Gandelf Level 1 of the Dungeon [Shop] Qerchej's Antique Weapon Shoppe a +0 dagger (44 gold) a +0 dagger (44 gold) a +0 hand axe (66 gold) a +0 sling (33 gold) a +1 sling of electrocution (235 gold) a +0 quarterstaff (88 gold) a +0 short sword (66 gold) (0, 0, D:1) a hobgoblin skeleton (7, -45, D:1) 8 stones (8, -29, D:1) a rat corpse (skeletalised by now) (10, -35, D:1) a +0 whip (13, -39, D:1) a bat corpse (skeletalised by now) (17, -24, D:1) a +0 chain mail (22, -33, D:1) a bat corpse (skeletalised by now) (24, -23, D:1) a hobgoblin skeleton (24, -6, D:1) a +0 robe (27, -9, D:1) a +0 dagger 2 stones a kobold skeleton (39, -7, D:1) a +0 dagger (42, -20, D:1) a +0 club (45, -9, D:1) a quokka skeleton (48, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (2, 3, D:2) a quokka corpse (skeletalised by now) (5, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 5, D:2) a +0 pair of boots (7, 9, D:2) a hobgoblin corpse (skeletalised by now) (17, -5, D:2) a +0 pair of boots (25, -14, D:2) a +0 chain mail (29, -21, D:2) a +0 spear (33, -8, D:2) the +0 pair of gloves of the Arcadian Falcon {^Contam Int+3 Stlth+} Int+3: It affects your intelligence (+3). ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (34, -6, D:2) a bat corpse (skeletalised by now) (36, -21, D:2) a +0 whip (42, 0, D:2) a quokka skeleton (43, -17, D:2) a bat skeleton (45, -16, D:2) a +0 robe a +0 club the human skeleton of Jessica (47, 11, D:2) a rat skeleton (57, -9, D:2) a +0 robe Level 3 of the Dungeon [Shop] Paqelar's Armour Boutique a +2 robe of willpower (177 gold) a +0 scale mail (40 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1445 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +2 ring mail of cold resistance (210 gold) a +0 ring mail (40 gold) a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (21, -2, D:3) a +0 dagger a +0 sling (24, 28, D:3) the +1 ring mail of the Shining Light {Harm MP+9} MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (25, 30, D:3) a +0 falchion an orc corpse (skeletalised by now) (31, 8, D:3) a rat corpse (skeletalised by now) (33, -7, D:3) a +0 club an orc corpse (skeletalised by now) (34, 0, D:3) a hobgoblin corpse (skeletalised by now) (39, 1, D:3) a frilled lizard corpse (skeletalised by now) (41, 16, D:3) a +0 plate armour (43, -5, D:3) 2 stones a +0 dagger (44, 8, D:3) a +0 spear (46, 24, D:3) a bat skeleton (49, -20, D:3) a +0 chain mail (53, -10, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar a +0 ring mail (21, 6, D:4) a +0 whip (21, 8, D:4) a +0 helmet (25, -19, D:4) a +0 club an orc skeleton (25, -13, D:4) a hobgoblin skeleton (26, -9, D:4) a stone (27, 0, D:4) a +0 war axe (28, -11, D:4) 3 stones a +0 dagger (29, -18, D:4) a +0 trident a +0 robe an orc skeleton (30, -18, D:4) a +0 dagger (31, -19, D:4) a +0 club a +0 leather armour a +0 mace a +0 mace a +0 leather armour (31, -18, D:4) an iguana corpse (skeletalised by now) (31, -11, D:4) a ball python skeleton (33, 1, D:4) a +0 robe an orc corpse (33, 3, D:4) a +0 dagger a +0 robe an orc corpse (34, 16, D:4) 2 stones (35, -28, D:4) a +0 short sword a kobold skeleton (35, -27, D:4) a +0 flail (38, -33, D:4) 5 stones (40, 1, D:4) a +0 club a goblin skeleton (45, 8, D:4) a +0 dagger