Gargoyl Level 1 of the Dungeon (0, 0, D:1) a stone (4, 0, D:1) a cursed -2 dagger (4, 13, D:1) a +0 scale mail (16, 9, D:1) a +0 spear (18, 6, D:1) a +0 club (28, 24, D:1) a +0 leather armour (44, 30, D:1) a +0 dagger (48, 7, D:1) a +0 club (53, -7, D:1) a +0 club (57, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 spear (1, 1, D:2) a +1 dagger of pain (2, -2, D:2) a +0 falchion (2, -1, D:2) a +0 short sword a +0 ring mail (8, 1, D:2) a +0 club (14, 4, D:2) 11 bolts (17, 10, D:2) a +0 club (22, 15, D:2) a +0 mace (27, 18, D:2) a +0 leather armour (29, -6, D:2) a +0 short sword 5 stones (33, -11, D:2) a +0 club (35, -9, D:2) a +0 robe (40, -6, D:2) a +0 short sword (41, -6, D:2) a stone (47, -13, D:2) 13 bolts (54, 18, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (0, 1, D:3) a +0 morningstar a +0 ring mail (1, 0, D:3) a +0 club 6 stones (2, 9, D:3) a cursed +0 ring mail (4, 11, D:3) a +0 dagger (4, 12, D:3) a +0 mace (4, 13, D:3) a +0 club (5, -18, D:3) 2 needles of frenzy (5, -4, D:3) a +0 war axe (5, -3, D:3) a stone (5, 11, D:3) a +0 dagger (5, 13, D:3) a +0 dagger a +0 robe (6, -3, D:3) a +0 spear (8, 15, D:3) a +0 hand axe (10, -1, D:3) 2 stones (15, -3, D:3) a +0 hand axe (15, 23, D:3) 2 throwing nets (19, 17, D:3) a +0 club (20, 14, D:3) a stone (20, 15, D:3) a stone a +0 club (30, -3, D:3) a +0 robe (33, -4, D:3) a cursed -3 ring of dexterity a +1 hand axe (35, 16, D:3) a +0 dagger (38, 0, D:3) a +0 helmet (42, -15, D:3) a +0 short sword (49, -7, D:3) 9 poisoned needles Level 4 of the Dungeon [Shop] Mozetu's Antique Weapon Shoppe a +4 quarterstaff of protection (696 gold) a +0 spear (78 gold) a +0 short sword (78 gold) a +0 hand crossbow (91 gold) a +0 hand axe (78 gold) a +0 scimitar (104 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) the +8 dagger of Action {venom, *Confuse +Fly MP+9 Dex+6} (1521 gold) It poisons the flesh of those it strikes. It affects your dexterity (+6). It affects your magic capacity (+9). It lets you fly. It may confuse you when you take damage. a +4 mace of protection (665 gold) the +4 quarterstaff of the Girdle {crush, Str+4} (1076 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). a +0 trident (91 gold) (0, 0, D:4) 23 bolts (10, -8, D:4) 21 bolts (16, 3, D:4) a +0 dagger (19, -24, D:4) 12 stones (20, 4, D:4) a +0 giant club (22, -32, D:4) a worker ant corpse (31, -9, D:4) 26 stones (33, -35, D:4) a +0 short sword (37, -37, D:4) a +0 dagger a +0 robe (41, 8, D:4) a +0 hand axe (42, -38, D:4) a +0 spear (51, 7, D:4) 13 bolts (53, -5, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a potion of might