Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (console) character file. Game seed: 10438402421944686816 4 Gandelf the Conjurer (level 1, 0/9 HPs) Began as a Spriggan Conjurer on Apr 19, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (244 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 244, Time: 00:00:54 Health: 0/9 AC: 2 Str: 3 XL: 1 Next: 50% Magic: 0/5 EV: 16 Int: 19 God: Gold: 4 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls d - a scroll of poison {unknown} e - a scroll of blinking {unknown} Potions f - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 3.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The jackal misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm completely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .. .l.h### ....... # ################## #.# #@#..........#...# ####.#### #J#.########.#.#.# .......# #.#.#........#.#.# #....!### #.#.#.########.#.# #......$ #...#..........#.# #..$.# ###.##############.# ####....######.....h............. hh...........J.#######.#.#.###### ####.######....#.......#.#.#....# #.# #.####.#####.#.#.#.##.# #.# ...# #.#...#.#.#.#.<#.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 244 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.1 Dodging | | 2.7 Stealth | | 3.0 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 16 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 69 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 69 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts