Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 10652613156327325508, levelgen mode: deterministic 0 Gargoyl the Skirmisher (level 1, -6/19 HPs) Began as a Centaur Abyssal Knight on Sept 4, 2019. Was a Follower of Lugonu. Mangled by a spatial maelstrom (8 damage) ... on level 1 of the Abyss. The game lasted 00:00:07 (97 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 97, Time: 00:00:08 Health: -6/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: about to teleport, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.3 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Found 23 stones. Found a gateway leading out of the Abyss. Found 24 stones. You enter the shallow water. Moving in this stuff is going to be slow. A spatial maelstrom comes into view. A spatial maelstrom is nearby! Unknown command. A spatial vortex comes into view. A spatial vortex comes into view. x2 A spatial vortex comes into view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The spatial maelstrom hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel strangely unstable. You feel the power of the Abyss delaying your translocation! The spatial maelstrom hits you! You die... #.....#..#.# #.#...#.... .# ###.##..# #. .. #...#..##....#v# #.#...#.##### .v #.#.###.. # ..#.. #####.# ## . # #....v#..#. . . #.#...@#.##. # . .....#..# #.##.#. .x....... .....#...# ###≈≈.##.. #≈## ### .# #. You could see a spatial maelstrom and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 80 | Abyss:1 | Noticed a spatial maelstrom 82 | Abyss:1 | Noticed a spatial vortex 91 | Abyss:1 | Noticed a spatial vortex 92 | Abyss:1 | Noticed a spatial vortex 93 | Abyss:1 | Noticed a spatial vortex 95 | Abyss:1 | Noticed an ancient zyme 97 | Abyss:1 | Mangled by a spatial maelstrom Levels and vault maps discovered: Abyss:1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------