Garessta Level 1 of the Dungeon (20, 14, D:1) 5 stones (22, 21, D:1) a +0 dagger (26, 18, D:1) 2 stones (35, 23, D:1) a +0 dagger (42, 12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 leather armour (1, 30, D:2) a +0 dagger (2, 30, D:2) a +0 dagger (9, 39, D:2) a +0 whip (13, 7, D:2) a +0 chain mail (28, 26, D:2) a +0 spear (30, 37, D:2) a +0 leather armour (34, 4, D:2) a +0 hand axe (45, 9, D:2) a +0 club (50, 7, D:2) 5 stones (51, 6, D:2) a +0 short sword 2 stones Level 3 of the Dungeon [Shop] Lextaiti's Assorted Antiques a box of beasts (inert) (920 gold) a phial of floods (920 gold) a +1 hat (253 gold) a +0 leather armour (46 gold) a scarf of invisibility (276 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (1623 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (0, 0, D:3) a +0 rapier (6, 20, D:3) a +0 scale mail (17, 7, D:3) a +0 dagger (27, 14, D:3) a +0 short sword (28, -6, D:3) 4 stones (28, 9, D:3) a +0 leather armour (31, 11, D:3) a +0 ring mail (44, 2, D:3) a +0 hand axe (51, -4, D:3) 30 stones (51, 10, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vuceah's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 1, D:4) a +0 dagger a +1 mace of protection (6, -14, D:4) a +0 club (8, -26, D:4) a +0 short sword a +0 ring mail (9, -25, D:4) a +0 dagger a +0 robe (9, -21, D:4) a +0 ring mail (15, -20, D:4) a +0 spear (15, -18, D:4) a +0 flail (16, -19, D:4) a +0 club (18, -27, D:4) a +0 hand axe a +0 scale mail (23, -8, D:4) a +0 dagger (24, -22, D:4) 2 stones (25, -6, D:4) a +0 robe a +0 dagger a +0 flail a +0 club a +0 robe (28, -21, D:4) a +0 rapier (39, 0, D:4) a +0 hammer (40, -3, D:4) a +0 cloak a +4 quarterstaff of chaos (42, -39, D:4) 7 stones (59, -25, D:4) a +0 club Level 5 of the Dungeon [Shop] Qugen's Jewellery Boutique a +6 ring of dexterity (504 gold) a +6 ring of strength (504 gold) an amulet of regeneration (420 gold) a +4 ring of evasion (504 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) a +4 ring of evasion (504 gold) an amulet of regeneration (420 gold) an amulet of faith (560 gold) a ring of see invisible (210 gold) (0, 0, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (1, 0, D:5) a +0 hand axe (12, -1, D:5) a +0 ring mail (20, -14, D:5) a potion of brilliance (20, -13, D:5) a +0 robe (22, -14, D:5) a ring of fire (23, -42, D:5) a +0 spear (24, -17, D:5) 8 gold pieces (32, -26, D:5) a +1 leather armour of cold resistance a +0 kite shield a +0 ring mail a +0 long sword (34, -26, D:5) the +3 great sword "Lodis" {flame, Int+2 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (unseen) (37, -26, D:5) a +0 kite shield a +0 ring mail a +0 long sword (38, -36, D:5) a +0 leather armour (38, -16, D:5) a +0 ring mail (40, -29, D:5) a +0 robe a +0 halberd (41, -29, D:5) a +0 ring mail a +0 long sword (45, -30, D:5) a +0 great sword (45, -29, D:5) a +0 falchion a +0 scale mail (46, -29, D:5) a +0 club a +0 chain mail (47, -30, D:5) a +0 dagger (48, -29, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (16, 8, D:6) a +0 battleaxe (23, 14, D:6) a +0 trident (35, 4, D:6) 3 stones (37, -29, D:6) Sif Muna's Spellbook of the Excursion Spells Type Level a - Apportation Translocation 1 (unseen) (37, -28, D:6) Sif Muna's Tome of Rime Spells Type Level a - Freeze Ice 1 (unseen) (37, -27, D:6) Sif Muna's Handbook of Confrontation Spells Type Level a - Shock Conjuration/Air 1 (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +1 short sword of electrocution (0, 1, D:7) a +0 dagger a +0 robe (6, 3, D:7) a +0 club (8, -1, D:7) the ring of Riptauf {rPois Will- Str+2 Dex+3 SInv} [ring of see invisible] Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. (12, 5, D:7) 9 stones (18, 3, D:7) 3 stones (27, 5, D:7) a +3 dagger of venom (34, -9, D:7) 7 stones (34, 8, D:7) a +0 dagger a +0 shortbow (35, 8, D:7) a ring of fire an amulet of the acrobat a ring of fire a +0 whip a +0 robe (39, 9, D:7) a +0 giant spiked club (39, 12, D:7) a +0 plate armour a +3 scale mail of poison resistance (40, 2, D:7) a +0 dagger a +0 robe (40, 8, D:7) a +0 short sword (41, 2, D:7) a +0 falchion a +0 leather armour (41, 3, D:7) a +0 