Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 17984149843918326468 7 Gargoyl the Skirmisher (level 1, 19/19 HPs) Began as a Centaur Abyssal Knight on Aug 16, 2019. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (79 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 79, Time: 00:00:22 Health: 19/19 AC: 4 Str: 14 XL: 1 Next: 83% Magic: 1/2 EV: 9 Int: 11 God: Lugonu [......] Gold: 7 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no barding) Stlth .......... d - amulet of harm HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an amulet of harm (around neck) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 1.9 Axes + Level 1.4 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A white imp comes into view. The white imp shouts! You hit the white imp. You kick the white imp. You kill the white imp! Unknown command. There is a strange disturbance nearby! Found 10 gold pieces. Found a blackened platinum amulet. The eye of draining turns its gaze towards you. You see here a blackened platinum amulet. d - a blackened platinum amulet You pass through the gate. Reactivating autopickup. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. d - an amulet of harm (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ### . .. # .## ### # #.# . .. .. .#.#.# .#.######.#.# #.#....#.+ #.#.@# #.#.#### .#. ... . #### .. ##+ .. +## There were no monsters in sight! Vanquished Creatures A white imp (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 45 | Abyss:1 | Noticed a large abomination 45 | Abyss:1 | Noticed a shadow 75 | Abyss:1 | Noticed an eye of draining 77 | D:1 | Escaped the Abyss 79 | D:1 | Quit the game Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic Action || total -------------------------++------- Melee: Hand axe || 1 Kick || 1 Invok: Depart the Abyss || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Abyss:1 | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------