Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 7, D:1) a +0 mace (18, -21, D:1) a +0 spear (18, -7, D:1) a +0 short sword (19, -5, D:1) a +0 whip a stone (22, -14, D:1) 20 arrows (23, -3, D:1) a stone (23, -2, D:1) a stone (23, 8, D:1) 13 stones (31, -17, D:1) a +0 club a +0 ring mail (31, -7, D:1) a stone (33, -7, D:1) a +0 leather armour (35, -49, D:1) a +0 leather armour (46, -2, D:1) a +0 robe (49, -52, D:1) a +0 dagger (49, 7, D:1) a +0 club a +0 short sword (50, -51, D:1) a +0 robe (51, -3, D:1) a +0 robe (51, -2, D:1) a +0 dagger (52, -52, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -6, D:2) a +0 dagger (1, -4, D:2) a stone (10, -12, D:2) a +0 dagger (11, -9, D:2) a +0 robe (15, 13, D:2) a +0 club (19, -15, D:2) a +0 hunting sling (20, 26, D:2) a +0 hunting sling (21, 37, D:2) a +0 club (26, 17, D:2) a +0 robe (29, -13, D:2) a +0 club (31, 39, D:2) a +0 dagger (35, 8, D:2) 29 bolts (41, -3, D:2) a +0 spear (42, 27, D:2) 10 poisoned needles (55, 39, D:2) a +0 spear (58, -13, D:2) 19 sling bullets (58, 18, D:2) a +0 club (58, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 5, D:3) a +0 robe (6, -10, D:3) 27 bolts (6, -7, D:3) 26 arrows (8, -4, D:3) a +0 ring mail (15, -7, D:3) a +0 dagger (29, -26, D:3) a +1 hand axe (40, -19, D:3) 20 stones (53, 2, D:3) a +0 hand axe (54, -5, D:3) 19 arrows Level 4 of the Dungeon (9, -15, D:4) a +0 flail (17, -42, D:4) a +0 club a +0 animal skin a +0 helmet (17, 1, D:4) 16 poisoned needles (18, -43, D:4) a cursed +0 club a +0 dagger a +0 robe (18, -42, D:4) a cursed -3 club a +0 dagger a +0 dagger (19, -42, D:4) a +0 dagger a +0 robe (20, -43, D:4) a +0 hunting sling 11 stones a +0 dagger a +0 club (20, -42, D:4) a +0 dagger (21, 9, D:4) a +0 mace (22, 11, D:4) 21 arrows (24, -10, D:4) 12 poisoned needles (26, -19, D:4) an uncursed amulet of rage (31, -39, D:4) 21 stones (41, -30, D:4) a +1 whip of freezing a +0 robe of resistance (42, -5, D:4) a +3 dagger of holy wrath a +0 robe (43, 0, D:4) a +0 mace (44, -3, D:4) a +1 rapier of flaming (45, -14, D:4) a +0 flail (48, -33, D:4) 10 poisoned needles (52, -32, D:4) a +0 club (52, -11, D:4) a +0 quarterstaff a +0 chain mail (53, -32, D:4) a +0 flail (56, -5, D:4) a +0 dagger a +0 robe (56, -4, D:4) a +0 trident a +0 ring mail a +0 dagger a +0 robe a +0 chain mail (57, -17, D:4) a +0 scale mail (65, -29, D:4) 24 stones (65, -26, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Jos Soso's Quality Used Wands a wand of hasting (0/9) (312 gold) a wand of random effects (0/48) (13 gold) a wand of polymorph (0/24) (26 gold) a wand of polymorph (0/24) (26 gold) a wand of lightning (0/15) (52 gold) a wand of paralysis (0/24) (26 gold) a wand of confusion (0/48) (19 gold) a wand of digging (0/24) (104 gold) (0, 0, D:5) a +0 spear (12, 23, D:5) 16 poisoned needles (14, 21, D:5) a +0 naga barding (14, 25, D:5) a cursed -3 scythe a +0 robe (15, 