Dungeon Crawl Stone Soup version 0.32-a0-825-g0e82a1035d (console) character file. Game seed: 11305582680032480345 63 Gandelf the Conjurer (level 3, 0/16 HPs) Began as a Spriggan Conjurer on Mar 25, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (2033 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 2033, Time: 00:02:49 Health: 0/16 AC: 2 Str: 5 XL: 3 Next: 87% Magic: 1/8 EV: 16 Int: 19 God: Gold: 55 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 5 scrolls of identify {unknown} g - a scroll of acquirement {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} e - a potion of attraction {unknown} f - 2 potions of might {unknown} h - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 3.4 Stealth + Level 3.4 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The gnoll is severely wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You see here a frilled lizard corpse. There is an escape hatch in the floor here. A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You are out of magic! You are out of magic! A bat comes into view. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear. You see here 8 gold pieces. You now have 55 gold pieces (gained 8). Things that are here: 9 gold pieces; a +0 halberd Okay, then. The gnoll hits you with a +0 club! You die... .. .. .. .# .# .# .# ###.###### #####.# ###.@....... ##...#.# #.>$.g...... #......# #.#.####...# #......# #.#.# ..# #.....# #.#.# # ###...#######.#g# ...........w....# ###...#######.### ##.## #g# #.# #.# #.## ##.####.# You could see 2 gnolls. Vanquished Creatures 2 gnolls A dart slug (D:1) 4 endoplasms 4 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards 7 kobolds (D:1) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 309 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 313 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 1244 | D:1 | Found Faodiew's Vocational Training. 2033 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, nicolae_shop_vocational D:2: layout_loops_ring, basic_ecumenical_altar, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.7 Spellcasting | 3 | 3.4 Dodging | 3 | 3.0 Stealth | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 94 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1583 | 1557 | 26 | 60 | 1243 | 2 | 791.5 | Dungeon | 1583 | 1557 | 26 | 60 | 1243 | 2 | 791.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1473 daAuts D:2: 109 daAuts