Gargoyl Level 1 of the Dungeon (4, 4, D:1) a +0 dagger a stone (12, 21, D:1) a +0 dagger (14, 1, D:1) a +0 dagger (14, 22, D:1) a +0 short sword (15, 35, D:1) a +0 flail (16, 40, D:1) a +0 hand axe (23, 21, D:1) 26 bolts (38, 0, D:1) 20 arrows (40, 14, D:1) a +0 leather armour (54, 43, D:1) a +0 leather armour (60, 5, D:1) a +0 dagger a +2 antimagic dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -47, D:2) a +0 dagger (5, -24, D:2) a +0 club (13, -15, D:2) 18 bolts (39, -47, D:2) a scroll of noise Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger "Cuigap" {speed, rF- rN+ Int+3 Stlth+} (5430 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. the ring of Serghin {rElec rPois rC+ rN+ Str+4} (5360 gold) [ring of positive energy] Str: It affects your strength (+4). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. the ring "Emeuvam" {rCorr Int+6 Dex+2 Slay-3} (6270 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rCorr: It protects you from acid and corrosion. the +11 hand axe "Orb Guardian's Peril" {flame, rPois rCorr} (7720 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 leather armour (8, 4, D:3) a +0 leather armour a +0 whip a +1 dagger of flaming (11, -6, D:3) 14 stones (11, 12, D:3) 12 sling bullets (14, 18, D:3) 19 stones (16, 25, D:3) a +0 robe of fire resistance (19, 29, D:3) a +0 club 2 stones (30, 31, D:3) a +0 long sword (32, 23, D:3) a +0 robe (40, -3, D:3) a +0 dagger 25 bolts Level 4 of the Dungeon (9, -29, D:4) 18 sling bullets (16, 3, D:4) a +0 club (19, -19, D:4) a +0 mace (25, -35, D:4) 24 sling bullets (26, -33, D:4) a +0 dagger a +1 whip of venom a +0 ring mail (27, -32, D:4) a +0 flail a +0 scale mail (28, -24, D:4) 19 stones (36, -29, D:4) a +0 spear (39, -17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (3, 12, D:5) a +0 whip (still there?) a +0 leather armour (still there?) (4, 12, D:5) a +0 club (still there?) a +0 club (still there?) a scroll of vulnerability (still there?) a +0 club (still there?) an orc corpse (still there?) (12, 14, D:5) a +0 fustibalus (13, 10, D:5) a jackal corpse (24, 11, D:5) 4 atropa-tipped darts (33, 3, D:5) an adder corpse (skeletalised by now) (45, 50, D:5) 7 sling bullets (46, 12, D:5) a +0 club (46, 13, D:5) a +0 flail a gnoll corpse (skeletalised by now) (46, 37, D:5) a +0 leather armour (47, 11, D:5) a +0 halberd (53, 12, D:5) a +0 short sword (56, 40, D:5) a +0 falchion (59, 21, D:5) 16 arrows