Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 0 Gargoyl the Skirmisher (level 1, 1/19 HPs) Began as a Centaur Abyssal Knight on May 20, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (112 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 112, Time: 00:00:30 Health: 1/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/2 EV: 9 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.06/turn e - ring of ice MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery e - a ring of ice (left hand) Potions d - a potion of curing Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.3 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The thrashing horror closely misses you. The thrashing horror tramples you but does no damage. You feel yourself growing ill in the presence of the ancient zyme. As you read the scroll labeled LIUQEUCLASUR, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The thrashing horror roars! The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you. You hold your ground! The jelly jiggles. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You pass through the gate. You can no longer depart the Abyss at will. Found 9 sling bullets. Found an escape hatch in the floor. There is a staircase leading out of the dungeon here. You feel more attuned to ice. e - a ring of ice (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### .......## ≈≈≈.....# ≈≈≈≈....# >(≈≈...@# ≈≈≈≈....# ≈≈≈.....# .......## ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 86 | Abyss:2 | Noticed a small abomination 94 | Abyss:2 | Noticed a jelly 104 | Abyss:2 | Noticed an ancient zyme 106 | Abyss:2 | Noticed a thrashing horror 107 | Abyss:2 | Noticed a large abomination 110 | D:1 | Escaped the Abyss 112 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Potion || 1 Armor: Leather armour || 2 Dodge: Dodged || 1