 | Reached XP level 8. HP: 36/36 MP: 14/18 4487 | D:5 | Found a shimmering altar of Xom. 4681 | D:5 | Noticed paps's ghost (amateur OpSh) 4682 | D:5 | Noticed IcantSneed's ghost (novice OpSh) 4788 | D:6 | Found a runed translucent door. 4789 | D:6 | Noticed joopi's ghost (novice OpSh) 5068 | D:6 | Found a runed translucent door. 5148 | D:6 | Found a hide-covered altar of Uskayaw. 5268 | D:6 | Reached skill level 7 in Spellcasting 6117 | D:6 | Found a staircase to the Ecumenical Temple. 6177 | D:6 | Reached skill level 8 in Spellcasting 6313 | D:6 | Noticed Jeremiah 6386 | Temple | Entered the Ecumenical Temple 6405 | Temple | Became a worshipper of Ashenzari the Shackled 6801 | D:7 | Found a radiant altar of Vehumet. 7007 | D:7 | Reached XP level 9. HP: 33/39 MP: 7/22 7136 | D:7 | Reached skill level 9 in Spellcasting 7200 | D:7 | Noticed a troll 7215 | D:7 | Killed a troll 7452 | D:7 | Found a hazy altar of Hepliaklqana. 7453 | D:7 | Found a shadowy altar of Dithmenos. 7701 | D:8 | Noticed Pikel 7921 | D:8 | Noticed bezhaha's ghost (novice OnFE) 8155 | D:8 | Found a transporter. 8155 | D:8 | Found a transporter. 8159 | D:8 | Identified the +1 great mace of Doom {drain, *Rage rF+++ | Str+3 Stlth+} 8159 | D:8 | Noticed a two-headed ogre 8299 | D:8 | Killed Pikel 8300 | D:8 | Reached skill level 1 in Fighting 8300 | D:8 | Reached skill level 5 in Dodging 8300 | D:8 | Reached skill level 5 in Stealth 8300 | D:8 | Reached skill level 10 in Spellcasting 8435 | D:8 | Found a burning altar of Makhleb. 8437 | D:8 | Found a glowing silver altar of Zin. 8437 | D:8 | Noticed an angel 8438 | D:8 | Noticed a cacodemon 8509 | D:8 | Found an ornate altar of the Wu Jian Council. 9222 | D:9 | HP: 2/41 [wyvern (7)] 9251 | D:9 | Noticed a kobold demonologist 9478 | D:9 | HP: 1/41 [vampire (5)] 9479 | D:9 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_loops_ring, serial_shops, shop, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_cross_hatched D:4: layout_rooms, gammafunk_temple_overflow_statue, uniq_menkaure D:5: layout_cave_pools, lemuel_tele_altar, gammafunk_ghost_cemetery D:6: layout_basic, nicolae_overflow_crystal_walls, minmay_temple_entry_fiery, ebering_ghost_sewer_f, uniq_jeremiah D:7: wander_river, layout_loops_ring, riverfiend_overflow_shadow_ancestor, vehumet_crystals, chequers_serial_rivers_small_a D:8: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, nicolae_wu_jian_immortal_techniques, gammafunk_ghost_smash, uniq_pikel D:9: layout_loops_ring, erik_lair_island Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 3 4 5 6 7 | 7.7 Dodging | 3 4 5 | 5.2 Spellcasting | 3 4 5 6 8 10 | 10.5 Throwing | 1 | 1.8 Stealth | 4 5 | 5.1 Fighting | 1 | 1.2 Short Blades | | 0.5 Maces & Flails | | 0.4 Ranged Weapons | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 3 | | 1 || 4 Short sword | | | 19 || 19 Fire: Shortbow | | | 5 || 5 Sling | | | 3 || 3 Throw: Dart | | 5 | || 5 Cast: Magic Dart | 61 | 47 | 262 || 370 Searing Ray | 5 | 7 | 40 || 52 Invoke: Curse Item | | | 1 || 1 Use: Potion | 1 | | || 1 Scroll | | | 1 || 1 Armour: Robe | 4 | 7 | 52 || 63 Dodge: Dodged | 14 | 24 | 111 || 149 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7399 | 7153 | 246 | 77 | 5956 | 10 | 739.9 | Dungeon | 7375 | 7151 | 224 | 77 | 5956 | 9 | 819.4 | Temple | 24 | 2 | 22 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1352 daAuts D:8: 1180 daAuts D:1: 1043 daAuts D:3: 922 daAuts D:7: 907 daAuts D:5: 751 daAuts D:4: 742 daAuts D:2: 337 daAuts D:9: 137 daAuts Temple: 24 daAuts