Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club 17 arrows (4, 0, D:1) a +0 ring mail (7, 5, D:1) a +0 dagger of venom a +0 club a +0 club (-3, 12, D:1) a +0 leather armour (-2, 14, D:1) a +0 short sword (-3, 20, D:1) 7 stones (14, 21, D:1) a scroll of recharging (16, 21, D:1) a +2 leather armour of positive energy (1, 23, D:1) a cursed -3 club (32, 26, D:1) 3 stones (-15, 35, D:1) a +0 club (1, 38, D:1) a +0 club (1, 39, D:1) a +0 club (-14, 41, D:1) a +0 hunting sling (-1, 43, D:1) a +0 leather armour a +0 club (-4, 49, D:1) 9 poisoned needles (12, 51, D:1) 19 arrows (14, 53, D:1) 8 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 3, D:2) a +0 robe (-9, 8, D:2) a stone (35, 8, D:2) a +0 club (-9, 9, D:2) a +0 club (-7, 10, D:2) a stone (-8, 11, D:2) a stone (-8, 13, D:2) a stone (-7, 13, D:2) a stone (0, 20, D:2) a +0 ring mail (-4, 31, D:2) 20 bolts (14, 31, D:2) a +0 mace (-8, 40, D:2) a +2 mace of draining Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (33, 7, D:3) 2 stones (33, 8, D:3) a cursed -1 whip a +0 blowgun 13 poisoned needles (33, 9, D:3) 2 stones (33, 10, D:3) a +0 short sword 5 stones (54, 10, D:3) a +0 club (31, 12, D:3) 17 stones (8, 13, D:3) a +0 dagger a +0 leather armour (9, 13, D:3) a +0 trident a +0 ring mail (8, 14, D:3) a +0 club a +0 ring mail (51, 16, D:3) 18 bolts (10, 17, D:3) a cursed +0 club (4, 21, D:3) a +0 trident (31, 26, D:3) a +1 hand axe (39, 30, D:3) a +0 leather armour (8, 35, D:3) 9 sling bullets (-5, 36, D:3) a +0 short sword (-7, 37, D:3) a +0 club a +0 dagger a +0 ring mail (-6, 37, D:3) a +0 hand axe a +0 ring mail (18, 41, D:3) a +0 dagger (8, 57, D:3) 16 poisoned needles (63, 58, D:3) a +1 hat Level 4 of the Dungeon [Shop] Pedenuss's Jewellery Emporium an uncursed ring of protection from magic (350 gold) the ring "Kaank" {MR+ MP-9 Int+4 Dex+4} (683 gold) [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the ring "Caff" {rC+ rN+ MP+9 Int+2 Dex+3} (653 gold) [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of ice (350 gold) an uncursed ring of flight (245 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of wizardry (420 gold) a cursed amulet of inaccuracy (28 gold) (0, 0, D:4) 28 stones (21, 18, D:4) a +0 dagger (-7, 22, D:4) a +0 dagger a +0 robe (0, 23, D:4) a +0 dagger a +0 robe (35, 32, D:4) a +0 dagger (38, 33, D:4) 16 arrows (19, 38, D:4) 17 arrows of dispersal (25, 40, D:4) a +0 giant club (7, 43, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (48, 2, D:5) a +0 great sword (37, 7, D:5) a +0 spear (41, 7, D:5) a +0 club (41, 8, D:5) a +0 hand axe a +0 robe a +0 dagger (43, 11, D:5) a +0 ring mail (1, 18, D:5) a +0 shortbow 5 arrows of flame (3, 18, D:5) 2 arrows of flame (10, 22, D:5) a +0 club (30, 25, D:5) a cursed -1 naga barding (53, 27, D:5) a +0 giant club (42, 33, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-9, 2, D:6) 17 stones (-50, 6, D:6) a +0 shield (-11, 9, D:6) a +0 plate armour (-52, 11, D:6) a cursed +0 hand axe (-32, 13, D:6) a +0 mace (-49, 17, D:6) 25 sling bullets (-14, 18, D:6) 21 stones (-9, 18, D:6) 14 stones (-55, 20, D:6) a +0 robe (-34, 21, D:6) a +0 pair of boots (-8, 21, D:6) 20 stones (-36, 38, D:6) a +0 chain mail (-11, 52, D:6) a +0 scale mail (-14, 58, D:6) 10 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-5, 2, D:7) a +0 mace (21, 13, D:7) 29 stones (1, 15, D:7) a +0 dagger a +0 robe (2, 18, D:7) a +3 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (2, 21, D:7) a sling bullet (2, 23, D:7) a sling bullet (19, 25, D:7) a +0 whip (20, 25, D:7) a +0 morningstar (2, 26, D:7) a +0 hand axe a +0 morningstar a +0 leather armour a cursed +0 dagger (16, 26, D:7) an uncursed staff of air (18, 26, D:7) a +3 chain mail a +0 halberd (-3, 27, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) 11 poisoned needles (-55, 1, D:8) a scroll of noise (-6, 3, D:8) a +0 whip (-3, 3, D:8) a +0 scale mail (-64, 6, D:8) a +0 chain mail (-6, 7, D:8) a +0 flail a cursed -3 mace (-5, 