22, D:5) a +2 morningstar of protection (18, 27, D:5) a +0 rapier (19, 13, D:5) 22 sling bullets (25, 12, D:5) a +0 hand axe (32, 29, D:5) a +0 cloak a +2 quarterstaff of chaos (33, 31, D:5) a +0 mace (44, 9, D:5) a +0 rapier a +0 leather armour (44, 15, D:5) a +0 mace (60, 26, D:5) a +0 short sword a +0 short sword a +0 club (60, 27, D:5) a +0 short sword a +0 whip 5 stones (60, 30, D:5) 17 stones (61, 25, D:5) a +0 dagger (61, 26, D:5) a +0 short sword a +0 club 3 stones (61, 27, D:5) a +0 short sword a +0 dagger 2 stones (62, 26, D:5) a cursed -3 short sword (62, 27, D:5) a +1 dagger of electrocution a +0 short sword 4 stones (63, 23, D:5) a +0 ring mail (63, 27, D:5) a stone 27 bolts (64, 30, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a cursed -1 giant club (8, 6, D:6) 20 sling bullets (13, -32, D:6) the cursed +2 dagger of the Spider Nest {pain, rElec rF- Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. (22, -14, D:6) a +0 dagger (32, 7, D:6) 14 poisoned needles (41, -22, D:6) 21 bolts (45, 3, D:6) a +0 trident Level 7 of the Dungeon (5, -6, D:7) 15 sling bullets (6, -1, D:7) a +0 hand axe a +0 leather armour a cursed -2 whip a +0 chain mail a +0 club (6, 9, D:7) a +0 whip a +0 ring mail (15, -14, D:7) a +0 robe (21, -8, D:7) a cursed +0 great sword a cursed +0 robe (21, -6, D:7) a +0 shortbow 9 arrows (23, -6, D:7) an arrow (25, -7, D:7) a +2 dagger a +0 robe (26, -7, D:7) a +1 mace a +0 robe a +0 long sword a +0 robe a +3 morningstar of freezing a +0 robe (30, 6, D:7) a +0 hunting sling (38, -11, D:7) a +0 giant club (39, -2, D:7) a +0 hand axe a +0 animal skin (56, -1, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (2, 5, D:8) 27 arrows (2, 17, D:8) a +0 scimitar (6, 24, D:8) a +0 short sword a +0 chain mail (9, 18, D:8) a +0 whip (9, 23, D:8) a +0 giant club (10, 1, D:8) a +3 war axe a +0 robe (15, 2, D:8) a +1 robe of positive energy (20, -5, D:8) a +1 battleaxe (21, 21, D:8) a +0 short sword (21, 32, D:8) 28 sling bullets (22, 38, D:8) a +0 dagger a +0 chain mail (23, 38, D:8) a +0 mace a +0 leather armour (24, 22, D:8) a +0 giant club (24, 38, D:8) a +0 dagger a +0 robe (33, -15, D:8) a +1 war axe (35, -1, D:8) a +0 chain mail a +0 mace a +0 trident (35, 0, D:8) a +0 hand axe a +0 leather armour a +2 trident of venom a +0 ring mail (35, 1, D:8) a +0 whip (36, 40, D:8) 15 stones (44, 42, D:8) a +0 trident (46, -6, D:8) a +0 robe (46, 42, D:8) 15 arrows (51, 20, D:8) 28 stones (54, 13, D:8) the +6 falchion "Poim" {flame, Str-4 Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+3). It makes you more stealthy. (55, -8, D:8) a +0 dire flail a +0 giant spiked club (55, 2, D:8) a +0 halberd a +0 falchion (56, 1, D:8) a +0 leather armour a +0 short sword (56, 2, D:8) a +0 spear (57, 4, D:8) a +0 chain mail a +0 glaive (57, 14, D:8) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (58, 4, D:8) a +0 whip of freezing a +0 