Garessta Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 1, D:1) a +0 short sword a stone (15, -20, D:1) a +0 spear (16, -60, D:1) a +0 short sword a stone (26, -7, D:1) a +0 club (31, -25, D:1) a +0 ring mail (34, -47, D:1) 2 stones (37, -7, D:1) a +0 dagger (41, -10, D:1) 5 stones (45, -56, D:1) a +0 sling a +0 leather armour (51, -18, D:1) a +0 pair of boots (55, -19, D:1) a +0 club (58, -11, D:1) a +0 sling Level 2 of the Dungeon (6, 37, D:2) a +0 trident (10, 14, D:2) a +0 club (10, 17, D:2) a +0 short sword 2 stones (10, 24, D:2) a +0 trident (11, 4, D:2) 2 stones (16, 16, D:2) a +0 leather armour (33, 17, D:2) a +0 leather armour (35, 20, D:2) a +0 sling (40, 19, D:2) a +0 hammer (48, -3, D:2) a +0 dagger 4 stones (49, 6, D:2) a +0 leather armour (50, 22, D:2) a +4 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -19, D:3) a +0 club a +0 whip (2, -21, D:3) a +0 flail (2, -19, D:3) a +0 club (8, -27, D:3) a +0 falchion (16, 0, D:3) a +0 ring mail (35, 7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (3, 3, D:4) a scroll of identify a +0 whip a gnoll corpse (4, 47, D:4) a +0 pair of gloves (7, 21, D:4) a +0 spear (11, 5, D:4) a +0 giant club (15, 7, D:4) a +0 flail (15, 16, D:4) a +0 dagger (17, 14, D:4) a +0 flail a gnoll skeleton (22, 9, D:4) a +0 morningstar (22, 10, D:4) a +0 leather armour a +0 short sword (22, 11, D:4) a ring of see invisible a +0 dagger (24, 8, D:4) a +0 hand axe (56, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 7 stones (11, -19, D:5) a +0 hand axe (11, -9, D:5) a potion of degeneration (16, 14, D:5) a +0 ring mail a +0 morningstar (17, -17, D:5) a +0 club (17, 7, D:5) 8 stones (19, -9, D:5) a +2 hand axe of electrocution a +0 short sword of electrocution a +0 dagger (20, -10, D:5) 2 scrolls of noise 2 potions of degeneration a +0 mace (26, -23, D:5) a +0 sling (32, 8, D:5) a +0 leather armour a +0 falchion (33, 2, D:5) 7 stones (40, -8, D:5) a +0 whip (41, -22, D:5) 2 potions of degeneration (43, -15, D:5) a +0 short sword a +0 dagger a +1 ring mail of fire resistance (43, -13, D:5) a +0 dagger (44, -18, D:5) a +0 whip (44, -15, D:5) a +0 club (48, -22, D:5) a +0 war axe (53, 9, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (1, 0, D:6) a +0 hand axe a +0 leather armour a +0 mace (3, -27, D:6) a +3 dagger (4, -28, D:6) a +0 scale mail (5, 0, D:6) a +0 scale mail a +2 vorpal spear (7, 1, D:6) a +0 whip (7, 2, D:6) a +0 whip (7, 6, D:6) a +0 ring mail a +0 trident (7, 7, D:6) a +0 giant club (10, -33, D:6) a +0 club a +0 dagger 7 stones (11, -33, D:6) a +0 whip 5 stones (11, 1, D:6) a +0 club (12, -33, D:6) a +0 short sword 5 poisoned darts (12, -32, D:6) a +0 giant spiked club (25, -2, D:6) a +0 halberd (32, -23, D:6) a +0 scimitar a +0 chain mail (34, -17, D:6) a +0 flail a +0 ring mail (35, -19, D:6) a +0 club a +0 leather armour (38, -15, D:6) a +0 short sword (38, -4, D:6) a +0 cloak (48, -9, D:6) 5 stones Level 7 of the Dungeon (10, 19, D:7) a +0 whip (11, 18, D:7) a +0 club (13, 2, D:7) a +0 leather armour (16, 15, D:7) a +0 dagger (21, -8, D:7) a +0 mace (23, -10, D:7) a +0 ring mail (25, 13, D:7) a +0 scale mail (26, -3, D:7) a +0 mace (34, 19, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (37, 20, D:7) a +2 short sword of speed (44, -19, D:7) a +3 battleaxe a +0 robe (46, -18, D:7) a +0 spear a +0 robe (48, -14, D:7) a +0 great sword a +0 robe (48, 8, D:7) a +0 club (49, -15, D:7) a +0 shortbow (56, 5, D:7) 4 stones Level 8 of the Dungeon [Shop] Hizuih's Antique Weapon Shop a +0 sling (31 gold) a +1 rapier of draining (298 gold) a +0 lajatang (315 gold) a +0 club (21 gold) a +0 hand axe (63 gold) a +0 war axe (73 gold) the +4 triple crossbow of Evil {vorpal, rPois rF- rC++ Int+4 Stlth+} (1425 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (0, 0, D:8) a +0 mace (5, 26, D:8) a +5 antimagic scythe (11, 30, D:8) a potion of degeneration (14, 14, D:8) a +0 robe (18, 6, D:8) 4 stones (21, 37, D:8) a +0 leather armour (25, 45, D:8) a +0 helmet (33, 17, D:8) a scroll of noise a +0 shortbow (37, 14, D:8) 5 stones (38, 31, D:8) a +0 ring mail (40, 20, D:8) a +0 robe a +3 long sword (41, 20, D:8) a +0 robe a +0 falchion (41, 21, D:8) a +0 robe a +0 short sword (41, 39, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +1 cloak (11, 5, D:9) a +0 whip (11, 7, D:9) a +0 whip (12, 8, D:9) a +0 flail (12, 11, D:9) a +0 scale mail a +0 trident (13, 5, D:9) a +1 flail of protection (14, -34, D:9) 5 stones (14, 12, D:9) 5 stones a +0 spear (33, -17, D:9) a scroll of noise (41, 1, D:9) a scroll of noise (44, -35, D:9) a +0 trident (46, -34, D:9) a +0 dagger a +0 robe (47, -33, D:9) a +0 whip (49, -32, D:9) a staff of earth (53, 0, D:9) a +0 dagger (60, 13, D:9) a +0 giant spiked club a +0 giant club (65, -5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 chain mail (1, 0, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 whip (5, 13, D:10) a +0 flail a +0 robe (14, 3, D:10) a +3 trident of freezing a +0 robe 6 stones (15, 2, D:10) a +0 mace a +0 robe a +0 spear a +0 robe (18, 6, D:10) a +0 hand axe 8 stones a +2 leather armour of fire resistance a +0 dire flail a +0 plate armour a +0 sling a +0 quarterstaff a +0 ring mail (29, -2, D:10) 6 stones (38, 7, D:10) a +0 ring mail (44, 19, D:10) 3 stones (45, -7, D:10) a +0 whip (46, 26, D:10) a +0 morningstar (48, -6, D:10) a +0 glaive a +0 robe Level 11 of the Dungeon [Shop] Berhiol's Weapon Shoppe a +0 sling (21 gold) 2 stones (2 gold) a +0 arbalest (63 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 rapier (56 gold) a +0 halberd (56 gold) a +4 antimagic short sword (434 gold) 5 datura-tipped darts (28 gold) (0, 0, D:11) a +0 ring mail (3, -4, D:11) a +0 dire flail (13, 22, D:11) a +0 chain mail (14, -6, D:11) a +0 buckler (16, -6, D:11) a +0 mace the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (17, -6, D:11) 4 large rocks (17, -5, D:11) a +0 robe a +0 dagger (17, -1, D:11) a +0 plate armour a +0 great mace (18, 6, D:11) a ring of poison resistance (20, -34, D:11) a +0 leather armour (32, 8, D:11) a +0 helmet (33, -29, D:11) a staff of death (33, 10, D:11) a +0 scale mail (45, -24, D:11) a +0 robe (56, -27, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (6, 11, D:12) a +0 sling (8, 4, D:12) a +0 club (14, 25, D:12) a +0 robe a +0 dagger (16, 42, D:12) a +2 pair of boots of stealth (17, 33, D:12) a +0 leather armour a +0 dagger (18, 30, D:12) a +0 mace (18, 33, D:12) a +0 leather armour a +0 hand axe (19, 31, D:12) a +4 chain mail of fire resistance a +0 glaive (19, 34, D:12) a +0 dagger a +0 short sword (20, 35, D:12) a +0 ring mail a +2 short sword of electrocution (21, 29, D:12) a +0 leather armour a +0 whip (21, 36, D:12) a +0 mace (23, 15, D:12) a +0 dagger a +0 robe (23, 18, D:12) a +2 dagger of speed a +0 robe (30, 9, D:12) a +0 flail a +0 leather armour (31, 12, D:12) a +0 whip (32, 9, D:12) a +0 dagger a +0 robe (32, 10, D:12) a +0 club a +0 ring mail (35, -6, D:12) a +0 robe (36, 10, D:12) 4 large rocks (47, 3, D:12) a +0 ring mail (49, 15, D:12) a +0 chain mail (54, 34, D:12) a +0 mace (56, 19, D:12) a +0 quarterstaff (56, 44, D:12) a +0 ring mail (58, 34, D:12) a +0 hand axe of venom (59, 34, D:12) a +0 dire flail (62, 34, D:12) a +0 trident (67, 53, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 robe (3, 27, D:13) a +0 longbow (6, -9, D:13) a +0 barding a +0 arbalest (6, -5, D:13) a +0 shortbow a +0 giant club a +0 giant spiked club (7, 8, D:13) a +0 dire flail (8, -9, D:13) a +0 arbalest (13, 8, D:13) a +0 flail (25, 33, D:13) a +0 mace (29, 25, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (29, 26, D:13) a +0 longbow (31, 1, D:13) a +0 long sword (31, 23, D:13) a +0 shortbow (31, 33, D:13) a potion of degeneration (33, 24, D:13) 4 poisoned darts (38, 10, D:13) a +0 robe (43, 13, D:13) a +0 robe (54, 23, D:13) a +0 pair of boots Level 14 of the Dungeon (0, 0, D:14) 7 stones (0, 16, D:14) 2 stones (61, 25, D:14) 7 stones (63, 15, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) 4 poisoned darts (4, -12, D:15) a +0 ring mail (6, -2, D:15) a +0 scimitar of flaming (7, -5, D:15) a +0 robe a +0 lajatang of pain a potion of mutation (8, -2, D:15) a +0 dagger a +0 robe (9, -15, D:15) a potion of mutation (9, 22, D:15) the ring of Orthodoxy {rF- rN+ Dex+4 Slay+2} [ring of positive energy] Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (12, 21, D:15) a +0 robe a +0 dagger (14, 16, D:15) a +0 longbow (20, 17, D:15) a +0 short sword (23, -20, D:15) a +0 dagger (24, 21, D:15) 6 stones (32, 16, D:15) a +0 chain mail (33, 32, D:15) the +9 dire flail of Resourcefulness {drain, *Rage Str+2 Int+7} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+7). *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (35, 34, D:15) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. (41, 25, D:15) a