dagger a +0 flail a +0 dagger a +0 robe (41, 9, D:7) a +0 flail (42, 9, D:7) a +0 shortbow (43, 34, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Kahecos's Fire Supplies a wand of flame (2) (16 gold) a ring of fire (300 gold) a ring of fire (300 gold) the Treatise on the Coals (504 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Starburst Conjuration/Fire 6 the Spellbook of Embers (576 gold) Spells Type Level a - Scorch Fire 2 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a +2 leather armour of fire resistance (228 gold) a +2 quarterstaff of flaming (230 gold) the Compendium of Fire (504 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 (0, 0, D:8) a +0 long sword (12, 12, D:8) 2 stones a +0 leather armour (13, 4, D:8) 5 stones (13, 22, D:8) a +0 leather armour (16, -9, D:8) a +0 plate armour a +0 halberd (16, -8, D:8) a +0 ring mail a +0 hand axe (18, -10, D:8) a +0 hand axe (18, 26, D:8) a +0 club (18, 27, D:8) a +0 dagger a +0 leather armour a +0 mace (19, 26, D:8) a +0 dagger (20, 26, D:8) a +0 leather armour a +0 whip (29, 15, D:8) a +0 sling (44, -5, D:8) 10 gold pieces (44, -4, D:8) 17 gold pieces (44, -3, D:8) 498 gold pieces (44, 5, D:8) 5 stones (45, -5, D:8) 216 gold pieces (45, -4, D:8) 16 gold pieces (45, -3, D:8) a tin of tremorstones (2/2) (46, -5, D:8) 12 gold pieces (46, -4, D:8) 16 gold pieces (46, -3, D:8) a wand of mindburst (11) (47, 28, D:8) a +0 dire flail a +0 giant spiked club (49, 25, D:8) a +0 hand axe a +0 leather armour (49, 26, D:8) a +0 trident a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -42, D:9) a +0 dagger 4 stones (4, -12, D:9) a +0 falchion (7, 0, D:9) a potion of degeneration 5 scrolls of noise 14 scrolls of identify (8, 1, D:9) a +0 trident (15, -42, D:9) a +0 trident (17, -43, D:9) a +0 dagger a +0 robe a +1 short sword of draining a +0 club a +0 leather armour a +0 whip a +2 short sword of electrocution a +0 club 9 stones a +0 short sword a +0 ring mail (23, -22, D:9) a +0 shortbow (42, -4, D:9) a +0 trident a +0 robe (43, -4, D:9) 22 gold pieces (45, 7, D:9) 3 scrolls of immolation (46, -29, D:9) a +0 halberd (46, -28, D:9) a +0 halberd (47, -29, D:9) a +0 spear a +0 flail (48, -29, D:9) a +0 club a +5 spear of venom a +0 ring mail a +0 buckler (53, -45, D:9) a +0 leather armour (56, -22, D:9) a +0 short sword a +0 robe a +0 battleaxe a +0 robe (57, -18, D:9) 3 stones (58, -24, D:9) a +0 hand axe (61, -39, D:9) a scroll of noise (62, -19, D:9) a +0 club (62, -13, D:9) a +0 short sword (62, -12, D:9) a +0 hand axe (63, -14, D:9) a +0 short sword a +0 leather armour (65, -28, D:9) a +0 long sword a +0 robe (65, -24, D:9) a +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) 6 stones (0, 25, D:10) 2 stones (2, -11, D:10) 8 stones (5, -5, D:10) a +0 giant spiked club a +0 giant club (9, -14, D:10) an amulet of guardian spirit (18, -6, D:10) the +5 short sword of Tartarus {antimagic, rN+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (20, -2, D:10) a +0 mace (21, -9, D:10) a +0 dagger (35, 23, D:10) a +0 robe a +3 mace (35, 24, D:10) a +0 robe a +0 halberd (36, 24, D:10) a +0 robe a +0 halberd (47, 17, D:10) a +0 robe (48, 22, D:10) a +0 robe a +0 scimitar (48, 24, D:10) a scroll of noise a +0 robe a +4 battleaxe (49, -12, D:10) 2 stones (49, -11, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 halberd a +0 chain mail (50, 21, D:10) a +0 ring mail (57, -12, D:10) a potion of lignification (59, -19, D:10) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a black mamba corpse (9, 1, Lair:1) a scarf of harm (12, -8, Lair:1) a wyvern skeleton (15, 11, Lair:1) a yak corpse a yak corpse (15, 12, Lair:1) a yak corpse (16, -15, Lair:1) a scroll of fog (16, -14, Lair:1) a scroll of teleportation (16, -13, Lair:1) a piece from Xom's chessboard (15/15) (21, 12, Lair:1) a +0 flail (22, 15, Lair:1) 6 stones (23, -1, Lair:1) 4 stones (25, 3, Lair:1) a +0 robe (29, -10, Lair:1) 2 throwing nets 2 atropa-tipped darts (30, -10, Lair:1) an atropa-tipped dart (31, -10, Lair:1) 2 curare-tipped darts (unseen) (34, -10, Lair:1) a throwing net 2 poisoned darts (35, -11, Lair:1) a poisoned dart