Dungeon Crawl Stone Soup version 0.32-a0-994-gabb26cbae4 (console) character file. Game seed: 9932896051534694854 70 Gandelf the Conjurer (level 4, 0/22 HPs) Began as a Spriggan Conjurer on Apr 21, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:16 (1752 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 1752, Time: 00:03:16 Health: 0/22 AC: 2 Str: 5 XL: 4 Next: 3% Magic: 7/9 EV: 16 Int: 19 God: Gold: 96 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2), attractive, very slightly contaminated, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Missiles h - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery i - a +6 ring of strength Talismans c - a beast talisman Wands k - a wand of roots (15) Scrolls g - a scroll of teleportation {unknown} j - a scroll of noise {unknown} l - a scroll of fog {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of cancellation {unknown} Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 3.0 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 3.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The sling bullet closely misses the adder. The adder barely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder misses you. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The ball python hisses angrily. The adder closely misses you. The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 60% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of attraction. You feel attractive to monsters. You die... #.# #.######## #........# #.######.# #.# #.# ##### #.######.# ##...#####.#...[..# ##........#.#....... #....⌠.⌠....#....... #...........#....... #..@..∩.....#....... #.SS.......##....... #....⌠.⌠...##....... #....###.....########... #.... ###..## #... #.... ##.# ##+# #....######.####### #.# #.........#.......####.# ........................ .....................##.. #<..#†#######.#.#### You could see an adder and a ball python. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs 2 endoplasms (D:2) 4 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins 3 kobolds 2 quokkas (D:1) 5 ball pythons 3 bats 5 frilled lizards 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 234 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 254 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Reached skill level 1 in Ranged Weapons 629 | D:1 | Reached XP level 3. HP: 16/16 MP: 8/8 1254 | D:2 | Found a faded altar of an unknown god. 1627 | D:2 | Reached skill level 1 in Fighting 1666 | D:2 | Reached XP level 4. HP: 22/22 MP: 9/9 1695 | D:2 | Identified the +0 leather armour "Ingidaj" {rElec Slay+2} 1723 | D:2 | Found Finiorur's Vocational Training. 1751 | D:2 | HP: 1/22 [poisoned by an adder] 1752 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, ebering_ecumenical_altar_sacrificial, nicolae_shop_vocational Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.4 Ranged Weapons | 1 2 | 2.0 Fighting | 1 | 1.0 Dodging | 3 | 3.0 Stealth | | 3.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 151 | 21 || 172 Cast: Magic Dart | 7 | || 7 Searing Ray | 7 | || 7 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 32 | 8 || 40 Dodge: Dodged | 89 | 24 || 113 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1359 | 1336 | 23 | 0 | 995 | 2 | 679.5 | Dungeon | 1359 | 1336 | 23 | 0 | 995 | 2 | 679.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 848 daAuts D:2: 511 daAuts