Dungeon Crawl Stone Soup version 0.32-a0-891-gc41d80381e (console) character file. Game seed: 13797758694962628424 121 Gandelf the Conjurer (level 4, -2/21 HPs) Began as a Spriggan Conjurer on Apr 2, 2024. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:52 (2751 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 2751, Time: 00:05:53 Health: -2/21 AC: 2 Str: 5 XL: 4 Next: 76% Magic: 10/10 EV: 16 Int: 19 God: Gold: 175 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ g - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: enlightened, flying, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons l - a +0 sling (weapon) Missiles c - 12 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of flight (left hand) Talismans d - a storm talisman Scrolls e - 3 scrolls of revelation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} m - a scroll of immolation {unknown} n - a scroll of amnesia {unknown} p - a scroll of acquirement {unknown} r - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of haste {unknown} h - 2 potions of brilliance {unknown} j - a potion of enlightenment o - a potion of curing {unknown} q - a potion of mutation {unknown} Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 0.1 Unarmed Combat + Level 3.6 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The sling bullet barely misses the adder. The adder bites you but does no damage. The adder completely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder barely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You see here a +0 leather armour. You feel sick. You see here 9 gold pieces. You now have 175 gold pieces (gained 9). You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. The adder bites you. You die... ### #..... ....#.... ....#.... .....#... #+# #.......# #.# #.....).# #@# #....>..####S# #+####.[....# #......###### ###########.# ....# #.....# ..#.###.##### ......#.# #.#.#.#.# ######### ....#.#.#######........ ......#....##.+......... You could see an adder. Vanquished Creatures 2 adders 4 gnolls (D:2) 2 ribbon worms An orc (D:3) 9 ball pythons 5 endoplasms 3 giant cockroaches 7 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds 4 quokkas 4 bats A frilled lizard (D:2) 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 76 | D:1 | Reached skill level 3 in Conjurations 248 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 498 | D:1 | Upgraded the game from 0.32-a0-886-g41c5271027 to | 0.32-a0-891-gc41d80381e 638 | D:1 | Found Bassyogo's Antique Armour Shoppe. 912 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1322 | D:2 | Noticed Terence 1448 | D:2 | Learned a level 2 spell: Searing Ray 1645 | D:2 | Reached XP level 4. HP: 5/21 MP: 0/10 2227 | D:2 | Reached skill level 4 in Conjurations 2750 | D:3 | HP: 1/21 [adder (1)] 2751 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, st_stairs_4, roderic_roman_lattice, minmay_cupped D:2: layout_basic, uniq_terence D:3: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.0 Spellcasting | 3 | 3.6 Dodging | 3 | 3.4 Stealth | | 3.5 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Fire: Sling | | 34 || 34 Cast: Magic Dart | 70 | 35 || 105 Searing Ray | 2 | 1 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | 20 || 32 Dodge: Dodged | 26 | 30 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2132 | 2116 | 16 | 51 | 1656 | 3 | 710.7 | Dungeon | 2132 | 2116 | 16 | 51 | 1656 | 3 | 710.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 854 daAuts D:3: 256 daAuts