Gandelf Level 1 of the Dungeon (3, 1, D:1) a +0 robe (9, 8, D:1) a hobgoblin skeleton (9, 9, D:1) a +0 robe a hobgoblin corpse (skeletalised by now) (11, -4, D:1) a rat corpse (skeletalised by now) (12, 1, D:1) 6 stones (15, 12, D:1) 7 stones (17, -1, D:1) a rat skeleton (17, 0, D:1) a +0 club a goblin skeleton (18, 1, D:1) a hobgoblin corpse (skeletalised by now) (18, 3, D:1) a bat skeleton (19, 6, D:1) a +0 dagger 3 stones a +0 ring mail (22, 21, D:1) 7 stones (30, 21, D:1) 7 stones (38, -15, D:1) a +0 whip (39, 1, D:1) a +0 ring mail a ball python corpse (skeletalised by now) (39, 14, D:1) a frilled lizard corpse (skeletalised by now) (43, 3, D:1) a +0 dagger (49, 0, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (3, -8, D:2) a hobgoblin corpse (3, -7, D:2) a +2 heavy sling (still there?) a +0 club (still there?) a +0 sling (still there?) a +0 club (still there?) a goblin corpse (still there?) (3, -6, D:2) a +0 dagger a goblin corpse (3, -4, D:2) a +0 dagger (3, -2, D:2) a potion of mutation (4, -2, D:2) a +0 helmet (5, -21, D:2) a dart slug corpse (14, 1, D:2) a quokka corpse (18, 2, D:2) a ribbon worm corpse (36, -34, D:2) the +0 ring mail of the Bashing Gods {rC- rN++ rCorr Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (38, -46, D:2) a +0 ring mail (49, -43, D:2) a +0 dagger a kobold corpse (skeletalised by now)