Dungeon Crawl Stone Soup version 0.25-a0-87-ga3d287bc14 (webtiles) character file. Game seed: 1653399176582143151, levelgen mode: deterministic 0 Gargoyl the Skirmisher (level 1, -3/19 HPs) Began as a Centaur Abyssal Knight on Nov 10, 2019. Was a Follower of Lugonu. Slain by an ancient zyme (10 damage) ... on level 1 of the Abyss. The game lasted 00:01:05 (125 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 125, Time: 00:01:05 Health: -3/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, afraid, non-regenerating, diseased, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of heal wounds Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.3 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The glowing orange brain radiates an aura of fear! You are terrified of the glowing orange brain! You cannot move closer to the glowing orange brain! You cannot move closer to the glowing orange brain! You cannot move closer to the glowing orange brain! The glowing orange brain pulsates. You are confused. You bump into the crystal wall. The glowing orange brain pulsates. You are more confused. You hit the glowing orange brain. The glowing orange brain is lightly wounded. You bump into the crystal wall. The glowing orange brain blinks! You hit the ancient zyme. The ancient zyme is lightly damaged. You hit the glowing orange brain. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you! Ouch! That really hurt! You die... ........##..##... #.###..#..#. ..# #.#.#..###.### #.#.####......# #...# #..#.... . #...# #.#......# ..#. # #....#..# #. #x###.# #. .##@G# .# #.###.#.# # #.. ## . #.. ..# .## #. . You could see a glowing orange brain and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 36 | Abyss:1 | Noticed a large abomination 42 | Abyss:1 | Noticed an efreet 61 | Abyss:1 | Noticed an ancient zyme 73 | Abyss:1 | Noticed a starcursed mass 114 | Abyss:1 | Noticed a glowing orange brain 125 | Abyss:1 | Slain by an ancient zyme Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 2 Use: Potion || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------