scarf of harm (46, -13, D:15) a +0 war axe (49, 20, D:15) a staff of fire (51, -5, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 great mace a +0 giant spiked club (52, -7, D:15) a +0 giant club a +0 dire flail (52, -6, D:15) a +0 giant club a +0 giant spiked club a +0 spear a +0 robe (57, 35, D:15) 5 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Evyhinidu's Jewellery Boutique a ring of fire (375 gold) a +6 ring of dexterity (540 gold) an amulet of regeneration (450 gold) a ring of poison resistance (300 gold) a ring of protection from fire (375 gold) the amulet of Xuoca {Spirit rPois rC+ Str+2} (786 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). rC: It protects you from cold. rPois: It protects you from poison. the amulet of Huckiu Dacot {RegenMP *Corrode MP+9 Dex+2} (817 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (0, 0, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +0 hand axe a +0 chain mail (1, 1, Orc:1) a +0 flail (2, -1, Orc:1) a +0 dire flail a +0 plate armour a +0 long sword a +0 chain mail (2, 1, Orc:1) a +0 short sword a +0 hand axe (14, 2, Orc:1) a +0 club (14, 10, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 trident (15, 2, Orc:1) a +0 chain mail a +0 dagger (15, 12, Orc:1) a +0 trident (16, 2, Orc:1) a +0 plate armour a +0 hand axe (16, 11, Orc:1) a +0 dagger (17, 2, Orc:1) a +0 scale mail a +0 club (17, 3, Orc:1) a +0 hand axe (17, 5, Orc:1) a +0 robe a +0 dagger a +0 flail (17, 6, Orc:1) a +0 plate armour a +0 dire flail (17, 7, Orc:1) a +0 leather armour a +0 dagger (17, 10, Orc:1) a +0 club a +0 whip (17, 23, Orc:1) a +0 flail (18, 5, Orc:1) a +0 dagger a +0 club (18, 7, Orc:1) a +0 dagger a +0 plate armour a +0 war axe (19, 3, Orc:1) a +0 whip (19, 22, Orc:1) a +0 robe a +0 dagger (19, 24, Orc:1) a +0 chain mail a +0 morningstar (21, 7, Orc:1) a +3 mace (21, 24, Orc:1) a +0 club (32, 15, Orc:1) the ring of Piseluer {Str+6 Dex+2} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). a ring of magical power (34, 14, Orc:1) a +0 short sword (36, 12, Orc:1) a +0 dagger (37, 14, Orc:1) a +0 chain mail a +0 hand axe a +0 dagger (37, 15, Orc:1) a +0 robe a +0 dagger (40, 20, Orc:1) a +0 hand axe a +0 leather armour a +0 short sword (41, 17, Orc:1) a +0 giant spiked club (41, 22, Orc:1) a +0 whip (42, 23, Orc:1) a +0 dagger a +0 ring mail (42, 25, Orc:1) a +0 glaive a +0 plate armour (44, 23, Orc:1) a +0 cloak a +0 club (47, 0, Orc:1) a +0 giant spiked club (53, 20, Orc:1) a +0 hand axe a +0 leather armour (57, 20, Orc:1) a +0 war axe a +0 plate armour (59, 11, Orc:1) a +0 giant club (59, 14, Orc:1) a +0 club (59, 15, Orc:1) a +0 leather armour a +0 club a +0 plate armour a +1 bardiche (59, 16, Orc:1) a +0 dagger a +0 chain mail a +0 glaive Level 2 of the Orcish Mines [Shop] Ecrarcher's Jewellery Shop an amulet of reflection (480 gold) a ring of flight (280 gold) a ring of protection from cold (400 gold) an amulet of faith (640 gold) a ring of poison resistance (320 gold) a ring of poison resistance (320 gold) a +6 ring of dexterity (576 gold) a ring of protection from fire (400 gold) an amulet of the acrobat (480 gold) [Shop] Xehoogi's Antique Armour Boutique a +0 ring mail (140 gold) an orb of light (560 gold) a +1 cloak of poison resistance (472 gold) the +2 robe of the Northern Lights {-Cast *Corrode rC+++ SInv} (1550 gold) rC: It renders you almost immune to cold. SInv: It lets you see invisible. -Cast: It prevents spellcasting. *Corrode: It may corrode you when you take damage. a +2 chain mail of poison resistance (647 gold) a +0 buckler of poison resistance (297 gold) [Shop] Siugunif's Antique Weapon Boutique a +0 battleaxe (156 gold) the +8 great mace "Bovoisox" {spect, rElec} (1684 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. a +0 great sword (156 gold) a +0 dagger (48 gold) a +0 flail of draining (199 gold) the +1 battleaxe of Uskayaw's Esteem {venom, *Rage rF+ Int+2} (693 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (48 gold) [Shop] Darugoah's General Store a scroll of identify (26 gold) a scroll of identify (26 gold) 5 stones (6 gold) [Shop] Gom Moty's Book Shop a book of Lightning (612 gold) a book of Displacement (408 gold) a book of Scorching (510 gold) a book of Transfigurations (680 gold) Great Wizards, Vol. II (646 gold) a book of Unlife (612 gold) a book of Necromancy (408 gold) a book of Scorching (510 gold) the Unrestrained Analects (748 gold) [Shop] Netaje's Book Boutique a manual of Armour (1120 gold) Roxanne's Volume of Mutagenic Terra Firma (560 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Dragon Form Transmutation 7 c - Shatter Earth 9 a book of Geomancy (252 gold) the Excursus on Remoulded Battle Magic (392 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sting Transmutation/Poison 1 c - Chain Lightning Conjuration/Air 9 the Grimoire of the Glacier and Geology (672 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Hailstorm Conjuration/Ice 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 [Shop] Utibrene's Book Shop a book of Iron (432 gold) a book of the Tundra (408 gold) a manual of Ranged Weapons (960 gold) a book of Winter (408 gold) a manual of Short Blades (960 gold) the Spellbook of the Impact (576 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Static Discharge Conjuration/Air 2 c - Spellforged Servitor Conjuration/Summoning 7 d - Fire Storm Conjuration/Fire 9 the Excursus on Heat (360 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Fireball Conjuration/Fire 5 an Everburning Encyclopedia (312 gold) (0, 0, Orc:2) 11 boomerangs 14 javelins (1, 8, Orc:2) a +2 buckler (8, 8, Orc:2) a +0 ring mail a +0 flail (11, 4, Orc:2) a +0 chain mail a +0 mace (12, 4, Orc:2) a +0 robe a +0 dagger (13, 10, Orc:2) a +0 robe a +0 dagger (14, 3, Orc:2) a +0 leather armour a +1 whip of electrocution (14, 9, Orc:2) a +0 mace a +0 plate armour a +0 mace (14, 26, Orc:2) a +0 club (15, 0, Orc:2) a +0 short sword (15, 8, Orc:2) a +0 chain mail a +0 scimitar a +0 arbalest (15, 21, Orc:2) a +0 chain mail a +2 hand axe of freezing (15, 24, Orc:2) a +0 club (15, 25, Orc:2) a +0 dagger a +0 whip a +0 dagger a +0 leather armour a +0 mace a +0 club a +0 chain mail a +1 morningstar of distortion a +0 arbalest (16, 2, Orc:2) a +1 short sword of venom (16, 24, Orc:2) a +0 leather armour (16, 27, Orc:2) a +0 robe a +0 plate armour a +1 glaive of venom a +0 arbalest (17, 2, Orc:2) a +0 club (17, 8, Orc:2) a +0 leather armour a +0 club a +0 flail (17, 21, Orc:2) a +0 robe a +0 dagger (17, 24, Orc:2) a +0 chain mail a +0 hand axe (17, 25, Orc:2) a +0 robe a +0 plate armour (17, 27, Orc:2) a +0 dagger a +0 mace (18, 1, Orc:2) a +4 plate armour a +0 long sword (18, 7, Orc:2) a +0 leather armour a +0 club (18, 19, Orc:2) a +0 dagger (18, 20, Orc:2) a +0 robe a +0 dagger (18, 22, Orc:2) a +0 dagger (18, 25, Orc:2) a +0 battleaxe (18, 27, Orc:2) a +0 chain mail (19, 1, Orc:2) a +0 whip (19, 2, Orc:2) a +0 robe a +0 dagger (19, 3, Orc:2) a +0 chain mail a +0 flail (19, 6, Orc:2) a +0 short sword (19, 24, Orc:2) a +0 chain mail a +0 halberd (19, 27, Orc:2) a +0 robe (20, 21, Orc:2) a +0 robe a +0 robe a +0 dagger a +0 club (21, 19, Orc:2) a +0 chain mail a +1 scimitar of pain (21, 21, Orc:2) a +0 chain mail a +2 vampiric halberd (21, 26, Orc:2) a +0 dagger a +0 falchion a +0 morningstar a +0 plate armour a +1 battleaxe of electrocution (21, 28, Orc:2) a +0 chain mail a +0 dire flail (22, 2, Orc:2) a +0 robe a +0 dagger (22, 3, Orc:2) a +0 leather armour a +0 short sword (22, 17, Orc:2) a +0 whip of flaming (22, 18, Orc:2) a +0 whip a +0 club (22, 19, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest a +0 robe a +0 dagger (22, 20, Orc:2) a +0 plate armour a +0 short sword (22, 21, Orc:2) a +0 chain mail a +0 war axe a +0 chain mail a +2 long sword of holy wrath a +0 arbalest (22, 22, Orc:2) a +0 ring mail a +0 mace (22, 23, Orc:2) a +0 giant spiked club (22, 24, Orc:2) a +0 whip (22, 25, Orc:2) a +0 club (23, 19, Orc:2) a +0 plate armour a +0 war axe (23, 23, Orc:2) a +0 short sword (23, 24, Orc:2) a +0 chain mail a +0 bardiche (23, 27, Orc:2) a +0 chain mail a +0 battleaxe (24, 18, Orc:2) a +0 short sword (24, 20, Orc:2) a +0 war axe (24, 21, Orc:2) a +0 robe a +2 dagger of electrocution (24, 22, Orc:2) a +0 morningstar (24, 25, Orc:2) a +0 short sword a +0 short sword (24, 26, Orc:2) a +0 chain mail a +0 short sword (24, 27, Orc:2) a +0 scale mail a +0 hand axe (24, 29, Orc:2) a +0 plate armour a +0 glaive (25, 25, Orc:2) a +0 club a +0 plate armour a +0 battleaxe (25, 26, Orc:2) a +0 club (26, 20, Orc:2) a +0 leather armour (26, 24, Orc:2) a +0 robe a +0 dagger (27, 18, Orc:2) a +0 flail (27, 26, Orc:2) a +0 robe a +0 dagger of flaming (29, 16, Orc:2) a +0 robe a +0 dagger (30, 10, Orc:2) a +0 falchion (30, 11, Orc:2) a +0 giant club a +0 hand axe