Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (console) character file. Game seed: 5118466905322332396 364 Gandelf the Magician (level 6, -6/29 HPs) Began as a Spriggan Conjurer on Feb 7, 2024. Mangled by aloneDruid's ghost (17 damage) ... on level 3 of the Dungeon. The game lasted 00:07:05 (3512 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 3512, Time: 00:07:05 Health: -6/29 AC: 2 Str: 5 XL: 6 Next: 39% Magic: 7/14 EV: 17 Int: 20 God: Gold: 164 SH: 0 Dex: 10 (13) Spells: 12/15 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) u - a +0 quarterstaff Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) g - a +0 robe Magical Staves s - a staff of earth Jewellery q - an amulet of guardian spirit v - a +6 ring of dexterity Scrolls c - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of noise {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of fear {unknown} p - 2 scrolls of fog {unknown} r - a scroll of immolation {unknown} w - a scroll of enchant armour {unknown} Potions d - a potion of heal wounds {unknown} e - 3 potions of curing f - 2 potions of might {unknown} l - a potion of ambrosia {unknown} n - a potion of mutation {unknown} o - a potion of brilliance {unknown} t - a potion of resistance {unknown} Skills: + Level 0.4 Fighting + Level 0.1 Throwing + Level 4.3 Dodging + Level 3.4 Stealth + Level 5.2 Spellcasting + Level 4.5 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Passwall Erth 5% N/A 34% 3 Swiftness Air 5% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 aloneDruid's ghost, novice FoFi Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aim: aloneDruid's ghost (heavily damaged, 81% to hit) The searing ray hits aloneDruid's ghost. AloneDruid's ghost is heavily damaged. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. You enter the transporter and appear at another place. HP restored. AloneDruid's ghost is nearby! You shoot a sling bullet. The sling bullet closely misses aloneDruid's ghost. AloneDruid's ghost turns its malevolent gaze towards you. AloneDruid's ghost is nearby! You shoot a sling bullet. The sling bullet barely misses aloneDruid's ghost. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - aloneDruid's ghost Aim: aloneDruid's ghost (moderately damaged, 81% to hit) The searing ray hits aloneDruid's ghost but does no damage. AloneDruid's ghost is moderately damaged. (Press . to maintain the ray.) The searing ray hits aloneDruid's ghost. AloneDruid's ghost is moderately damaged. AloneDruid's ghost barely misses you. The searing ray misses aloneDruid's ghost. AloneDruid's ghost hits you! Ouch! That really hurt! The searing ray hits aloneDruid's ghost. AloneDruid's ghost is heavily damaged. You finish channelling your searing ray. AloneDruid's ghost completely misses you. AloneDruid's ghost says very slowly, "There's no hope." AloneDruid's ghost hits you. AloneDruid's ghost hits you! Ouch! That really hurt! 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 368 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 433 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | Reached skill level 3 in Spellcasting 578 | D:1 | Found a faded altar of an unknown god. 1155 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 2064 | D:3 | Found a transporter. 2066 | D:3 | Noticed aloneDruid's ghost (novice FoFi) 2074 | D:3 | Found a transporter. 2173 | D:3 | Reached XP level 4. HP: 17/21 MP: 0/10 2370 | D:3 | Reached skill level 4 in Spellcasting 2684 | D:3 | Noticed Grinder 2740 | D:3 | Killed Grinder 2741 | D:3 | Reached skill level 5 in Spellcasting 2741 | D:3 | Reached XP level 5. HP: 15/25 MP: 9/13 2741 | D:3 | Reached XP level 6. HP: 17/29 MP: 9/14 3512 | D:3 | Mangled by aloneDruid's ghost Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, minmay_unequal D:2: layout_rooms D:3: layout_loops_ring, gammafunk_ghost_stat_death, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.5 Spellcasting | 3 5 | 5.2 Dodging | 3 4 | 4.3 Fighting | | 0.4 Throwing | | 0.1 Stealth | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 15 || 15 Throw: Dart | | 1 || 1 Cast: Magic Dart | 89 | 18 || 107 Searing Ray | 4 | 14 || 18 Use: Potion | | 2 || 2 Armour: Robe | 20 | 30 || 50 Dodge: Dodged | 47 | 55 || 102