Dungeon Crawl Stone Soup version 0.32-a0-772-g33df2375a9 (console) character file. Game seed: 14103619616961255902 344 Gandelf the Magician (level 6, -7/28 HPs) Began as a Spriggan Conjurer on Mar 19, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:09:57 (4268 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 4268, Time: 00:09:58 Health: -7/28 AC: 3 Str: 5 XL: 6 Next: 31% Magic: 1/14 EV: 16 Int: 19 God: Gold: 103 SH: 0 Dex: 14 Spells: 12/15 levels left rFire . . . w - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . j - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, deterioration 1, teleportitis 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons n - a +5 club r - the +7 dagger "Aubergine" {freeze, rElec rPois Str+3} (You took it off a hobgoblin on level 2 of the Dungeon) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. w - a +0 shortbow (weapon) z - a +3 quarterstaff of chaos Missiles h - 2 boomerangs Armour a - a +0 robe (worn) j - a +0 cloak (worn) A - a +0 cloak Magical Staves l - a staff of alchemy Jewellery B - a ring of protection from cold Wands o - a wand of acid (13) y - a wand of charming (8) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} f - 2 scrolls of noise {unknown} p - a scroll of brand weapon {unknown} q - 2 scrolls of immolation {unknown} v - a scroll of revelation {unknown} Potions b - a potion of magic d - 2 potions of mutation g - a potion of heal wounds {unknown} i - 2 potions of lignification {unknown} k - 2 potions of attraction {unknown} m - 2 potions of invisibility {unknown} s - a potion of curing {unknown} t - a potion of might {unknown} u - a potion of haste {unknown} x - a potion of experience {unknown} Skills: + Level 0.1 Fighting + Level 0.4 Short Blades + Level 1.3 Ranged Weapons + Level 3.3 Dodging + Level 3.2 Stealth + Level 5.3 Spellcasting + Level 4.5 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Confusing Touch Hex 5% N/A 36% 3 Frozen Ramparts Ice 10% 1d2 36% 3 Ozocubu's Armour Ice 5% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispel Undead Necr 5% 3d7 77% 4 Curse of Agony Necr 5% N/A 98% 5 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Silence Hex/Air 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Your body sometimes deteriorates upon taking damage. You are occasionally teleported next to monsters. Message History Aim: an orc, wielding a +0 hand axe (78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The magic dart hits you! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (78% to hit) The searing ray misses the orc wizard. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc wizard hits you with a +0 dagger. Unknown command. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray misses the orc priest. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel yourself wasting away. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ######....#####' #....#....'..... ##....#....#..... . +.....#....#####. .. #....#........## ..##....#.......... ........##'##...... #........#...... ####### #....##..#####.. #......##....##...# ## #......@.....##♣P.P♣ ##....o##....# ♣.~♣ #..... #....# .~♣ ....... ####+# ♣~~♣ ......)' ♣♣♣~♣♣♣♣♣ ##..... ~♣~.~P~~ #..$.. ~~~.~~ ...... ♣~o[P ♣P)P ♣~)♣ ♣P~♣ You could see an orc priest. Vanquished Creatures A bombardier beetle (D:3) Crazy Yiuf (D:3) Natasha (thrice) (D:2) An orc wizard (D:4) Robin (D:2) 4 adders 3 gnolls (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 13 orcs 6 endoplasms 6 giant cockroaches 10 hobgoblins 4 jackals (D:3) 3 quokkas 6 ball pythons 2 bats 7 frilled lizards 14 goblins 7 kobolds 5 rats 100 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 400 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 403 | D:1 | Learned a level 2 spell: Searing Ray 623 | D:1 | Reached skill level 3 in Spellcasting 977 | D:1 | Found a faded altar of an unknown god. 1029 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/8 1375 | D:2 | Noticed Robin 1555 | D:2 | Killed Robin 1785 | D:2 | Noticed Natasha 1788 | D:2 | Killed Natasha 1789 | D:2 | Reached XP level 4. HP: 19/21 MP: 5/10 1799 | D:2 | Identified the +7 dagger "Aubergine" {freeze, rElec rPois | Str+3} 1806 | D:2 | Reached skill level 4 in Spellcasting 1827 | D:2 | Noticed Natasha 1842 | D:2 | Killed Natasha 2076 | D:2 | Noticed Natasha 2081 | D:2 | Killed Natasha 2082 | D:2 | Reached XP level 5. HP: 24/24 MP: 5/12 2855 | D:3 | Found a stormy altar of Qazlal. 2885 | D:3 | Reached skill level 5 in Spellcasting 3221 | D:3 | Reached XP level 6. HP: 28/28 MP: 11/14 3439 | D:3 | Found a runed translucent door. 3440 | D:3 | Noticed Crazy Yiuf 3474 | D:3 | Killed Crazy Yiuf 4259 | D:4 | Reached skill level 1 in Ranged Weapons 4268 | D:4 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 4268 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 4268 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, dilly_ecumenical_altar_fadedgnrine, corexii_leaking_fountain D:2: layout_basic, chequers_serial_rivers_small_a, uniq_natasha, uniq_robin D:3: layout_basic, grunt_qazlal_clouds, nicolae_houndstooth_variations, uniq_crazy_yiuf_cottage D:4: layout_gridville, lemuel_crystal_altar, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, serial_bayou_crossing Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 3 4 | 4.5 Spellcasting | 3 4 5 | 5.3 Dodging | 3 | 3.3 Ranged Weapons | 1 | 1.3 Fighting | | 0.1 Short Blades | | 0.4 Stealth | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Staff | 5 | 4 || 9 Dagger | | 13 || 13 Fire: Shortbow | | 44 || 44 Cast: Magic Dart | 88 | 67 || 155 Searing Ray | 4 | 16 || 20 Use: Potion | | 1 || 1 Armour: Robe | 11 | 14 || 25 Dodge: Dodged | 26 | 28 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3401 | 3310 | 91 | 90 | 2588 | 4 | 850.2 | Dungeon | 3401 | 3310 | 91 | 90 | 2588 | 4 | 850.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1157 daAuts D:1: 1127 daAuts D:2: 878 daAuts D:4: 238 daAuts