Gandelf Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, 6, D:1) a +0 dagger (9, 28, D:1) 5 stones (10, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -4, D:1) a bat corpse (skeletalised by now) (12, 6, D:1) a hobgoblin corpse (skeletalised by now) (13, -9, D:1) a +0 whip (14, 7, D:1) 7 stones (24, -15, D:1) a +0 dagger (24, 0, D:1) 3 stones (31, 16, D:1) a hobgoblin skeleton (34, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -10, D:1) a +0 club a gnoll corpse (skeletalised by now) (35, 20, D:1) a rat skeleton (38, 18, D:1) a +0 short sword 2 stones (43, -14, D:1) a ball python corpse (skeletalised by now) (46, -4, D:1) a hobgoblin skeleton (51, 22, D:1) 8 stones (59, 22, D:1) a +0 dagger a goblin skeleton (60, -2, D:1) a +0 dagger (64, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 8, D:2) 4 javelins (3, 19, D:2) a +0 dagger (8, 3, D:2) a +2 scale mail of fire resistance (11, 16, D:2) a ring of see invisible (12, 19, D:2) a rat skeleton (13, 17, D:2) a +0 club a kobold skeleton (17, -16, D:2) a rat corpse (skeletalised by now) (17, 16, D:2) a +0 whip (20, -18, D:2) 8 stones (20, -16, D:2) a rat corpse (skeletalised by now) (21, -17, D:2) a serpent talisman (21, -15, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) (22, -5, D:2) a +0 club a goblin skeleton (23, -18, D:2) a +0 dagger (25, 0, D:2) a +0 dagger (29, -2, D:2) 3 stones (33, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 silver javelins (5, 0, D:3) an adder corpse (skeletalised by now) (13, 4, D:3) a +0 dagger of draining a goblin skeleton (18, -9, D:3) a +0 short sword (20, -26, D:3) a +0 short sword (20, -7, D:3) a +0 dagger (22, -28, D:3) a bat skeleton (24, -6, D:3) a hobgoblin corpse (skeletalised by now) (30, -29, D:3) a +0 flail a +0 ring mail (32, 5, D:3) a +0 dagger of venom a kobold skeleton (34, -16, D:3) a bat skeleton (35, -16, D:3) an adder skeleton (35, -3, D:3) a +1 pair of gloves (42, -29, D:3) an adder corpse (skeletalised by now) (45, 9, D:3) a quokka corpse (skeletalised by now) (47, 17, D:3) a +0 helmet (52, -32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 0, D:4) 13 gold pieces (still there?) a +1 heavy trident (still there?) a +0 ring mail (still there?) a +0 kite shield (still there?) a +0 club (still there?) a gnoll corpse (still there?) a goblin corpse (still there?) (1, 7, D:4) a +5 dagger of draining (unseen) (2, 7, D:4) 15 gold pieces (3, -12, D:4) 5 stones a +0 club (3, 1, D:4) a +0 club (4, -11, D:4) a +0 whip a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (4, 7, D:4) 4 gold pieces (5, -12, D:4) a +0 robe (6, 7, D:4) the staff "Transmigrator" {rC+ rN+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a two-handed weapon. (unseen) (8, 7, D:4) 14 gold pieces (9, 7, D:4) a flux talisman (10, -21, D:4) a staff of earth (10, 9, D:4) a potion of mutation (12, 0, D:4) a +0 short sword (13, -26, D:4) a +0 dagger a +0 robe an orc corpse (13, 10, D:4) a +0 club a goblin corpse (20, -1, D:4) 6 stones