Dungeon Crawl Stone Soup version 0.32-a0-968-g61e5eb5241 (console) character file. Game seed: 5162228355510713799 1088 Gandelf the Thaumaturge (level 8, 0/37 HPs) Began as a Spriggan Conjurer on Apr 18, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:11:07 (6170 turns). Gandelf the Thaumaturge (Spriggan Conjurer) Turns: 6170, Time: 00:11:08 Health: 0/37 AC: 3 Str: 4 (5) XL: 8 Next: 9% Magic: 21/23 EV: 17 Int: 19 (20) God: Gold: 297 SH: 0 Dex: 17 (19) Spells: 13/23 levels left rFire + . . G - +0 orcbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . e - +0 cloak rCorr + (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ r - ring of Koelel {rF+ rCorr} HPRegen 0.26/turn x - +6 ring of dexterity MPRegen 0.18/turn %: no passive effects @: lethally poisoned (0 -> -7), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, high MP 1, screaming 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 297 gold pieces. Inventory: Hand Weapons m - a +4 quarterstaff of chaos t - a +3 whip of electrocution E - a +0 sling G - a +0 orcbow (weapon) Missiles p - 12 boomerangs C - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 cloak (worn) n - a +0 cloak Magical Staves v - a staff of conjuration Jewellery r - the ring of Koelel (left hand) {rF+ rCorr} (You found it on level 3 of the Dungeon) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. u - a ring of wizardry x - a +6 ring of dexterity (right hand) A - a +6 ring of dexterity Talismans d - a beast talisman l - a beast talisman Wands y - a wand of light (6) D - a wand of flame (9) Scrolls c - a scroll of brand weapon {unknown} g - 6 scrolls of identify {unknown} j - 3 scrolls of vulnerability {unknown} k - 4 scrolls of fear {unknown} o - 2 scrolls of noise {unknown} q - a scroll of immolation {unknown} B - a scroll of teleportation {unknown} Potions b - 3 potions of magic f - 3 potions of mutation h - 3 potions of degeneration i - a potion of invisibility {unknown} s - a potion of ambrosia {unknown} w - a potion of curing {unknown} z - 2 potions of heal wounds {unknown} F - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 4.0 Dodging + Level 4.1 Stealth + Level 8.4 Spellcasting + Level 5.4 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 2% 1 Apportation Tloc 14% N/A 9% 1 Dazzling Flash Conj/Hex 36% N/A 9% 3 Jinxbite Hex 14% N/A 13% 2 Scorch Fire 14% 2d5 13% 2 Confusing Touch Hex 7% N/A 26% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Flame Wave Conj/Fire 18% 2d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dispel Undead Necr 7% 3d8 65% 4 Olgreb's Toxic Radiance Alch 7% N/A 65% 4 Vhi's Electric Charge Tloc/Air 14% N/A 65% 4 Alistair's Intoxication Alch 4% N/A 94% 5 Silence Hex/Air 3% N/A 94% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 94% 5 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Enfeeble Hex 3% N/A 100% 7 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Gozag Hepliaklqana Okawaru Uskayaw Vehumet Yredelemnul Shops: D:1 ? D:3 [ D:4 ( D:6 * Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You have an increased reservoir of magic. (+10% MP) You occasionally shout uncontrollably at your foes. Message History A centaur comes into view. Found an escape hatch in the floor. You shoot an arrow. The arrow hits the centaur. The centaur shouts! The centaur is lightly wounded. You hear an angry hiss. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A water moccasin comes into view. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is moderately wounded. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. You shoot an arrow. The arrow closely misses the water moccasin. The arrow hits the centaur! The centaur is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The centaur shoots an arrow. The arrow closely misses you. The water moccasin misses you. You shoot an arrow. The arrow hits the centaur but does no damage. The centaur is severely wounded. You feel very sick. The water moccasin barely misses you. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. The water moccasin misses you. The centaur closely misses you. The centaur kicks you. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel more energetic. You feel the urge to shout. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. The centaur shoots an arrow. The arrow barely misses you. The water moccasin misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ##...##. #####.. . .>.... #.# . ..[.. ###.# ##.#...# #...# ..#...# ####.### .....# #....... #...##########....... #)................... #.cS##########....... ##..@## #...#### #.#..### ###.### #.##...# #...# #. ###.####.#.# #.####...##.#.# .........>...#.# ##.######.#.##.# .. #.#.##.# #.#.##.# #.#.##.###### #.#.##....... You could see a water moccasin and a centaur. Vanquished Creatures Sigmund (D:2) A sky beast (D:5) An ice beast (D:6) An ogre (D:6) A centaur (D:6) A phantom (D:6) A bullfrog (D:4) A jelly (D:4) An orc priest (D:3) Crazy Yiuf (D:2) 2 iguanas A sleepcap (D:4) 7 gnolls 8 adders A dart slug (D:3) 2 ribbon worms 18 orcs 5 endoplasms 8 giant cockroaches 13 goblins 11 hobgoblins 7 jackals 4 kobolds 2 quokkas 12 ball pythons 6 bats 4 frilled lizards 7 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 121 | D:1 | Reached skill level 3 in Spellcasting 266 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/7 352 | D:1 | Learned a level 2 spell: Searing Ray 786 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 981 | D:1 | Found Heunu's Magic Scroll Shop. 1467 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/10 1643 | D:2 | Noticed Sigmund 1656 | D:2 | Killed Sigmund 1657 | D:2 | Reached skill level 4 in Spellcasting 1657 | D:2 | Reached XP level 5. HP: 4/24 MP: 2/13 1773 | D:2 | Found a faded altar of an unknown god. 1814 | D:2 | You fall into a shaft and drop 2 floors! 1827 | D:4 | Found a hide-covered altar of Uskayaw. 1832 | D:4 | Reached skill level 5 in Spellcasting 1869 | D:4 | Learned a level 4 spell: Fulminant Prism 2089 | D:2 | Reached XP level 6. HP: 28/28 MP: 10/14 2361 | D:2 | Learned a level 3 spell: Mephitic Cloud 2419 | D:2 | Found a runed translucent door. 2420 | D:2 | Noticed Crazy Yiuf 2758 | D:2 | Killed Crazy Yiuf 3238 | D:3 | Found a radiant altar of Vehumet. 3256 | D:3 | Identified the ring of Koelel {rF+ rCorr} 3741 | D:3 | Found Sueveow's Antique Armour Emporium. 4051 | D:4 | Reached skill level 6 in Spellcasting 4440 | D:4 | Reached XP level 7. HP: 32/32 MP: 12/17 4707 | D:4 | Found Vumaashru's Antique Weapon Shop. 4978 | D:5 | Entered Level 5 of the Dungeon 5195 | D:5 | Reached skill level 7 in Spellcasting 5195 | D:5 | Reached skill level 5 in Conjurations 5418 | D:5 | Found a hazy altar of Hepliaklqana. 5421 | D:5 | Found a basalt altar of Yredelemnul. 5433 | D:5 | Found an iron altar of Okawaru. 5436 | D:5 | Found a white marble altar of Elyvilon. 5815 | D:6 | Reached skill level 8 in Spellcasting 5935 | D:6 | Found Diokh's Lightly-Used Armoury. 5962 | D:6 | Reached XP level 8. HP: 16/37 MP: 21/21 6056 | D:6 | Found an opulent altar of Gozag. 6169 | D:6 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 6169 | D:6 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 6170 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, st_stairs_11, minmay_indecisive_spiral D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_vehumet_radiance, serial_shops, shop, minmay_between D:4: layout_basic, lemuel_tele_altar, serial_shops, nicolae_shop_tiny_real_fake_doors D:5: layout_cave_pools, grunt_temple_overflow_cloverleaf D:6: layout_basic, lemuel_round_altar, minmay_shop_damaged, minmay_misc_feat_iff Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 5 | 5.4 Spellcasting | 3 4 5 6 8 | 8.4 Dodging | 3 4 | 4.0 Stealth | 4 | 4.1 Fighting | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | | 7 || 7 Fire: Orcbow | | | 12 || 12 Cast: Magic Dart | 74 | 146 | 60 || 280 Searing Ray | 1 | 8 | 7 || 16 Use: Potion | | | 2 || 2 Armour: Robe | 2 | 12 | 23 || 37 Dodge: Dodged | 3 | 22 | 41 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4875 | 4718 | 157 | 0 | 4057 | 6 | 812.5 | Dungeon | 4875 | 4718 | 157 | 0 | 4057 | 6 | 812.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1177 daAuts D:1: 1070 daAuts D:4: 926 daAuts D:3: 782 daAuts D:5: 570 daAuts D:6: 347 daAuts