a +0 leather armour a +2 vorpal flail (30, 12, Orc:2) a +0 chain mail a +0 scimitar (30, 14, Orc:2) a +2 leather armour of cold resistance a +0 club a +0 chain mail a +0 halberd (30, 15, Orc:2) a +0 robe a +0 dagger (32, 12, Orc:2) a +0 chain mail a +0 hand axe a +0 plate armour a +0 dire flail a +0 plate armour a +0 dire flail (32, 13, Orc:2) a +0 dagger a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (33, 10, Orc:2) a +0 leather armour a +0 robe a +0 dagger (33, 11, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest (33, 12, Orc:2) a +0 robe a +3 dagger (34, 10, Orc:2) a +0 war axe (35, 5, Orc:2) a +0 dagger of freezing (35, 8, Orc:2) a +0 hand axe (37, -2, Orc:2) a +0 mace a +0 hand axe (39, 0, Orc:2) a +0 whip (40, -1, Orc:2) a +0 plate armour a +0 mace (42, 13, Orc:2) a +0 leather armour a +0 hand axe (42, 17, Orc:2) a +0 trident a +0 plate armour (43, 18, Orc:2) a +0 war axe (44, 20, Orc:2) a +0 scimitar a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (0, 2, Elf:1) a +0 flail (1, -11, Elf:1) a +0 long sword a +0 ring mail (1, -10, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (1, -8, Elf:1) a +0 long sword (1, -5, Elf:1) a scroll of vulnerability (1, 0, Elf:1) a +0 long sword a +0 leather armour a +0 long sword (2, 1, Elf:1) a +0 long sword (3, -9, Elf:1) 10 potions of flight (4, -5, Elf:1) a +0 dagger a +0 dagger a +0 chain mail (5, -10, Elf:1) a +1 long sword of venom a +0 short sword (5, -8, Elf:1) a +0 long sword (5, -4, Elf:1) a +0 rapier (7, -5, Elf:1) a +0 long sword a +0 chain mail (8, -13, Elf:1) a +0 rapier (8, 5, Elf:1) a +2 long sword of holy wrath (9, -7, Elf:1) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (9, -5, Elf:1) a +0 rapier (9, 7, Elf:1) a ring of see invisible (9, 8, Elf:1) a +0 plate armour (11, -26, Elf:1) a +0 long sword a +0 ring mail (14, -7, Elf:1) a +0 leather armour (14, -1, Elf:1) a +0 ring mail a +0 rapier (14, 6, Elf:1) a +0 leather armour a +1 dagger of speed a +0 shortbow (18, -15, Elf:1) 4 stones (19, -28, Elf:1) a +0 long sword (22, -28, Elf:1) 3 poisoned darts (28, 10, Elf:1) a +0 long sword a +0 scale mail (28, 16, Elf:1) a +0 rapier a +0 shortbow a +2 long sword of draining a +0 scimitar a +0 leather armour a +0 buckler (28, 17, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (29, -14, Elf:1) a +0 dagger (29, -10, Elf:1) a +0 long sword (30, -14, Elf:1) a +0 chain mail a +0 rapier (30, -9, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (31, -15, Elf:1) a +0 dagger (33, -17, Elf:1) a +0 long sword (33, -6, Elf:1) a +0 leather armour a +0 long sword (35, -22, Elf:1) a +0 short sword (35, -4, Elf:1) a +0 short sword a +0 short sword (36, 6, Elf:1) a scroll of noise (38, 14, Elf:1) a +0 short sword (43, -13, Elf:1) a +0 sling (43, -12, Elf:1) a +0 robe (45, 25, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (46, -30, Elf:1) a +0 ring mail (53, -19, Elf:1) a +0 long sword a +0 dagger (53, 13, Elf:1) a +0 short sword (54, -20, Elf:1) a +0 longbow a +0 short sword a +0 leather armour a +0 dagger a +0 longbow a +0 dagger a +0 leather armour (55, -20, Elf:1) a +0 long sword (55, 9, Elf:1) a +0 short sword a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 chain mail (1, 14, Elf:2) a +0 long sword (3, -23, Elf:2) a ring of flight (3, -2, Elf:2) 6 stones (3, 17, Elf:2) a +0 scimitar a +0 ring mail (9, -5, Elf:2) 19 silver javelins 7 throwing nets (9, -4, Elf:2) a +1 antimagic rapier a +2 quick blade of flaming a +3 leather armour a +0 short sword a +0 short sword a +0 leather armour (10, -6, Elf:2) a +0 plate armour (10, -4, Elf:2) a +2 rapier of flaming a +0 vorpal rapier a +2 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 pair of boots of rampaging (11, 14, Elf:2) a +0 long sword a +0 leather armour (12, 25, Elf:2) 6 stones (14, 15, Elf:2) a +0 scale mail (18, 16, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (22, -7, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (22, 2, Elf:2) a tin of tremorstones (2/2) (25, -6, Elf:2) a +0 trident (26, -5, Elf:2) a +0 leather armour a +0 dagger a +0 longbow a +0 long sword a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour a +0 long sword a +2 robe of willpower a +0 dagger a +0 leather armour a +0 rapier (33, -22, Elf:2) 5 stones (35, -22, Elf:2) a scroll of poison (35, 36, Elf:2) a +0 long sword a +2 ring mail of poison resistance (37, 33, Elf:2) a +0 short sword of venom a +0 scale mail (37, 35, Elf:2) a +0 shortbow a +0 scimitar a +0 ring mail (37, 37, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (38, 12, Elf:2) a +0 long sword (40, 14, Elf:2) a +0 dagger a +0 scale mail (41, -10, Elf:2) a +0 robe (42, 18, Elf:2) a +0 long sword (42, 20, Elf:2) a +0 leather armour (43, 18, Elf:2) a +0 buckler (44, 13, Elf:2) a +0 short sword (45, 20, Elf:2) a +0 short sword (46, 18, Elf:2) a +0 rapier a +0 scale mail (46, 19, Elf:2) a +0 short sword a +0 scale mail a +2 buckler (48, -9, Elf:2) a scroll of vulnerability (48, 19, Elf:2) a +0 short sword of speed a +0 leather armour (49, 19, Elf:2) a +0 rapier a +0 ring mail (54, 22, Elf:2) a +0 shortbow (55, 34, Elf:2) a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 scale mail a +0 long sword (5, -26, Elf:3) a +0 leather armour (8, -17, Elf:3) a +0 short sword (8, -16, Elf:3) a +0 long sword (9, -14, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (10, -10, Elf:3) a +0 long sword (11, -12, Elf:3) a +0 leather armour a +0 long sword (13, -14, Elf:3) a +0 scale mail a +0 dagger (14, -15, Elf:3) a +0 leather armour a +0 dagger a +1 shortbow of freezing (16, -1, Elf:3) a +0 ring mail a +0 long sword (17, 8, Elf:3) a potion of mutation (23, -10, Elf:3) a tin of tremorstones (2/2) (25, -26, Elf:3) a potion of mutation a +0 leather armour of cold resistance a +4 long sword (25, 3, Elf:3) a phantom mirror (26, -8, Elf:3) the +6 scimitar of Fate {pain, rElec Str+5 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a +0 buckler of reflection (26, 2, Elf:3) a +0 dagger (27, 5, Elf:3) a book of Iron (28, 4, Elf:3) a +0 short sword (29, 5, Elf:3) a staff of fire (30, 4, Elf:3) a +0 dagger of venom (31, -36, Elf:3) a +0 ring mail (31, 3, Elf:3) a book of the Tundra (34, -5, Elf:3) a +0 leather armour a +1 trident of flaming (34, -4, Elf:3) a +6 ring of strength a +0 mace a +0 leather armour a +0 rapier a +0 leather armour a +0 shortbow a +0 long sword (34, -2, Elf:3) a +0 long sword of holy wrath a +0 longbow a +0 leather armour a +0 halberd a +0 ring mail of fire resistance a +4 ring of protection a +0 leather armour a +1 trident of freezing a scroll of identify (34, 0, Elf:3) a +0 long sword (34, 1, Elf:3) a +0 leather armour a +0 dagger a +0 longbow a +0 short sword (34, 2, Elf:3) a +0 buckler a +2 ring mail of willpower a +0 long sword a +2 dagger of venom (34, 3, Elf:3) a +0 ring mail a +0 long sword a +0 rapier a +0 leather armour a +0 rapier the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 leather armour (34, 4, Elf:3) a +0 long sword (34, 5, Elf:3) a +0 rapier a +0 scimitar a +0 long sword (34, 6, Elf:3) a +0 long sword (34, 11, Elf:3) a +0 rapier a +0 rapier a +0 short sword a +4 chain mail of cold resistance (35, 8, Elf:3) a +0 short sword a +4 ring mail of poison resistance (37, -1, Elf:3) a +0 long sword (37, 2, Elf:3) a +0 longbow (37, 3, Elf:3) a staff of air (37, 4, Elf:3) a +0 short sword of venom (37, 13, Elf:3) a +3 dagger of venom (38, -8, Elf:3) a book of Blasting (38, 3, Elf:3) a +0 dagger (39, 2, Elf:3) a +1 pair of gloves (40, 2, Elf:3) a piece from Xom's chessboard (15/15) (40, 5, Elf:3) a +0 rapier (41, 2, Elf:3) a +2 dagger of venom a piece from Xom's chessboard (15/15) (42, 3, Elf:3) a book of Rime (42, 4, Elf:3) a staff of poison (42, 5, Elf:3) a staff of conjuration (42, 21, Elf:3) 6 poisoned darts (43, 2, Elf:3) a +2 longbow of flaming (43, 3, Elf:3) the +0 pair of gloves of Enas {rElec Regen+ Int-3 SInv} Int: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (43, 5, Elf:3) a +0 long sword (44, 4, Elf:3) a +0 dagger (45, 2, Elf:3) a box of beasts (45, 4, Elf:3) a +0 ring mail a book of the Tundra a +0 mace of protection (45, 5, Elf:3) a +1 pair of boots of rampaging (47, 18, Elf:3) an amulet of regeneration a ring of ice a +0 longbow 3 stones a +2 ring mail of cold resistance (49, 18, Elf:3) a +0 long sword a +0 leather armour a +0 halberd of venom (52, -23, Elf:3) a +0 leather armour a +0 long sword (52, 5, Elf:3) a +0 leather armour (58, -28, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (59, -26, Elf:3) a +0 ring mail a +0 long sword (60, -28, Elf:3) a +0 sling (60, 17, Elf:3) a +0 buckler of reflection a +0 long sword (61, -28, Elf:3) a +0 chain mail (61, 17, Elf:3) a +0 leather armour a +0 long sword a +0 long sword (62, -35, Elf:3) a +0 chain mail a +0 short sword (63, 17, Elf:3) a +0 scimitar (64, -34, Elf:3) a scroll of noise a +0 leather armour a +0 short sword (64, 16, Elf:3) a +0 rapier Level 1 of the Lair of Beasts [Shop] Xiakkema's General Store a scroll of identify (38 gold) (0, 0, Lair:1) a +0 war axe (2, -43, Lair:1) a +0 long sword (12, -17, Lair:1) 5 stones (24, -31, Lair:1) 5 stones (27, -54, Lair:1) a +0 scale mail (31, -25, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (2, 31, Lair:2) a +0 scale mail (15, -3, Lair:2) a +0 pair of boots (23, 33, Lair:2) a +0 trident (24, 4, Lair:2) a +0 spear (24, 30, Lair:2) a +0 trident a +0 trident (24, 35, Lair:2) a +0 trident (38, 11, Lair:2) a +0 falchion (38, 24, Lair:2) a +0 mace (47, 32, Lair:2) a +0 chain mail (50, 9, Lair:2) 6 poisoned darts Level 3 of the Lair of Beasts [Shop] Fexakh's Jewellery Shoppe the amulet "Wolut" {Spirit Harm rF++ Str+2} (587 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). rF: It greatly protects you from fire. Harm: It increases damage dealt and taken. a +4 ring of evasion (360 gold) a ring of see invisible (150 gold) (0, 0, Lair:3) a +0 robe (1, -32, Lair:3) a stone (2, -21, Lair:3) a +0 long sword (7, -32, Lair:3) a +0 chain mail (28, -36, Lair:3) a book of Conjurations (39, -22, Lair:3) 4 scrolls of poison 7 scrolls of immolation 3 atropa-tipped darts 5 boomerangs of dispersal the +2 war axe of the Exiled Places {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. (40, -23, Lair:3) a ring of resist corrosion (41, -36, Lair:3) 5 stones (42, -21, Lair:3) a +0 trident (45, -44, Lair:3) a +0 ring mail (53, -1, Lair:3) a +0 trident (58, -30, Lair:3) 2 stones Level 4 of the Lair of Beasts [Shop] Quiculin's Book Boutique the Precepts of the Helpful Atmosphere (672 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Haunt Necromancy/Summoning 7 the Monograph on the Shivering Inferno (714 gold) Spells Type Level a - Freeze Ice 1 b - Conjure Flame Conjuration/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 a book of Conjurations (420 gold) a book of the Spheres (1134 gold) Theurgy, Part Six (882 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Death Channel Necromancy 6 c - Eringya's Noxious Bog Transmutation/Poison 6 the Guidebook on Calling and Curses (882 gold) Spells Type Level a - Cause Fear Hexes 4 b - Enfeeble Hexes 7 c - Summon Hydra Summoning 7 Great Wizards, Vol. VII (630 gold) a book of Displacement (504 gold) (2, -3, Lair:4) a +0 ring mail (17, 11, Lair:4) a +0 pair of gloves (19, -19, Lair:4) a +0 robe (28, -6, Lair:4) a +0 scale mail (29, -16, Lair:4) 7 stones (32, 5, Lair:4) a +0 trident (33, 0, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 pair of gloves of infusion a +2 dagger of venom (11, -4, Lair:5) a +0 trident (12, -31, Lair:5) 5 stones (12, 2, Lair:5) a +3 dagger of venom a +0 robe (44, -28, Lair:5) 4 stones (45, -26, Lair:5) a stone (48, -25, Lair:5) a +0 club (54, -51, Lair:5) a +0 flail (59, -39, Lair:5) a +0 scale mail (60, -45, Lair:5) a +0 leather armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident a potion of degeneration (4, 27, Shoals:1) a +2 vorpal sling a +0 quarterstaff (23, 15, Shoals:1) 4 large rocks (24, 18, Shoals:1) a +0 war axe (25, 22, Shoals:1) a +0 robe (26, 6, Shoals:1) a +0 sling (27, 17, Shoals:1) a +0 trident (29, 23, Shoals:1) a +0 trident (29, 24, Shoals:1) a +0 sling a +1 antimagic spear (31, 10, Shoals:1) a +3 rapier of speed a +0 robe (31, 12, Shoals:1) a +2 longbow of freezing (32, 22, Shoals:1) a +0 sling a +0 quarterstaff (33, 9, Shoals:1) a +0 flail of venom a +0 leather armour (33, 13, Shoals:1) a +3 vorpal spear a +0 leather armour (33, 22, Shoals:1) a +0 sling a +0 spear (33, 37, Shoals:1) a +0 spear (33, 39, Shoals:1) a +0 robe (34, 22, Shoals:1) a +0 longbow a +0 spear (36, 5, Shoals:1) a +0 spear (36, 16, Shoals:1) a +0 chain mail (40, 26, Shoals:1) a +0 club a +0 sling (42, 18, Shoals:1) 2 poisoned darts (44, 18, Shoals:1) a +0 ring mail of fire resistance (46, 8, Shoals:1) 4 large rocks (46, 23, Shoals:1) a +0 spear a +0 sling (48, 19, Shoals:1) a +0 trident (48, 23, Shoals:1) a +0 spear a +0 sling (48, 24, Shoals:1) a +0 leather armour a +0 broad axe (48, 25, Shoals:1) a +0 spear a +0 sling (49, 21, Shoals:1) a +0 spear (50, 22, Shoals:1) 2 large rocks a +0 shortbow (50, 25, Shoals:1) a staff of air (52, 2, Shoals:1) a +0 pair of boots (52, 7, Shoals:1) 3 large rocks (53, -2, Shoals:1) 3 large rocks (53, 15, Shoals:1) a +0 ring mail (56, 2, Shoals:1) a +0 arbalest (57, 37, Shoals:1) 5 poisoned darts Level 2 of the Shoals (0, 0, Shoals:2) 3 large rocks (2, 26, Shoals:2) a +0 quarterstaff a +0 sling (5, 23, Shoals:2) a +0 robe (9, 28, Shoals:2) a +0 spear (12, 26, Shoals:2) a +0 trident (13, 24, Shoals:2) a +0 trident a +0 trident (13, 30, Shoals:2) a +0 spear of venom (14, 19, Shoals:2) a +0 leather armour a +0 spear of flaming (15, 22, Shoals:2) a +0 leather armour a +2 spear of freezing (18, 34, Shoals:2) 4 large rocks (23, 41, Shoals:2) 7 stones (35, 5, Shoals:2) a +0 ring mail (38, 34, Shoals:2) a +0 club a +0 sling (38, 35, Shoals:2) a +0 spear a +0 spear a +0 sling (43, 32, Shoals:2) a +0 trident of protection (49, 31, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (3, 0, Shoals:3) a +0 trident (5, 18, Shoals:3) a +0 scimitar (5, 35, Shoals:3) a +0 trident (6, 19, Shoals:3) a +0 spear (12, -11, Shoals:3) a +0 spear a +0 sling (12, 0, Shoals:3) a +0 quarterstaff a +0 sling (13, -4, Shoals:3) a +0 leather armour (13, 1, Shoals:3) a +0 spear a +0 sling (14, 0, Shoals:3) a +0 club a +0 longbow (14, 11, Shoals:3) a +0 trident (16, 13, Shoals:3) a +2 demon blade of flaming a +0 robe (19, 1, Shoals:3) a +0 trident of protection (21, -5, Shoals:3) a +1 leather armour of poison resistance a +2 antimagic trident (21, 15, Shoals:3) 5 stones (24, 1, Shoals:3) a +0 glaive (25, 17, Shoals:3) a scroll of torment (26, 41, Shoals:3) a +0 spear (29, 23, Shoals:3) a +0 trident (32, 19, Shoals:3) a +0 pair of gloves (37, 5, Shoals:3) a +0 trident (42, 30, Shoals:3) a +0 vorpal spear a +0 sling (46, 31, Shoals:3) a +0 longbow a +3 spear (48, 32, Shoals:3) a +0 quarterstaff a +0 sling a +0 leather armour (49, -8, Shoals:3) a scroll of identify (49, 27, Shoals:3) a +0 chain mail (50, 26, Shoals:3) a +0 hand axe (52, 27, Shoals:3) a +0 sling a +0 spear (53, -11, Shoals:3) a +0 chain mail (54, 19, Shoals:3) a ring of resist corrosion (54, 28, Shoals:3) a scroll of vulnerability (55, 18, Shoals:3) a potion of mutation (56, 20, Shoals:3) a +0 spear a +0 sling (58, 17, Shoals:3) a +0 chain mail a +0 spear of venom (60, 38, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 1, Shoals:4) a +2 antimagic trident a +0 leather armour (2, -45, Shoals:4) a +4 vampiric demon trident a +0 leather armour (3, -45, Shoals:4) a +0 trident a +0 robe (5, -42, Shoals:4) a +0 trident (11, -19, Shoals:4) a staff of earth (27, 3, Shoals:4) a +2 trident of freezing a +0 robe (28, -26, Shoals:4) a +0 spear (28, -22, Shoals:4) a +0 robe a +0 trident (28, -19, Shoals:4) a +0 leather armour a +0 trident (29, -26, Shoals:4) a scroll of noise a +0 robe a +1 vampiric rapier (29, -18, Shoals:4) a +0 leather armour a +0 rapier (30, -31, Shoals:4) a scroll of identify a +0 leather armour a +4 spear of flaming (30, -28, Shoals:4) 4 stones a +0 leather armour a +1 vorpal trident (30, -26, Shoals:4) a +0 robe a +2 demon trident of freezing (32, -31, Shoals:4) a +0 robe a +1 rapier of freezing (32, -27, Shoals:4) a +0 trident (32, -22, Shoals:4) a +0 rapier a +0 robe (32, -7, Shoals:4) a +0 flail of protection (33, -31, Shoals:4) a +0 leather armour a +0 spear (34, -31, Shoals:4) a +0 robe a +1 trident of venom (35, -28, Shoals:4) a +0 robe a +0 rapier (35, -24, Shoals:4) a +0 robe a +1 trident of venom (36, 8, Shoals:4) a +0 robe a +3 rapier of speed (47, -31, Shoals:4) a scroll of identify (48, -15, Shoals:4) a +0 trident a +0 robe a +1 demon trident of electrocution (49, -21, Shoals:4) a +0 leather armour (49, -20, Shoals:4) a +4 spear of distortion (49, -15, Shoals:4) a +0 sling a +0 spear (49, -2, Shoals:4) a +0 trident (50, -15, Shoals:4) a +0 leather armour a +0 spear a +0 robe a +0 demon trident of freezing (50, -14, Shoals:4) a +0 robe a +2 trident of freezing (51, -14, Shoals:4) a +0 leather armour a +0 spear a +0 robe a +4 rapier of draining (52, -16, Shoals:4) a +0 robe a +2 vorpal trident a +0 robe a +3 trident (52, -13, Shoals:4) a +2 robe of willpower a +4 vampiric demon trident (52, -9, Shoals:4) a scroll of identify (53, -15, Shoals:4) a +0 leather armour a +0 trident (53, -14, Shoals:4) 2 poisoned darts a +0 robe a +2 vorpal trident (53, -13, Shoals:4) a +0 robe a +1 demon trident of venom (57, -22, Shoals:4) 3 large rocks (57, -14, Shoals:4) a +0 leather armour a +0 vampiric spear (60, -28, Shoals:4) a +0 trident (61, -22, Shoals:4) a +0 spear (62, -32, Shoals:4) a +0 trident (62, -4, Shoals:4) 5 stones (63, -32, Shoals:4) a +0 glaive (63, -30, Shoals:4) a +1 spear of freezing (64, -31, Shoals:4) a +0 trident a +0 robe (66, -31, Shoals:4) a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) a +0 mace (5, -5, Snake:1) a +0 scimitar (5, 4, Snake:1) a +2 vampiric halberd (6, -7, Snake:1) a +0 robe a +0 war axe (6, -5, Snake:1) a +0 shortbow of flaming (6, 24, Snake:1) a +0 robe (7, -4, Snake:1) a +0 flail a +0 dire flail (9, 17, Snake:1) a +6 ring of dexterity (13, 20, Snake:1) 5 stones (14, 31, Snake:1) a +0 glaive a +0 arbalest (15, -18, Snake:1) a +0 whip (15, 33, Snake:1) a +0 robe a +1 short sword of draining a +0 arbalest (16, 34, Snake:1) a +0 robe a +0 flail a +0 arbalest (16, 35, Snake:1) a +0 halberd (19, 18, Snake:1) a +0 flail (19, 31, Snake:1) a +0 sling (22, -25, Snake:1) a +0 battleaxe (24, -14, Snake:1) a +0 leather armour (32, -11, Snake:1) a +0 flail a +2 arbalest of flaming (35, -11, Snake:1) a +0 pair of boots (35, -8, Snake:1) a +0 robe a +0 glaive (36, -7, Snake:1) a +0 mace a +0 mace (47, -2, Snake:1) a +0 robe a +0 dire flail (50, -11, Snake:1) a +0 plate armour (59, 2, Snake:1) a +0 rapier Level 2 of the Snake Pit [Shop] Acuutim's General Store a +0 chain mail (81 gold) a staff of earth (450 gold) a +0 halberd (72 gold) a +0 shortbow of freezing (133 gold) the +1 pair of boots "Vainac" {rCorr Int+2 Dex+4} (624 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (0, 0, Snake:2) a +0 halberd (4, -14, Snake:2) a +0 dagger a +2 robe of willpower a +0 club (4, -13, Snake:2) a +0 dagger a +0 robe (5, 20, Snake:2) a +0 shortbow of flaming (6, -2, Snake:2) a +0 short sword (10, 1, Snake:2) a +1 halberd (10, 3, Snake:2) a +0 robe a +0 battleaxe a +0 longbow (10, 5, Snake:2) a +0 trident (11, -25, Snake:2) a +3 great sword of holy wrath a +3 plate armour of willpower (11, 7, Snake:2) a +0 halberd (11, 13, Snake:2) a +0 robe a +0 spear (12, -25, Snake:2) a +0 giant club (12, 3, Snake:2) a +0 mace a +0 shortbow of flaming a +4 trident of venom (12, 14, Snake:2) a +1 kite shield of reflection a +0 hand axe (13, 3, Snake:2) a +0 robe a +0 war axe (14, 4, Snake:2) a +0 robe a +0 dire flail a +0 longbow (16, -23, Snake:2) a +0 vorpal broad axe a +2 vorpal arbalest a +2 barding of flying a potion of degeneration (16, -22, Snake:2) a +0 mace (18, -20, Snake:2) a +3 vorpal arbalest a +0 halberd a +0 morningstar a +0 ring mail (19, -23, Snake:2) a +0 shortbow a +0 flail (19, -22, Snake:2) a +0 dagger a +0 club (19, -21, Snake:2) a +0 club a +0 scale mail (19, -20, Snake:2) a +0 dagger a +0 robe (19, 3, Snake:2) 4 poisoned darts (20, -23, Snake:2) a +0 arbalest a +0 scimitar a +2 shortbow of flaming a +0 halberd (22, -1, Snake:2) a +0 battleaxe 2 scrolls of torment 3 scrolls of vulnerability (23, 0, Snake:2) a +0 sling (24, -1, Snake:2) 3 scrolls of identify (28, -8, Snake:2) a +0 flail (29, -8, Snake:2) a +0 robe a +0 war axe (30, -8, Snake:2) a +0 robe a +0 scimitar (34, -11, Snake:2) a +0 robe a +0 war axe (37, -25, Snake:2) a +4 spear (41, -15, Snake:2) a +0 chain mail a +0 scimitar (51, -22, Snake:2) the +5 quarterstaff of the Everdark {vorpal, +Blink Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). +Blink: It lets you blink. (51, -21, Snake:2) a +0 ring mail a +0 battleaxe (51, -20, Snake:2) a +0 robe a +0 scimitar (54, -10, Snake:2) a +0 war axe (58, -10, Snake:2) a +0 trident (58, -8, Snake:2) a +0 robe a +0 vorpal hand axe a +2 shortbow of freezing Level 3 of the Snake Pit [Shop] Zoteor's Magic Scroll Shoppe a scroll of identify (36 gold) a scroll of noise (18 gold) [Shop] Udurin's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, Snake:3) a scroll of identify (1, 27, Snake:3) a +0 robe (2, 33, Snake:3) a +0 short sword (7, 33, Snake:3) a +0 dagger of speed a +0 robe a scroll of identify (8, 31, Snake:3) a +0 club a +0 robe (8, 32, Snake:3) a +2 trident of freezing a +0 robe (9, 17, Snake:3) a scroll of identify (11, 33, Snake:3) a +0 spear a +0 robe (11, 34, Snake:3) a +0 glaive a +0 robe (12, 33, Snake:3) a +0 club a +0 robe a +0 flail a +0 robe (13, 2, Snake:3) a +0 club (13, 3, Snake:3) a +2 trident (13, 4, Snake:3) a +0 robe a +0 dagger a +0 kite shield a +0 chain mail a +0 long sword (13, 9, Snake:3) a +0 war axe (13, 28, Snake:3) a +0 ring mail (13, 33, Snake:3) a +0 whip a +0 flail a +0 mace a +0 robe (14, 5, Snake:3) a +0 whip (14, 14, Snake:3) a +0 trident (14, 33, Snake:3) a +4 great sword of protection a +0 robe (14, 35, Snake:3) a +0 club (15, 7, Snake:3) 6 stones (16, 21, Snake:3) a +0 trident a +0 trident a +3 halberd a +0 robe a +0 club (16, 37, Snake:3) a +0 halberd a +0 robe (17, 22, Snake:3) a +0 trident (18, -4, Snake:3) a scroll of identify (18, 22, Snake:3) a +0 ring mail (19, -5, Snake:3) a +0 quarterstaff (19, 32, Snake:3) a manual of Armour (19, 33, Snake:3) a scarf of resistance (19, 34, Snake:3) a ring of poison resistance (23, 36, Snake:3) a +0 trident (23, 37, Snake:3) a +0 glaive a +0 robe (24, 35, Snake:3) a +0 club (24, 38, Snake:3) a +0 trident (29, -4, Snake:3) a +0 whip of venom a +0 robe (29, 33, Snake:3) a +0 dire flail (30, 21, Snake:3) a +0 hand axe (30, 22, Snake:3) a +0 war axe (33, 29, Snake:3) a book of Beasts (46, 52, Snake:3) the +0 robe of Bibbiror {Harm rF+ Int+7} Int: It affects your intelligence (+7). rF: It protects you from fire. Harm: It increases damage dealt and taken. (47, 40, Snake:3) a +0 battleaxe a +0 quarterstaff a +0 robe (48, 38, Snake:3) a +0 vorpal war axe a +0 robe (49, 31, Snake:3) a +0 glaive (49, 38, Snake:3) a +0 glaive (50, 35, Snake:3) 4 large rocks (51, 32, Snake:3) a +0 hand axe a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 helmet (1, -24, Snake:4) a +0 battleaxe (2, -23, Snake:4) a +0 hand axe a +0 robe (3, -22, Snake:4) a +0 long sword a +0 kite shield (4, -7, Snake:4) a tin of tremorstones (2/2) (4, 4, Snake:4) 3 stones (6, -22, Snake:4) a scroll of vulnerability (10, -25, Snake:4) a +0 robe (13, -1, Snake:4) a +0 club (18, -38, Snake:4) a +0 dire flail (19, -38, Snake:4) a +0 war axe a +0 robe a +0 scimitar (19, -37, Snake:4) a +0 mace (20, -39, Snake:4) a +2 vorpal hand axe (26, -7, Snake:4) a +0 spear a +0 robe (26, -6, Snake:4) a +0 halberd a +0 robe (27, 1, Snake:4) a +2 flail of protection (27, 2, Snake:4) a +0 arbalest a +0 battleaxe (28, -32, Snake:4) 2 stones (28, -10, Snake:4) a +0 whip a +0 robe (29, -10, Snake:4) a +0 flail a +0 robe (30, -8, Snake:4) a +1 long sword of pain (30, 2, Snake:4) the +8 chain mail of Ithu {rN+ MP-9 Dex+7 Stlth+} Dex: It affects your dexterity (+7). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (30, 5, Snake:4) a +0 flail a +0 robe (31, -12, Snake:4) a +0 hand axe (31, -5, Snake:4) a +0 short sword a +0 robe (34, -10, Snake:4) a +0 club a +0 robe (41, 1, Snake:4) a +0 morningstar (42, -25, Snake:4) a +0 robe a +2 short sword of electrocution a +0 shortbow (44, -1, Snake:4) a +0 whip a +0 robe (49, -31, Snake:4) a +0 robe a +0 halberd (51, -20, Snake:4) a +0 flail (61, -35, Snake:4) a +0 trident Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (8, 0, Slime:5) the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (8, 2, Slime:5) the +1 robe of the Lotus Blossom {rElec rCorr Str-5 Int+3 Dex+3} Str: It affects your strength (-5). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (9, 1, Slime:5) the ring of Iboatasoa {Ice Drain Str+8 Int+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+8). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Level 1 of the Vaults [Shop] Pokei's Antique Weapon Shop a +2 dagger of venom (489 gold) the +6 arbalest "Kupneewn" {flame, rF+} (1771 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. a +0 quarterstaff (136 gold) a +0 shortbow (102 gold) a +0 halberd (136 gold) a +0 rapier of electrocution (408 gold) a +0 quarterstaff (136 gold) a +0 rapier (136 gold) the +4 giant club of Jalim {venom, Int+3} (1200 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). the +4 great sword of Law {drain, rElec Str+4 Int-4 SInv} (1696 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (0, 0, Vaults:1) a +0 dagger of speed a +0 robe (2, 1, Vaults:1) a +2 ring mail of cold resistance (3, 11, Vaults:1) a +0 morningstar a +0 ring mail (3, 12, Vaults:1) a +0 great mace a +0 plate armour (3, 13, Vaults:1) a +0 arbalest (4, 13, Vaults:1) a +0 dire flail a +0 scale mail (5, 12, Vaults:1) a +0 flail a +0 ring mail (5, 13, Vaults:1) a +0 arbalest of flaming (5, 25, Vaults:1) a +0 ring mail (6, 13, Vaults:1) a +1 battleaxe of pain a +0 arbalest a +0 chain mail (7, 47, Vaults:1) a scroll of identify (8, 15, Vaults:1) a +0 dire flail a +0 animal skin (15, -16, Vaults:1) a +0 lajatang of speed a +0 robe (16, -16, Vaults:1) a +1 demon whip of electrocution a +0 robe a +0 buckler (17, -16, Vaults:1) a +0 war axe a +1 scale mail of cold resistance a +0 buckler (19, -16, Vaults:1) a +4 battleaxe of freezing a +0 cloak (20, 1, Vaults:1) a +0 club (22, -17, Vaults:1) a +0 battleaxe of venom a +3 chain mail of fire resistance (22, -11, Vaults:1) a +0 falchion a +0 scale mail (28, -3, Vaults:1) a +0 morningstar a +0 ring mail (30, -9, Vaults:1) a +0 long sword a +2 ring mail of willpower (34, 19, Vaults:1) a +0 morningstar a +0 scale mail (34, 20, Vaults:1) a +3 great mace a +0 chain mail (34, 21, Vaults:1) a +2 halberd of distortion a +0 chain mail (37, 41, Vaults:1) a +1 morningstar of protection a +0 ring mail a +0 kite shield (37, 46, Vaults:1) a +0 scale mail (39, 38, Vaults:1) a +0 arbalest (40, 22, Vaults:1) a +0 dagger a +0 robe (45, 42, Vaults:1) 3 stones (46, 45, Vaults:1) a +1 vampiric long sword a +0 arbalest a +0 scale mail (48, -18, Vaults:1) a +0 scimitar (48, 43, Vaults:1) a +0 pair of gloves (58, 28, Vaults:1) a book of Changes (59, 8, Vaults:1) 2 stones (62, 24, Vaults:1) a +0 great mace a +0 ring mail (63, 34, Vaults:1) a +0 arbalest (63, 36, Vaults:1) a +0 triple crossbow (63, 38, Vaults:1) a +0 arbalest (66, 15, Vaults:1) a ring of magical power (66, 27, Vaults:1) a +0 battleaxe (67, 35, Vaults:1) a +1 vorpal arbalest (67, 37, Vaults:1) the +10 arbalest "Zato" {penet, +Blink} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. +Blink: It lets you blink. (75, -9, Vaults:1) a +0 great mace of holy wrath a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 long sword a +0 scale mail a +0 long sword a +0 arbalest a +0 scale mail (0, 1, Vaults:2) a +0 long sword a +0 ring mail (1, 0, Vaults:2) a +3 long sword a +0 chain mail (1, 2, Vaults:2) a +0 dire flail a +0 ring mail (2, 2, Vaults:2) a +0 glaive a +0 chain mail (3, 1, Vaults:2) a +1 vorpal morningstar a +0 scale mail (6, 2, Vaults:2) a +1 great sword of protection a +0 chain mail (7, 2, Vaults:2) a +0 glaive a +0 chain mail (7, 3, Vaults:2) a +0 hand axe a +0 chain mail a +0 short sword (7, 4, Vaults:2) a +0 trident a +0 chain mail (7, 5, Vaults:2) a +0 long sword a +0 chain mail a +0 whip (8, 5, Vaults:2) a +1 dagger of speed a +0 hand axe a +0 halberd a +0 chain mail (9, 5, Vaults:2) a +0 mace a +0 leather armour a +0 glaive a +0 plate armour (9, 6, Vaults:2) a +0 flail a +0 chain mail (10, 6, Vaults:2) a +0 flail a +0 scale mail (11, 7, Vaults:2) a +0 halberd a +0 plate armour (11, 8, Vaults:2) a +0 great mace a +0 plate armour a +0 war axe a +0 plate armour (11, 11, Vaults:2) a +0 arbalest (11, 12, Vaults:2) a +0 dire flail a +0 animal skin (12, 5, Vaults:2) a +0 club a +0 hand axe of pain (12, 6, Vaults:2) a +0 short sword a +0 chain mail (12, 7, Vaults:2) a +0 club (12, 8, Vaults:2) a +0 glaive a +0 chain mail (13, 6, Vaults:2) a +0 whip (14, 6, Vaults:2) a +1 war axe of freezing a +0 chain mail (14, 19, Vaults:2) a +0 great sword (15, 6, Vaults:2) a +0 club (17, 6, Vaults:2) a +0 club (19, 26, Vaults:2) 3 poisoned darts (21, 33, Vaults:2) a +0 dire flail of draining (unseen) (21, 34, Vaults:2) a +0 arbalest (22, 33, Vaults:2) a +0 arbalest a +0 arbalest a +0 ring mail a +0 long sword (23, 36, Vaults:2) a +0 scale mail a +0 long sword (23, 38, Vaults:2) a +0 ring mail a +0 morningstar (23, 41, Vaults:2) a +0 arbalest (23, 42, Vaults:2) a +0 arbalest (24, 43, Vaults:2) a +0 long sword a +0 ring mail (26, 45, Vaults:2) a scroll of vulnerability (28, 48, Vaults:2) a +0 robe (29, 48, Vaults:2) a +0 leather armour (35, 39, Vaults:2) the +6 spear of Lutyej {vorpal, rCorr Str+3 Dex+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (42, 9, Vaults:2) an amulet of faith a +0 ring mail a +0 falchion (43, 11, Vaults:2) a +0 ring mail (45, 8, Vaults:2) a +0 cloak (48, 46, Vaults:2) a box of beasts (53, 29, Vaults:2) a +0 great mace a +0 scale mail (54, 34, Vaults:2) a +0 dire flail a +0 ring mail (56, 30, Vaults:2) a +0 great mace a +0 ring mail (58, 28, Vaults:2) a +0 long sword a +0 scale mail (59, 28, Vaults:2) a +0 dire flail a +0 animal skin (61, 24, Vaults:2) a +0 ring mail (61, 30, Vaults:2) a +0 great mace a +0 leather armour a scroll of identify (62, 16, Vaults:2) a +0 flail a +0 leather armour (67, 43, Vaults:2) a +0 dire flail a +0 scale mail (69, 45, Vaults:2) a +0 great mace a +0 leather armour (73, 9, Vaults:2) a scroll of vulnerability Level 3 of the Vaults (0, 0, Vaults:3) a +0 flail (2, -18, Vaults:3) a +0 arbalest (3, -24, Vaults:3) a +0 long sword a +0 chain mail a +0 kite shield (3, -20, Vaults:3) a +0 arbalest (3, -19, Vaults:3) a +0 arbalest (8, -42, Vaults:3) a +0 ring mail a +0 great mace (8, -12, Vaults:3) a +0 great mace a +0 ring mail (11, -38, Vaults:3) a +0 arbalest (12, -38, Vaults:3) a +0 arbalest a +0 arbalest of freezing (13, -39, Vaults:3) a +0 ring mail a +0 morningstar (14, -40, Vaults:3) a +0 ring mail a +0 arbalest a +0 animal skin a +0 dire flail (14, -26, Vaults:3) a +0 scale mail (15, -1, Vaults:3) a +0 ring mail (19, -44, Vaults:3) a +0 dire flail a +0 dire flail (22, -43, Vaults:3) a +0 dire flail a +0 dire flail (24, -47, Vaults:3) the +5 quarterstaff of Omusaru {elec, rC- Int+5} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. (25, -38, Vaults:3) a +0 ring mail a +0 war axe a +0 arbalest (26, -46, Vaults:3) a +0 chain mail a +0 great mace (26, -45, Vaults:3) a +0 animal skin a +0 dire flail (26, -40, Vaults:3) a +0 robe a +0 dagger a scroll of identify (26, -39, Vaults:3) a +0 ring mail a +0 dire flail a +0 ring mail a +0 dire flail a +0 ring mail a +0 long sword (26, -33, Vaults:3) a +0 vorpal great sword (27, -48, Vaults:3) a +0 chain mail a +0 long sword (27, -46, Vaults:3) a +0 plate armour a +1 vampiric great sword (27, -38, Vaults:3) a +0 arbalest (28, -44, Vaults:3) a scroll of identify (28, -43, Vaults:3) a staff of fire (28, -38, Vaults:3) a +0 scale mail a +0 long sword (28, -37, Vaults:3) a +0 arbalest (29, -47, Vaults:3) a +0 rapier (30, -33, Vaults:3) a +0 leather armour (31, -22, Vaults:3) a +0 mace (36, -47, Vaults:3) a scroll of poison (44, -41, Vaults:3) a +0 plate armour a +0 dire flail (46, -29, Vaults:3) a +0 giant club a +0 giant club (46, -26, Vaults:3) a +0 giant club (47, -47, Vaults:3) a +0 animal skin a scroll of identify (47, -40, Vaults:3) a +0 chain mail a +2 broad axe (47, -34, Vaults:3) a +0 ring mail a +0 dire flail (47, -30, Vaults:3) a +0 ring mail (47, -28, Vaults:3) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant spiked club (47, -24, Vaults:3) a +0 giant club a +0 robe a +0 flail (47, -23, Vaults:3) a +0 giant club a +0 giant club (47, -22, Vaults:3) a +0 chain mail a +0 war axe a +0 chain mail a +1 glaive of pain a +0 arbalest (50, -9, Vaults:3) a +0 leather armour (51, -21, Vaults:3) a +0 ring mail a +0 great mace of protection (52, -21, Vaults:3) a +0 robe (53, -21, Vaults:3) a +0 chain mail a +1 vampiric war axe a +0 arbalest of flaming (54, -21, Vaults:3) a +0 ring mail a +2 long sword of electrocution (55, -20, Vaults:3) a +0 animal skin a +0 dire flail Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest (2, -1, Vaults:4) a +0 flail a +0 leather armour (3, -2, Vaults:4) a +0 flail a +0 leather armour (3, 0, Vaults:4) a +0 dire flail of holy wrath a +0 animal skin (3, 11, Vaults:4) a +0 club (4, 1, Vaults:4) a +0 arbalest of freezing (5, 2, Vaults:4) a +0 dagger of draining a +0 robe (6, -41, Vaults:4) a +1 spectral quarterstaff a +0 scale mail (6, -15, Vaults:4) a +0 chain mail a +0 war axe (6, -2, Vaults:4) a +0 scale mail (6, 0, Vaults:4) a +0 arbalest (6, 3, Vaults:4) a +0 arbalest a +0 long sword a +0 scale mail (7, -1, Vaults:4) a +1 vorpal great mace a +0 ring mail (7, 3, Vaults:4) a +0 arbalest (8, -1, Vaults:4) a +0 morningstar a +0 ring mail (8, 18, Vaults:4) a +0 ring mail (12, -35, Vaults:4) 3 stones (15, 7, Vaults:4) a +0 falchion a +0 ring mail (16, 9, Vaults:4) a +0 morningstar a +0 leather armour a scroll of noise (17, 7, Vaults:4) a +0 flail a +0 ring mail (18, -31, Vaults:4) a +0 great mace a +0 leather armour (18, 8, Vaults:4) a +1 long sword a +0 plate armour a +1 long sword of holy wrath a +0 falchion a +0 scale mail (19, 8, Vaults:4) 2 poisoned darts (19, 12, Vaults:4) a +0 halberd a +0 chain mail (20, 8, Vaults:4) a +0 arbalest a +0 arbalest (20, 10, Vaults:4) a +3 chain mail of cold resistance a +3 great mace of draining a +0 plate armour (20, 14, Vaults:4) a +0 dire flail a +0 animal skin (21, -36, Vaults:4) a +0 dagger a +0 robe (21, 13, Vaults:4) a +0 war axe of draining a +0 plate armour a +0 kite shield (22, -41, Vaults:4) a +0 scale mail (22, 13, Vaults:4) a +1 antimagic war axe a +0 ring mail a +0 buckler of positive energy (23, 15, Vaults:4) a +0 arbalest (24, 13, Vaults:4) a +5 vorpal demon trident a +0 plate armour a +0 flail a +0 scale mail a +0 arbalest a +0 falchion (24, 14, Vaults:4) a +0 arbalest a +0 arbalest of freezing (24, 15, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest (25, 11, Vaults:4) a +0 broad axe a +0 chain mail a +0 kite shield a +0 dire flail a +0 leather armour (26, -41, Vaults:4) a +0 arbalest a +0 quarterstaff (26, 12, Vaults:4) a +0 long sword a +0 chain mail a +0 arbalest (26, 13, Vaults:4) a +0 vampiric great sword a +0 chain mail (27, -1, Vaults:4) a ring of protection from cold (35, 3, Vaults:4) a scroll of identify (37, -32, Vaults:4) a +0 dire flail a +0 animal skin (40, -41, Vaults:4) a +0 flail a +0 ring mail (40, 7, Vaults:4) a +0 spear (41, -38, Vaults:4) 6 stones (41, -7, Vaults:4) a +0 morningstar (45, -16, Vaults:4) 3 stones (46, -44, Vaults:4) a ring of ice (49, -16, Vaults:4) 3 stones (50, -8, Vaults:4) a +0 scale mail (51, -10, Vaults:4) a +0 arbalest (51, -9, Vaults:4) a +0 chain mail (51, -8, Vaults:4) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (51, -7, Vaults:4) a +3 great mace of protection a +0 chain mail (53, -9, Vaults:4) a +0 glaive (54, -7, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest (56, -10, Vaults:4) a +0 mace a +0 scale mail (56, -6, Vaults:4) a +0 arbalest (57, -5, Vaults:4) a +0 great mace a +0 chain mail a +0 arbalest (60, -29, Vaults:4) a scroll of vulnerability (61, -42, Vaults:4) a +0 dagger (63, -32, Vaults:4) a +0 plate armour Level 5 of the Vaults [Shop] Cecug's General Store 2 scrolls of identify (68 gold) 3 stones (5 gold) the +6 lightning scales {swift, rElec} (1139 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 triple sword of protection (238 gold) 4 stones (6 gold) a potion of degeneration (17 gold) a scroll of identify (34 gold) (1, -17, Vaults:5) the amulet of Leaves {Acrobat Harm +Blink rF-} [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It makes you vulnerable to fire. +Blink: It lets you blink. Harm: It increases damage dealt and taken. (9, -40, Vaults:5) a +6 ring of dexterity (11, -40, Vaults:5) the +10 scimitar of Topieri {chaos, MP+9 Int+6} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). (11, -38, Vaults:5) a +0 long sword (11, -27, Vaults:5) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. (12, -39, Vaults:5) a +0 scale mail (12, -37, Vaults:5) a +0 trident (13, -40, Vaults:5) a +0 great mace of protection 2 scrolls of immolation (13, -39, Vaults:5) a +0 war axe a +3 leather armour a scroll of immolation (16, 2, Vaults:5) the +8 hand axe of the Weasel {vorpal, rElec Will+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Will: It increases your willpower. (17, -33, Vaults:5) a +0 flail (17, -32, Vaults:5) a +4 ring of slaying (20, -32, Vaults:5) a condenser vane (21, -41, Vaults:5) the +6 bardiche of Perfectionism {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (28, -8, Vaults:5) a +0 war axe (32, -14, Vaults:5) a +0 chain mail (41, -2, Vaults:5) the +1 pair of gloves of the Sparrow {rN+} rN: It protects you from negative energy. Level 1 of the Crypt (0, 0, Crypt:1) a ring of ice (4, -1, Crypt:1) a +0 dagger a +0 leather armour (10, 5, Crypt:1) a scroll of immolation (22, 15, Crypt:1) the ring of Borghuwki {rCorr Str+6 Dex+2} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (43, 0, Crypt:1) a +0 shortbow (46, -8, Crypt:1) a +0 leather armour (58, -25, Crypt:1) a staff of fire Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail (5, -30, Crypt:2) a +0 chain mail (7, -29, Crypt:2) a +0 short sword (8, 4, Crypt:2) a +0 long sword (9, 2, Crypt:2) a +0 long sword (9, 3, Crypt:2) a +0 halberd (57, -45, Crypt:2) a +0 long sword a +0 short sword a +0 robe (58, -45, Crypt:2) a +2 great sword of draining a +0 plate armour Level 3 of the Crypt (0, 0, Crypt:3) the ring "Rerout" {+Blink rElec rF- rN+ Str+5} [ring of positive energy] Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. +Blink: It lets you blink. (1, -17, Crypt:3) a +0 short sword (2, -15, Crypt:3) a +0 morningstar (6, -9, Crypt:3) a +0 dire flail (9, -18, Crypt:3) a +4 hand axe of draining (17, -20, Crypt:3) a +3 dagger a +0 robe (19, -20, Crypt:3) a +1 long sword a +0 plate armour (25, -20, Crypt:3) a +2 plate armour of fire resistance a +2 battleaxe (38, 0, Crypt:3) a piece from Xom's chessboard (15/15) (38, 1, Crypt:3) 7 stones (39, 0, Crypt:3) a staff of earth a tin of tremorstones (2/2) (40, -1, Crypt:3) a +1 scale mail of fire resistance Level 1 of the Tomb of the Ancients (7, -19, Tomb:1) the ring "Lyeh Okhou" {Contam rElec AC+4 Stlth+} [ring of protection] AC: It affects your AC (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (unseen) (28, 8, Tomb:1) 2 curare-tipped darts (55, -17, Tomb:1) a +0 leather armour Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 scale mail (2, 4, Tomb:2) a scroll of noise a +1 flail (7, -17, Tomb:2) 11 gold pieces (8, -1, Tomb:2) 12 gold pieces (9, 4, Tomb:2) a +0 trident (10, 8, Tomb:2) the Exposition on Cloudy Displacement Spells Type Level a - Swiftness Air 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Dispersal Translocation 6 (unseen) (18, -7, Tomb:2) a +0 long sword of flaming (22, -16, Tomb:2) a wand of flame (12) (22, 5, Tomb:2) a +0 halberd 15 gold pieces (23, -12, Tomb:2) a scroll of vulnerability (24, -11, Tomb:2) a +0 hand axe (30, -17, Tomb:2) a +0 robe (31, -1, Tomb:2) a +0 pair of boots Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +2 robe "Uqacaatz" {Str+5} Str: It affects your strength (+5). (3, -1, Tomb:3) the +0 chain mail of the Iron Devil {rN++ Dex+4} Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. (4, 3, Tomb:3) Kikubaaqudgha's Compilation of Sinister Magic Spells Type Level a - Necrotise Necromancy 1 b - Simulacrum Ice/Necromancy 6 c - Death's Door Necromancy 9 (4, 5, Tomb:3) Awoafa's Compendium of Spellbinding Snow Spells Type Level a - Confusing Touch Hexes 3 b - Hailstorm Conjuration/Ice 4 c - Silence Hexes/Air 5 (5, 4, Tomb:3) the amulet "Unego" {Acrobat -Cast Dex+8} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+8). -Cast: It prevents spellcasting. (6, 7, Tomb:3) the +1 acid dragon scales of the Arena {Will+ Regen+ rCorr} Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (19, -18, Tomb:3) a potion of flight (27, 4, Tomb:3) the +8 hand axe of Viusavesh {chaos, Drain Int+4 Dex+2} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Drain: It drains your maximum health when unequipped. (32, 0, Tomb:3) the +8 spear of the Revolution {freeze, Fly rC- Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. Fly: It grants you flight. the Vestibule of Hell (15, -22, Hell) the ring of Meonno {rPois rF+} [ring of protection from fire] rF: It protects you from fire. rPois: It protects you from poison. the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. (19, 22, Hell) the ring of Woqu {Ice Int+7 Dex-5} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. Level 1 of the Iron City of Dis (2, -10, Dis:1) a +0 flail of draining (2, -8, Dis:1) a +0 battleaxe a +0 plate armour (9, -7, Dis:1) a +1 battleaxe of draining (still there?) a +0 plate armour (still there?) (11, -10, Dis:1) a +2 morningstar of protection (unseen) (12, -11, Dis:1) a +2 great mace of draining (still there?) a +0 chain mail (still there?) (14, -9, Dis:1) a +2 vorpal battleaxe (still there?) a +0 plate armour (still there?) Level 2 of the Iron City of Dis (9, 6, Dis:2) a +0 morningstar of freezing (unseen) (16, 0, Dis:2) a +0 dire flail (16, 1, Dis:2) a +0 great mace of flaming a +0 plate armour (17, 0, Dis:2) a +1 dire flail of draining (21, 6, Dis:2) a +1 great sword a +0 chain mail a +1 great sword a +0 chain mail (21, 7, Dis:2) a +0 giant spiked club (22, 7, Dis:2) a +0 giant spiked club a +3 great mace of draining a +0 plate armour (22, 9, Dis:2) a +1 morningstar of protection (unseen) (23, 7, Dis:2) a +0 great sword of flaming a +0 plate armour a +0 great mace of draining a +0 plate armour (24, 8, Dis:2) a +4 flail of protection (unseen) (24, 9, Dis:2) a +7 morningstar of venom (unseen) (25, 5, Dis:2) a +0 morningstar Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 battleaxe of flaming (still there?) a +0 chain mail (still there?) (6, 1, Dis:3) a +0 giant club (7, 6, Dis:3) quicksilver dragon scales (8, 2, Dis:3) quicksilver dragon scales (11, 2, Dis:3) a +0 giant spiked club Level 4 of the Iron City of Dis (0, 0, Dis:4) a +4 vorpal morningstar (1, 0, Dis:4) a +1 battleaxe a +0 chain mail Level 5 of the Iron City of Dis (0, 0, Dis:5) a +2 vorpal great mace a +0 plate armour Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 great mace (7, -12, Dis:6) a +3 vorpal battleaxe a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) the +6 glaive "Toituin" {vorpal, rC+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It protects you from cold. (4, 0, Dis:7) the +2 scimitar "Nouneutod" {drain, rPois rN+++ Dex+8 Stlth-} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+8). