Dungeon Crawl Stone Soup version 0.32-a0-798-gfa783ce77f (console) character file. Game seed: 4555932478099457593 37 Gandelf the Magician (level 3, -1/16 HPs) Began as a Spriggan Conjurer on Mar 21, 2024. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (1146 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 1146, Time: 00:01:36 Health: -1/16 AC: 2 Str: 5 XL: 3 Next: 21% Magic: 7/9 EV: 16 Int: 19 God: Gold: 113 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Missiles c - 4 darts of dispersal Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 3.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 41% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 41% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Bombard Conj/Erth 5% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. HP restored. Magic restored. Done exploring. There is an open door here. You see here a +0 dagger. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The magic dart hits the gnoll but does no damage. The kobold shouts! The gnoll closely misses you. The gnoll completely misses you. The gnoll hits you with a +0 whip. The giant cockroach closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll misses you. The gnoll closely misses you. There is a stone staircase leading up here. The gnoll hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ## #...# .# #.#.############## '####### #.#..............# .......#######.#..##########.## .......#....)†.#..# ####.# .......'....####..# #....# .......#.##.#.....# #.#### +#####.#.##.#.#...# #†##### .†........#.#.#...# #.....# ..####.####.#.#...#########.### ................@...........# ..#...[#.......g..########..# ###....#..........'..÷...#..# ..+....#..........######.#..# .##....#..........'.# #.#..# .##....#..........#.# #.#..# .##....#..........#.# #.#..# .##...............#.# #.#..# .##........#.##...#.####.#..# .##........#.##...#.#......)# ...........'.##...#.#.##.#.## You could see a gnoll. Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 195 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 592 | D:1 | Found Nuublac's Antique Weapon Emporium. 1054 | D:1 | Reached XP level 3. HP: 9/16 MP: 3/9 1057 | D:1 | Learned a level 2 spell: Searing Ray 1146 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, serial_shops, shop, feat_on_display D:2: layout_rooms, shapermc_ecumenical_altar_venn Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.4 Spellcasting | 3 | 3.5 Dodging | | 2.7 Stealth | | 3.1 Action || total ---------------------------++------- Cast: Magic Dart || 52 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 919 | 885 | 34 | 0 | 773 | 2 | 459.5 | Dungeon | 919 | 885 | 34 | 0 | 773 | 2 | 459.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 7 daAuts