Dungeon Crawl Stone Soup version 0.32-a0-815-g315f82d515 (console) character file. Game seed: 1703967922344799603 149 Gandelf the Magician (level 5, -3/24 HPs) Began as a Spriggan Conjurer on Mar 23, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:15 (3023 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 3023, Time: 00:05:15 Health: -3/24 AC: 2 Str: 5 XL: 5 Next: 9% Magic: 0/13 EV: 16 Int: 19 God: Gold: 47 SH: 0 Dex: 14 Spells: 10/13 levels left rFire + . . l - staff of fire rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons e - a +0 short sword Armour a - a +0 robe (worn) Magical Staves l - a staff of fire (weapon) Jewellery h - a ring of positive energy Wands j - a wand of charming (5) Scrolls f - a scroll of fog {unknown} i - 2 scrolls of identify {unknown} k - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} m - a potion of attraction {unknown} o - a potion of degeneration {unknown} p - 2 potions of lignification {unknown} Skills: + Level 3.0 Dodging + Level 3.5 Stealth + Level 4.6 Spellcasting + Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Fugue of the Fallen Necr 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Manifold Assault Tloc 4% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 runed translucent doors, paps's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The searing ray hits the orc wizard. The orc wizard is moderately wounded. You finish channelling your searing ray. The orc barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. Your Conjurations skill increases to level 4! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The orc priest hits you with a +0 dagger. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..#################.##...# #.... §§# #.##...# #.... §§# #.##...# #[... ..# .. #.###.## #.... ..# ... #.# #.# #.... ... ..K. #.###.######### .. #.#)# #.........# #.. ....$########...#####.#. ##..o.#####...#####~~⌠ #...o$...........#.!~~ #.###@#####...#####..# #.# #...# ~.~~ #.. #...# ##.. ##.. #...# #.## #.. #...# #### #..##.## #... ... .. #... ... #.## #.#. #.#. #.#. You could see an orc priest, an orc wizard (invisible) and a kobold. Vanquished Creatures Robin (D:3) 3 adders 2 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 4 bats 8 endoplasms 5 giant cockroaches 14 goblins 7 hobgoblins 5 jackals 10 quokkas 8 ball pythons 4 frilled lizards 8 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 294 | D:1 | Reached XP level 2. HP: 5/13 MP: 0/6 918 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/8 921 | D:1 | Learned a level 2 spell: Searing Ray 1772 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/10 2320 | D:2 | You fall into a shaft and drop 1 floor! 2734 | D:3 | Noticed Robin 2742 | D:3 | Killed Robin 2743 | D:3 | Reached XP level 5. HP: 22/24 MP: 3/12 2828 | D:3 | Found a large runed translucent door. 2828 | D:3 | Found a large runed translucent door. 2831 | D:3 | Noticed paps's ghost (amateur DsGl) 3023 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: minmay_alternating_diamond, layout_rooms, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_end_double, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_straight_1, infiniplex_forest_diagonal, minmay_bisected D:3: layout_basic, ebering_ghost_disaster_area, grunt_ministairs_7, lemuel_flame_loot_1, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 4 | 4.0 Spellcasting | 3 4 | 4.6 Dodging | 3 | 3.0 Stealth | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Staff | | 13 || 13 Cast: Magic Dart | 112 | 86 || 198 Searing Ray | | 4 || 4 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 10 | 22 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2561 | 2539 | 22 | 48 | 2067 | 3 | 853.7 | Dungeon | 2561 | 2539 | 22 | 48 | 2067 | 3 | 853.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts D:2: 805 daAuts D:3: 598 daAuts