7, D:8) a +0 dagger a +0 robe (-18, 8, D:8) a +0 spear (-17, 8, D:8) 21 arrows (4, 10, D:8) a +0 scale mail (-47, 13, D:8) 6 exploding tomahawks (-35, 19, D:8) a +0 spear (-46, 27, D:8) 10 stones (-40, 27, D:8) a +0 trident (-25, 28, D:8) a scroll of immolation (-44, 30, D:8) a +0 dagger a +0 robe a +0 club (-43, 30, D:8) a +0 hand axe (-56, 40, D:8) 23 stones (-38, 45, D:8) 22 sling bullets (-2, 51, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (-3, 1, D:9) a potion of poison (-22, 5, D:9) a +1 whip of flaming a +2 robe of cold resistance (-21, 5, D:9) a +0 giant club a cursed -1 animal skin (-30, 6, D:9) 6 needles of confusion (-20, 6, D:9) a cursed +0 animal skin (-33, 7, D:9) a +0 animal skin (-32, 8, D:9) a +0 animal skin (-19, 10, D:9) a +0 giant club a +0 robe (1, 12, D:9) 11 stones (-43, 13, D:9) 9 arrows (-19, 13, D:9) an uncursed ring of wizardry a cursed +3 hand axe a +0 leather armour (-20, 14, D:9) a +0 spear a +0 robe (-19, 14, D:9) a +3 short sword a +0 robe (-20, 15, D:9) a +3 morningstar a +0 robe (-18, 15, D:9) a +3 trident a cursed -1 robe (-18, 18, D:9) a potion of poison (-21, 19, D:9) a +0 robe (-2, 26, D:9) a +0 ring mail (-41, 27, D:9) a +0 spear (-33, 27, D:9) a +0 arbalest (-13, 27, D:9) a +0 war axe (-41, 28, D:9) a +0 halberd (-40, 30, D:9) a +0 scale mail (-7, 36, D:9) 18 poisoned needles Level 10 of the Dungeon [Shop] Ciyhapn's Magic Scroll Emporium a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of immolation (59 gold) a scroll of enchant armour (127 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) a scroll of random uselessness (17 gold) a scroll of enchant armour (127 gold) a scroll of fear (59 gold) a scroll of teleportation (51 gold) (0, 0, D:10) an arrow (1, 0, D:10) an arrow (5, 0, D:10) a +0 shortbow 19 arrows (-48, 1, D:10) 30 sling bullets (-37, 1, D:10) a +0 giant club (10, 2, D:10) a +0 arbalest (-5, 3, D:10) 11 stones (9, 11, D:10) a cursed +0 giant club (-32, 19, D:10) a +0 trident a +0 ring mail (-48, 20, D:10) a scroll of noise (-8, 27, D:10) a +0 hand axe (-13, 31, D:10) a +0 cloak (-5, 35, D:10) a +0 rapier (-11, 37, D:10) a +0 club (-9, 52, D:10) a +0 flail (1, 55, D:10) 22 stones (-10, 56, D:10) 21 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shield (-35, 4, Lair:1) a +0 plate armour (-56, 5, Lair:1) a throwing net (-55, 7, Lair:1) a +0 leather armour (-6, 9, Lair:1) a +0 longbow (-37, 16, Lair:1) a +0 scythe (-39, 20, Lair:1) a cursed -2 ring mail (0, 25, Lair:1) 8 sling bullets (-31, 38, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (-3, 3, Lair:2) a +0 flail (7, 8, Lair:2) 8 needles of paralysis (45, 18, Lair:2) a +0 falchion (34, 26, Lair:2) a +0 rapier (-1, 42, Lair:2) 29 sling bullets (11, 44, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (-1, 2, Lair:3) a +0 pair of gloves of strength (43, 2, Lair:3) 25 stones (43, 7, Lair:3) a +0 centaur barding (7, 9, Lair:3) 3 tomahawks (47, 9, Lair:3) a +0 great mace (2, 18, Lair:3) 14 poisoned bolts (-10, 26, Lair:3) an uncursed staff of fire (25, 34, Lair:3) a +0 spear (12, 35, Lair:3) a +0 leather armour (26, 47, Lair:3) a +0 cloak (9, 48, Lair:3) 28 sling bullets (24, 48, Lair:3) 17 bolts of penetration (26, 48, Lair:3) 5 fruits (45, 52, Lair:3) a cursed -3 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (-35, 2, Lair:4) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (-34, 2, Lair:4) a +0 hand axe (-3, 32, Lair:4) a black mamba corpse (skeletalised by now) (-24, 37, Lair:4) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of identify (-7, 4, Lair:6) a yak corpse (27, 16, Lair:6) a blink frog corpse (28, 16, Lair:6) a blink frog corpse (31, 17, Lair:6) a +0 war axe (28, 18, Lair:6) a blink frog corpse (33, 20, Lair:6) 31 bolts (18, 39, Lair:6) 4 large rocks Level 7 of the Lair of Beasts (0, 0, Lair:7) 12 poisoned needles (-19, 5, Lair:7) 14 steel sling bullets (3, 12, Lair:7) a +0 ring mail (-13, 14, Lair:7) a hippogriff skeleton (4, 16, Lair:7) a +0 falchion