Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (19, 4, D:1) a +0 club (24, 4, D:1) a +0 whip (26, 12, D:1) 18 arrows (27, 5, D:1) a +0 club (28, 36, D:1) a +0 dagger 2 stones (31, 37, D:1) a stone (31, 38, D:1) 23 sling bullets (33, 38, D:1) a stone (35, 14, D:1) a +0 club (36, 24, D:1) 28 bolts (37, 4, D:1) 9 bolts (38, 15, D:1) a +0 dagger (42, 16, D:1) a +0 club (44, 24, D:1) 18 stones (47, 8, D:1) a +0 dagger Level 2 of the Dungeon (13, 2, D:2) 10 stones (14, 25, D:2) 16 sling bullets (15, 0, D:2) a +0 dagger (21, 4, D:2) a stone (21, 17, D:2) 3 stones (21, 20, D:2) 16 stones (23, 13, D:2) a stone (33, 6, D:2) a +0 dagger (45, -3, D:2) a +0 leather armour (46, 12, D:2) a +0 scimitar (48, 1, D:2) a +0 dagger (48, 23, D:2) a +0 spear (48, 27, D:2) 21 stones (49, 2, D:2) a +0 hunting sling 13 stones (51, 31, D:2) 16 arrows Level 3 of the Dungeon (4, -13, D:3) a cursed -2 short sword a stone (8, -12, D:3) a stone (9, -13, D:3) a stone (10, -13, D:3) a stone (11, -16, D:3) a +0 short sword 2 stones (15, 6, D:3) a +0 dagger (17, 30, D:3) an uncursed ring of stealth (18, -17, D:3) 12 stones (27, -9, D:3) a +0 ring mail (43, -3, D:3) a +0 short sword a +0 blowgun 18 poisoned needles (43, 39, D:3) a +0 long sword (46, -2, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) 28 sling bullets (1, 7, D:4) a cursed +0 leather armour (2, 1, D:4) a +0 robe (20, 32, D:4) a +0 mace (25, -14, D:4) a +0 giant club (38, 12, D:4) a +0 hand axe a +0 scale mail (39, 12, D:4) a cursed +0 dagger a +0 leather armour (40, 12, D:4) a +0 dagger (43, 21, D:4) 19 stones (46, -9, D:4) a +0 flail (47, 26, D:4) a +0 trident Level 5 of the Dungeon [Shop] Qurargh's Weapon Shoppe a +0 trident (38 gold) a +0 dagger (22 gold) a +0 quarterstaff (44 gold) a +0 dagger (22 gold) a +0 mace (33 gold) a +0 scimitar (44 gold) a +0 war axe (38 gold) the +5 falchion "Hucwen" {flame, MR- Dex+3} (434 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 shortbow (33 gold) (0, 0, D:5) a +0 plate armour (3, 13, D:5) a +0 scale mail an orc skeleton (4, 13, D:5) a +0 short sword a +0 scale mail a +1 hand axe of freezing a +0 plate armour (6, 17, D:5) a +0 scale mail (6, 26, D:5) a +0 scythe a +0 robe (15, 12, D:5) 16 stones (16, -14, D:5) an uncursed ring of wizardry (17, 9, D:5) 21 stones (17, 10, D:5) a +0 lajatang (18, -14, D:5) a +0 shortbow 21 arrows (28, -8, D:5) 23 arrows (29, -9, D:5) a +0 leather armour (40, 2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 7 curare-tipped needles (0, 1, D:6) an iguana skeleton (0, 18, D:6) a +0 giant club an ogre corpse a leopard gecko corpse (6, 6, D:6) a +0 whip (11, 1, D:6) a potion of curing (11, 4, D:6) a potion of flight (12, 0, D:6) a scroll of identify (16, 3, D:6) a +0 whip (unseen) (17, 2, D:6) a +0 dagger a +0 robe a +0 glaive a +0 chain mail an orc corpse (17, 3, D:6) a +0 flail a +0 scale mail an orc corpse