Dungeon Crawl Stone Soup version 0.32-a0-837-g8d3e27d251 (console) character file. Game seed: 7438227178809478199 128 Gandelf the Magician (level 4, -2/21 HPs) Began as a Spriggan Conjurer on Mar 26, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:42 (2871 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 2871, Time: 00:03:43 Health: -2/21 AC: 2 Str: 5 XL: 4 Next: 87% Magic: 4/11 EV: 16 Int: 19 God: Gold: 70 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . n - +2 flail (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -10), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons n - a +2 flail of pain (weapon) Missiles j - 3 datura-tipped darts o - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls c - a scroll of immolation {unknown} f - 3 scrolls of noise {unknown} g - a scroll of amnesia {unknown} i - a scroll of poison {unknown} k - 3 scrolls of identify {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} l - a potion of mutation {unknown} Skills: + Level 2.9 Dodging + Level 3.2 Stealth + Level 4.3 Spellcasting + Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 21% 2 Call Canine Familiar Summ 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dispel Undead Necr 4% 3d7 78% 4 Martyr's Knell Necr/Summ 4% N/A 78% 4 Vhi's Electric Charge Tloc/Air 8% N/A 78% 4 Arcjolt Conj/Air 5% 1d15 85% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You hear the slow rusting of a drain nearby. You now have 70 gold pieces (gained 15). Found 7 stones. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. You see here a sapphire potion. The magic dart hits the goblin. You kill the goblin! You hear an angry hiss. A water moccasin comes into view. The magic dart hits the water moccasin. The water moccasin is lightly wounded. The magic dart hits the water moccasin. The water moccasin is lightly wounded. The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. x2 The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You die... .....# ...... .# .....# #....##.##### ..##.## #...........# ..##..## #..........###. ..###..#####.....>...#...# ..####...#...........?.#.# ....(..................... ..######.............#...# .... ##............$.... ..### ...#..#........## ..# ###(......@.S...# ### ###..#.......## #..##.##.....). #..##.##.#####.. #. #....# .. ### .. .#. You could see a water moccasin. Vanquished Creatures Robin (D:2) 3 gnolls (D:2) 2 adders (D:2) 2 dart slugs 6 ball pythons (D:1) 6 endoplasms 5 giant cockroaches 12 goblins 7 hobgoblins A jackal (D:1) 4 kobolds 4 quokkas 3 bats 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 320 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1285 | D:2 | Learned a level 2 spell: Searing Ray 1350 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 1902 | D:2 | Noticed Robin 2019 | D:2 | Killed Robin 2020 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/10 2621 | D:2 | You fall into a shaft and drop 2 floors! 2695 | D:4 | Found a white marble altar of Elyvilon. 2862 | D:3 | Noticed a water moccasin 2870 | D:3 | HP: 1/21 [water moccasin (9)] 2871 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, uniq_robin D:3: layout_rooms, nicolae_overflow_hidden_temple, cheibrodos_sewer_entry_bend D:4: layout_loops_corners, mainiacjoe_overflow_concentric_impassable, nicolae_hepliaklqana_monster_ancestors, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.0 Spellcasting | 3 4 | 4.3 Dodging | | 2.9 Stealth | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | | 3 || 3 Cast: Magic Dart | 87 | 56 || 143 Searing Ray | 1 | 1 || 2 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 3 | 13 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2305 | 2289 | 16 | 0 | 1985 | 4 | 576.2 | Dungeon | 2305 | 2289 | 16 | 0 | 1985 | 4 | 576.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1053 daAuts D:1: 1047 daAuts D:3: 120 daAuts D:4: 84 daAuts