Dungeon Crawl Stone Soup version 0.26-a0-362-g1d9a9cd4fa (webtiles) character file. Game seed: 15135168667764628697 0 Gargoyl the Skirmisher (level 1, 23/23 HPs) Began as a Gnoll Abyssal Knight on July 18, 2020. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (84 turns). Gargoyl the Skirmisher (Gnoll Abyssal Knight) Turns: 84, Time: 00:00:14 Health: 23/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 14 God: Lugonu [......] Gold: 15 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... c - amulet of magic regeneration HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls d - a scroll of random uselessness f - a scroll of magic mapping Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History d - 2 scrolls labeled TILIUQOANI e - a scroll labeled PEQAIN KI FISTRU f - a scroll labeled ONWOUJ CUOL You now have 15 gold pieces (gained 7). A tentacled starspawn comes into view. A tentacled starspawn is nearby! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You start putting on your amulet. You continue putting on your dented soapstone amulet. x5 You finish putting on your uncursed amulet of magic regeneration. The amulet cannot attune itself to your exhausted body. c - an amulet of magic regeneration (around neck) As you read the scroll labeled TILIUQOANI, it crumbles to dust. You smell clean mountain air. It was a scroll of random uselessness. As you read the scroll labeled PEQAIN KI FISTRU, it crumbles to dust. It is a scroll of identify. f - a scroll of magic mapping Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.@.# #...8.8...# #.........# #.........# ............. ...........#... .########.##..# .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Gnoll Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 75 | Abyss:1 | Noticed a tentacled starspawn 76 | D:1 | Escaped the Abyss 84 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------