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (24, -16, Dis:7) a +0 vorpal great mace (35, -15, Dis:7) a +0 giant club (36, -1, Dis:7) a +0 dire flail (55, -10, Dis:7) a +0 battleaxe of holy wrath (55, -9, Dis:7) a +1 shortbow of flaming (55, -8, Dis:7) the Compilation of the Arsonist and Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 (56, -10, Dis:7) a +0 vorpal great sword (56, -8, Dis:7) a staff of poison (56, -5, Dis:7) a +0 dire flail (57, -10, Dis:7) the +0 pair of gloves of the Original Sin {rPois rF+ Dex-5} Dex: It affects your dexterity (-5). rF: It protects you from fire. rPois: It protects you from poison. (57, -8, Dis:7) a +3 vorpal broad axe Level 1 of Gehenna (9, -2, Geh:1) a +1 great sword of flaming (unseen) Level 2 of Gehenna (0, 0, Geh:2) a +0 demon whip Level 3 of Gehenna (13, 3, Geh:3) a +1 great sword of flaming (unseen) Level 5 of Gehenna (0, 0, Geh:5) a +1 demon whip of freezing (unseen) (11, 4, Geh:5) a +1 great sword of flaming (unseen) Level 6 of Gehenna (0, 0, Geh:6) a +1 demon whip of venom (3, 11, Geh:6) a +0 demon whip Level 7 of Gehenna (18, 30, Geh:7) a +0 flail (18, 31, Geh:7) a +0 flail (19, 15, Geh:7) the +9 plate armour of the Dice {rPois rN+ Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. (20, 15, Geh:7) a tin of tremorstones (2/2) (27, 7, Geh:7) a +4 vorpal hand axe (27, 8, Geh:7) a condenser vane (27, 9, Geh:7) a staff of conjuration (28, 19, Geh:7) a +6 vorpal mace (32, 23, Geh:7) the +5 scale mail of Glamorous Surprise {Fly Int+3 SInv Stlth-} Int: It affects your intelligence (+3). SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you less stealthy. (34, 21, Geh:7) a +1 demon whip of electrocution (34, 22, Geh:7) a box of beasts (34, 23, Geh:7) a condenser vane (35, 20, Geh:7) a condenser vane (35, 21, Geh:7) a +2 mace of protection Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (5, -3, Coc:3) a +0 battleaxe of freezing (unseen) Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (29, -46, Coc:7) the +8 broad axe "Ruopev" {freeze, Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). (46, -38, Coc:7) a ring of protection from cold (46, -37, Coc:7) a +0 sling (47, -49, Coc:7) a +0 helmet (47, -42, Coc:7) an amulet of magic regeneration (47, -36, Coc:7) a +0 long sword (48, -48, Coc:7) a +0 cloak of poison resistance (48, -47, Coc:7) a +0 leather armour (48, -41, Coc:7) a +3 battleaxe (49, -50, Coc:7) the +10 morningstar "Yrunulal" {vorpal, rElec rC- Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (50, -48, Coc:7) a +0 scale mail (50, -40, Coc:7) a potion of lignification (54, -38, Coc:7) a +3 battleaxe of freezing Level 2 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks (3, 0, Tar:6) a +3 whip (9, 9, Tar:6) 4 large rocks (11, -2, Tar:6) 4 large rocks (16, 4, Tar:6) 4 large rocks Level 7 of Tartarus (3, -13, Tar:7) a condenser vane (4, -13, Tar:7) the Book of Violent Translocation Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Lightning Bolt Conjuration/Air 5 d - Disjunction Translocation 8 (18, -11, Tar:7) the +10 glaive of the Queen {elec, *Rage rN++ Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (19, -13, Tar:7) a lightning rod (4/4) (19, -11, Tar:7) a +0 war axe of venom (40, -14, Tar:7) an amulet of magic regeneration (40, -13, Tar:7) a +0 morningstar of draining (41, -13, Tar:7) a staff of poison (46, 19, Tar:7) a +0 demon whip of freezing (47, -5, Tar:7) a ring of positive energy (47, 2, Tar:7) the +5 broad axe "Lahidag" {freeze, rElec Str+3 Int-5 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (49, -14, Tar:7) a +2 vampiric falchion (49, -13, Tar:7) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (50, -14, Tar:7) a ring of fire (51, -13, Tar:7) a lightning rod (4/4) (55, 29, Tar:7) 3 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 animal skin a +8 glaive of draining (25, 1, Zot:1) quicksilver dragon scales (30, 5, Zot:1) a +0 club Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 long sword a +0 cloak a +0 kite shield (1, -2, Zot:2) a scroll of identify (1, 2, Zot:2) a +0 long sword a +0 cloak (2, -3, Zot:2) a +0 long sword (2, 2, Zot:2) a +0 halberd (3, -7, Zot:2) a +0 cloak a +0 rapier (3, -5, Zot:2) a +0 cloak a +0 whip (6, -11, Zot:2) a +0 halberd (7, -13, Zot:2) a +1 vorpal long sword a +0 cloak (7, -11, Zot:2) a +3 whip a +0 cloak (7, -10, Zot:2) a +0 glaive (25, -37, Zot:2) a +0 trident (25, -36, Zot:2) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (25, -35, Zot:2) a book of Scorching (28, -38, Zot:2) a +0 war axe (46, -14, Zot:2) a scroll of identify (48, -11, Zot:2) a +0 short sword (49, -15, Zot:2) a +0 hand axe a +0 war axe (49, -14, Zot:2) a +0 flail (49, -13, Zot:2) a +0 broad axe a +0 scimitar (50, -15, Zot:2) a +1 cloak Level 3 of the Realm of Zot (14, 2, Zot:3) a +0 trident (15, 2, Zot:3) a +0 trident (46, -2, Zot:3) a box of beasts (60, 11, Zot:3) a +0 ring mail Level 4 of the Realm of Zot (19, -24, Zot:4) a scroll of identify (21, -29, Zot:4) a +0 ring mail (28, 11, Zot:4) a scroll of identify (33, -9, Zot:4) 9 stones Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 mace (6, -7, Zot:5) a +0 quarterstaff (16, -26, Zot:5) the +3 morningstar "Notavuf" {freeze, +Blink rN+ Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. +Blink: It lets you blink. Will: It increases your willpower. (44, -10, Zot:5) a +0 battleaxe a +0 glaive (44, -9, Zot:5) a +0 cloak (46, -7, Zot:5) a +0 long sword a +2 cloak (48, -10, Zot:5) a +0 long sword a +2 cloak (56, -9, Zot:5) a +0 rapier a +0 cloak a +0 war axe (57, -9, Zot:5) a +0 long sword (65, 9, Zot:5) a +0 chain mail Level 1 of the Depths (0, 0, Depths:1) a +0 dire flail a +0 dire flail (1, -11, Depths:1) a ring of magical power (2, -37, Depths:1) the ring "Norhoiha" {Fire rN+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +6 ring of intelligence a ring of willpower a wand of charming (5) a wand of mindburst (5) a wand of flame (17) 12 scrolls of butterflies 11 scrolls of enchant weapon 13 scrolls of enchant armour 9 potions of attraction 3 potions of ambrosia 6 scrolls of brand weapon (2, -6, Depths:1) 6 stones (9, -8, Depths:1) a +0 hand axe a +0 animal skin an amulet of the acrobat (33, -52, Depths:1) 8 stones (55, -45, Depths:1) a +0 war axe (57, -48, Depths:1) 5 large rocks Level 2 of the Depths [Shop] Fiogg's Changing Room a book of Transfigurations (440 gold) a book of Transfigurations (440 gold) a potion of lignification (33 gold) a wand of polymorph (2) (30 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) (6, -13, Depths:2) a wand of mindburst (43) a wand of iceblast (45) a wand of flame (38) the amulet "Sowiwudi" {Faith rN+ Will+ Str+4 SInv} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. a wand of charming (46) a wand of polymorph (28) (7, -52, Depths:2) a +0 plate armour (35, -32, Depths:2) a +0 long sword a +2 ring mail of cold resistance a +0 buckler (44, -26, Depths:2) a ring of willpower 3 javelins the ring of the Raven {*Slow Fly rF+ rC+ Dex+3} [ring of protection from fire] Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. *Slow: It may slow you when you take damage. a +2 hat of see invisible the amulet "Soimavat" {Spirit Str-2 Dex+7 Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-2). Dex: It affects your dexterity (+7). Stlth: It makes you more stealthy. the +4 whip "Hohi" {spect, *Corrode Int+8 Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+8). Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Level 3 of the Depths [Shop] Faesut's Weapon Shoppe a +0 short sword (57 gold) a +0 morningstar (76 gold) a +0 battleaxe (123 gold) a +0 mace (57 gold) the +10 halberd "Cenemo Kuir" {holy, rPois Str+2} (1379 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). rPois: It protects you from poison. a +0 falchion (57 gold) a +3 vorpal flail (421 gold) a +0 shortbow (57 gold) 4 large rocks (53 gold) (1, -28, Depths:3) a +1 great mace of draining a +0 leather armour (45, 16, Depths:3) a +1 battleaxe of freezing (48, 10, Depths:3) the +6 mace "Ufuciroa" {freeze, rC+ MP+9} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. MP: It affects your magic capacity (+9). Level 4 of the Depths (0, 0, Depths:4) a +0 spear (1, -7, Depths:4) a +0 pair of gloves (15, -19, Depths:4) a +1 vorpal battleaxe a +0 chain mail (15, -17, Depths:4) a +4 great sword a +0 plate armour (15, -15, Depths:4) a +3 demon whip of flaming a +0 plate armour (31, 14, Depths:4) a +0 pair of gloves (43, -4, Depths:4) a +0 dire flail (44, -4, Depths:4) a +0 arbalest (55, -3, Depths:4) a +0 robe (56, -13, Depths:4) a +0 halberd (56, 6, Depths:4) a +0 rapier (63, 12, Depths:4) a scroll of poison (64, -2, Depths:4) a potion of flight (65, -18, Depths:4) the +10 flail "Noosucso" {vorpal, rPois rN+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rPois: It protects you from poison. rN: It protects you from negative energy. (65, 13, Depths:4) 3 boomerangs