trident a +0 plate armour (59, 4, D:8) a +0 flail (59, 15, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) 10 stones (6, 8, D:9) 2 arrows (8, 8, D:9) an arrow (9, 8, D:9) 3 arrows (10, 8, D:9) 3 arrows (11, 7, D:9) 3 arrows (11, 8, D:9) 9 arrows (11, 9, D:9) 3 arrows (11, 10, D:9) 2 arrows (13, -18, D:9) a +0 leather armour (15, 6, D:9) a +0 shortbow a +0 shortbow a +0 shortbow (16, -8, D:9) an arrow (17, -8, D:9) 2 arrows (18, -8, D:9) 2 arrows (19, -8, D:9) an arrow (20, -8, D:9) an arrow (20, -7, D:9) an arrow (24, -19, D:9) a +0 mace (25, -19, D:9) a +0 ring mail a +0 flail (25, -18, D:9) a cursed +0 robe a +0 dagger (26, -19, D:9) a +0 flail (26, 7, D:9) an arrow (27, -13, D:9) a large rock (27, 7, D:9) an arrow (33, -7, D:9) a +0 short sword 27 stones (33, -6, D:9) a stone a +0 whip (34, -7, D:9) a +0 club (34, -6, D:9) 51 stones (34, 2, D:9) a cursed -2 club (35, -7, D:9) a +0 dagger (35, -6, D:9) a stone (35, 1, D:9) a +0 hand axe (35, 2, D:9) a +0 chain mail a +0 flail (36, -6, D:9) a stone (36, -5, D:9) 21 arrows (38, -6, D:9) a stone (39, -6, D:9) a stone (39, -5, D:9) a +0 robe a +0 dagger a +0 falchion (40, -6, D:9) a +0 dagger a +0 chain mail a stone a +0 scale mail a +0 whip a +0 scale mail a +0 trident a +0 mace a cursed +0 leather armour (40, -5, D:9) a +0 whip 2 large rocks a stone (40, -4, D:9) a +0 falchion (41, -6, D:9) a +0 leather armour (41, 1, D:9) a +0 giant spiked club (41, 2, D:9) a +0 giant spiked club (42, 1, D:9) a +0 war axe a +0 plate armour Level 10 of the Dungeon (1, -5, D:10) a +0 morningstar (6, 0, D:10) 2 stones (6, 2, D:10) a stone (6, 5, D:10) a stone (6, 6, D:10) a +0 scimitar 18 stones a +0 robe (7, 17, D:10) an arrow (8, 18, D:10) an arrow (9, 21, D:10) a +0 shortbow 50 arrows (10, 1, D:10) a scroll of noise (16, -2, D:10) a +0 giant spiked club (16, -1, D:10) a +0 hand axe a +0 ring mail of fire resistance a +0 morningstar (17, 0, D:10) 23 arrows (18, 5, D:10) a +0 spear (21, -5, D:10) 18 stones (26, 4, D:10) 26 stones (30, 16, D:10) a +1 battleaxe a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (3, 3, Orc:1) a +0 giant spiked club (3, 5, Orc:1) a +0 trident a +0 ring mail an orc corpse (4, 2, Orc:1) a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 flail an orc corpse (4, 3, Orc:1) a +0 club a +0 scale mail an orc corpse (4, 4, Orc:1) a +0 war axe a +0 chain mail an orc corpse (5, 2, Orc:1) a cursed -2 short sword a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (6, 3, Orc:1) a +0 club (9, -7, Orc:1) 21 gold pieces (10, -9, Orc:1) a +0 flail of protection (unseen) (10, -8, Orc:1) a bolt (still there?) a +0 club (still there?) 15 gold pieces (still there?) an orc corpse (still there?) (11, -9, Orc:1) a +0 trident (unseen) (11, -8, Orc:1) a bolt a +0 dire flail a +0 plate armour (12, -8, Orc:1) a +0 hand axe an orc corpse (13, -8, Orc:1) a +0 hand axe (16, -6, Orc:1) 18 gold pieces