Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (console) character file. Game seed: 15504169853395742797 807 Gandelf the Magician (level 7, -9/33 HPs) Began as a Spriggan Conjurer on Apr 1, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (14 damage) ... on level 6 of the Dungeon. The game lasted 00:08:16 (5990 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 5990, Time: 00:08:16 Health: -9/33 AC: 2 Str: 5 XL: 7 Next: 60% Magic: 17/17 EV: 16 Int: 20 God: Gold: 390 SH: 0 Dex: 13 Spells: 15/18 levels left rFire + + . x - +5 sling {flame, ^Fragile rPois rF++ Stlth+} rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... B - amulet of the acrobat Stlth ++++ g - ring of wizardry HPRegen 0.25/turn l - ring of positive energy MPRegen 0.15/turn %: acrobat, wizardry (x1) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 390 gold pieces. Inventory: Hand Weapons e - a +1 demon whip of electrocution r - a +0 sling u - a +0 heavy spear x - the +5 sling of Woe (weapon) {flame, ^Fragile rPois rF++ Stlth+} (You found it on level 5 of the Dungeon) rF++: It greatly protects you from fire. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. y - a +2 whip of draining Missiles p - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry (left hand) l - a ring of positive energy (right hand) B - an amulet of the acrobat (around neck) Talismans z - a serpent talisman Wands q - a wand of digging (2) t - a wand of iceblast (12) w - a wand of paralysis (5) Scrolls h - 6 scrolls of teleportation i - 2 scrolls of identify {unknown} j - 2 scrolls of revelation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of enchant weapon {unknown} s - a scroll of noise {unknown} D - a scroll of immolation {unknown} Potions b - 2 potions of magic c - a potion of cancellation {unknown} d - a potion of ambrosia {unknown} f - 2 potions of enlightenment {unknown} k - 3 potions of curing {unknown} o - a potion of berserk rage {unknown} v - a potion of resistance {unknown} A - a potion of lignification {unknown} C - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 1.6 Maces & Flails + Level 2.4 Ranged Weapons + Level 3.7 Dodging + Level 4.1 Stealth + Level 6.1 Spellcasting + Level 4.9 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 1% 1 Mercury Vapours Alch/Air 12% N/A 6% 2 Sigil of Binding Hex 6% N/A 12% 3 Fulminant Prism Conj/Alch 8% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 16% 4 Olgreb's Toxic Radiance Alch 6% N/A 38% 4 Death Channel Necr 3% N/A 99% 6 Sculpt Simulacrum Ice/Alch 3% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Gozag Vehumet Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You shoot a sling bullet. The sling bullet hits the hound. The sling bullet burns the hound. The hound is severely wounded. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you but does no damage. The hound completely misses you. You shoot a sling bullet. The sling bullet barely misses the hound. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound. The sling bullet burns the hound. You kill the hound! Your Ranged Weapons skill increases to level 2! A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the scorpion! The sling bullet burns the scorpion. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The sling bullet burns the scorpion. You kill the scorpion! You hear the hiss of a very distant avalanche of sand. Found a stone staircase leading up. Found 8 stones. Found a leather armour. You see here a +0 leather armour. You now have 390 gold pieces (gained 10). A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre shouts in stereo! You shoot a sling bullet. The sling bullet hits the two-headed ogre. The sling bullet burns the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The sling bullet burns the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... ##.....# #....## #....# ########....# ............# ............# #.#######[##.# #............# #.#######.#### #.# #@# ......O.# ######### You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:6) A bullfrog (D:6) 2 scorpions (D:6) 3 bombardier beetles (D:4) 3 orc priests 2 hounds 3 iguanas (D:5) 2 orc wizards (D:5) 4 gnolls (D:4) 3 adders 3 dart slugs 2 ribbon worms 15 orcs 4 endoplasms (D:1) 2 giant cockroaches (D:1) 7 hobgoblins 2 jackals (D:2) 8 quokkas A ball python (D:4) 5 bats 2 frilled lizards 3 kobolds A rat (D:1) 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 222 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/6 291 | D:1 | Reached skill level 3 in Spellcasting 294 | D:1 | Learned a level 2 spell: Searing Ray 1296 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/8 2723 | D:3 | Found a radiant altar of Vehumet. 3099 | D:3 | Reached XP level 4. HP: 14/21 MP: 1/10 3767 | D:4 | Reached skill level 4 in Spellcasting 3767 | D:4 | Reached XP level 5. HP: 16/24 MP: 0/12 3932 | D:4 | Found an opulent altar of Gozag. 3952 | D:4 | Reached skill level 1 in Maces & Flails 4477 | D:4 | Reached XP level 6. HP: 28/28 MP: 5/14 4484 | D:4 | Reached skill level 5 in Spellcasting 4941 | D:5 | Entered Level 5 of the Dungeon 5363 | D:5 | Identified the +5 sling of Woe {flame, ^Fragile rPois rF++ | Stlth+} 5508 | D:5 | Found a white marble altar of Elyvilon. 5719 | D:6 | Reached XP level 7. HP: 30/32 MP: 13/16 5788 | D:6 | Reached skill level 1 in Ranged Weapons 5813 | D:6 | Reached skill level 6 in Spellcasting 5932 | D:6 | Reached skill level 1 in Fighting 5987 | D:6 | Noticed a two-headed ogre 5990 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, amethyst_killhole, minmay_tree_intersection D:3: layout_basic, nicolae_vehumet_altar_sigil, serial_curves, eino_curves_02, eino_curves_02, minmay_randomly_rotated_circles D:4: layout_basic, lemuel_tele_altar, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_crossing D:5: layout_rooms, mainiacjoe_overflow_24_doors D:6: layout_loops_ring, minmay_temple_entry_purple_smoke, mainiacjoe_ossuary_entry_dusty_tomb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 | 4.9 Spellcasting | 3 4 5 6 | 6.1 Dodging | 3 | 3.7 Maces & Flails | 1 | 1.6 Stealth | 4 | 4.1 Ranged Weapons | 2 | 2.4 Fighting | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Demon whip | 22 | 17 | || 39 Fire: Sling | | 17 | 15 || 32 Cast: Magic Dart | 84 | 84 | || 168 Searing Ray | 2 | 13 | 2 || 17 Use: Scroll | | 1 | || 1 Armour: Robe | 13 | 15 | 7 || 35 Dodge: Dodged | 21 | 29 | 18 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4512 | 4380 | 132 | 79 | 3702 | 6 | 752.0 | Dungeon | 4512 | 4380 | 132 | 79 | 3702 | 6 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1307 daAuts D:1: 974 daAuts D:2: 862 daAuts D:3: 656 daAuts D:5: 484 daAuts D:6: 226 daAuts