Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 0 Gargoyl the Skirmisher (level 1, 10/18 (19) HPs) Began as a Ghoul Abyssal Knight on Dec 15, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (120 turns). Gargoyl the Skirmisher (Ghoul Abyssal Knight) Turns: 120, Time: 00:00:14 HP: 10/18 (19) AC: 3 Str: 15 XL: 1 Next: 0% MP: 0/1 EV: 11 Int: 7 God: Lugonu [......] Gold: 0 SH: 0 Dex: 6 (8) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of magic regeneration (no ring) (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an amulet of magic regeneration (around neck) Potions d - 2 potions of curing {unknown} Comestibles c - 2 meat rations Skills: + Level 3.2 Fighting + Level 1.7 Axes + Level 1.7 Armour + Level 0.8 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The quasit bites you. The quasit barely misses you. The quasit closely misses you. The quasit bites you. The quasit claws you. You feel clumsy. The quasit claws you. You see here a dented platinum amulet. e - a dented platinum amulet The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit misses you. The quasit barely misses you. The quasit claws you. You feel clumsy. The quasit claws you. You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You sense that the amulet cannot attune itself to your exhausted body. e - an amulet of magic regeneration (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈..@..≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Ghoul Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 109 | Abyss:1 | Noticed a quasit 118 | D:1 | Escaped the Abyss 120 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Leather armour || 2 Dodge: Dodged || 4