Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (console) character file. Game seed: 2939590567099119032 37 Gandelf the Conjurer (level 3, 0/16 HPs) Began as a Spriggan Conjurer on Apr 1, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:32 (1798 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 1798, Time: 00:03:32 Health: 0/16 AC: 2 Str: 3 (5) XL: 3 Next: 21% Magic: 8/8 EV: 15 Int: 16 (19) God: Gold: 91 SH: 0 Dex: 10 (13) Spells: 5/8 levels left rFire . . . o - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1), on berserk cooldown, slowed, quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons o - a +0 sling (weapon) Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a ring of protection from fire Scrolls f - a scroll of identify g - 2 scrolls of amnesia i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of butterflies {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} h - a potion of heal wounds {unknown} n - a potion of brilliance Skills: + Level 2.9 Dodging + Level 3.3 Stealth + Level 3.1 Spellcasting + Level 3.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 b - Searing Ray Conj 40% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder misses you. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel very sick. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too berserk! You are too berserk! You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ######### #.^.....# #.......# ###. #.......##..... #.............. #......$# #.......# #....S..# ####..### #..#.. #####@.#.# #......#.# #.##...#.# #.##...#.## ##.........# #......>...# #>......†..# #..##...#.## #.? #...#.# #. #...#.# #. #####.# You could see an adder. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:1) A dart slug (D:1) 2 ball pythons 3 endoplasms A giant cockroach (D:1) 2 jackals (D:2) 2 kobolds (D:1) A quokka (D:1) 3 bats (D:1) 3 rats (D:1) A spectral goblin (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 382 | D:1 | Found Opul's Assorted Antiques. 464 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 688 | D:1 | Found a faded altar of an unknown god. 1045 | D:1 | Learned a level 2 spell: Searing Ray 1092 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1798 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, dreamdust_ecumenical_altar_drowned_temple, dk_noncrumbling_2 D:2: layout_loops_ring, kennysheep_nub Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.5 Spellcasting | 3 | 3.1 Dodging | | 2.9 Stealth | | 3.3 Action || total ---------------------------++------- Fire: Sling || 21 Cast: Magic Dart || 51 Searing Ray || 4 Use: Potion || 3 Scroll || 1 Armour: Robe || 13 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1397 | 1357 | 40 | 6 | 1023 | 2 | 698.5 | Dungeon | 1397 | 1357 | 40 | 6 | 1023 | 2 | 698.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1170 daAuts D:2: 227 daAuts