Gargoyl Level 1 of the Dungeon [Shop] Fogipifi's General Store a +0 leather armour (28 gold) a +0 robe (9 gold) an amulet of magic regeneration (420 gold) a +0 robe (9 gold) a scroll of blinking (105 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a scroll of amnesia (56 gold) [Shop] Arullu Pitett's Assorted Antiques a +3 spear of venom (412 gold) a scroll of immolation (80 gold) a potion of berserk rage (100 gold) a +0 robe (14 gold) the +8 shortbow of Guile {freeze, Contam Will++ Int+4} (1384 gold) Int: It affects your intelligence (+4). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. a potion of lignification (60 gold) a +0 sling (30 gold) a +0 robe (14 gold) a +0 pair of boots (90 gold) [Shop] Mesm's Antique Armour Boutique a +0 ring mail (100 gold) a +3 ring mail of cold resistance (650 gold) a +2 robe of willpower (442 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 cloak (112 gold) [Shop] Huahoj's Book Emporium a book of the Sky (442 gold) a book of Touch (286 gold) a book of Debilitation (260 gold) a book of Party Tricks (208 gold) a book of Minor Magic (234 gold) Great Wizards, Vol. VII (390 gold) a manual of Stealth (1040 gold) [Shop] Jaowooga's Assorted Antiques a potion of heal wounds (120 gold) a lightning rod (4/4) (720 gold) a potion of ambrosia (192 gold) a scroll of fear (96 gold) a potion of mutation (192 gold) a potion of haste (240 gold) a potion of curing (72 gold) a scroll of poison (96 gold) a +0 cloak (108 gold) a +0 scale mail (96 gold) (0, 0, D:1) a +0 leather armour (7, -18, D:1) a +0 whip (13, 6, D:1) 6 stones (16, -12, D:1) a +0 short sword 3 stones (17, -10, D:1) a +0 club (26, -29, D:1) a +0 dagger (54, -34, D:1) a +0 robe (60, 10, D:1) a +0 animal skin (68, -16, D:1) a ring of poison resistance Level 2 of the Dungeon [Shop] Wuuj's Antique Weapon Boutique a +0 trident (84 gold) a +0 quarterstaff (96 gold) a +0 flail (84 gold) a +0 trident (84 gold) a +2 sling of freezing (352 gold) the +5 morningstar "Jolaum" {venom, rElec rPois Int-4 Dex+5} (1202 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 quarterstaff (96 gold) (0, 0, D:2) 5 stones (8, -36, D:2) 8 stones (8, -21, D:2) 8 stones (12, -22, D:2) a +0 club (15, -11, D:2) a +0 dagger (16, -9, D:2) a +0 club (26, -9, D:2) the Compilation of Shifting and Bringing Forth Spells Type Level a - Blink Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Summon Forest Summoning/Translocation 5 d - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. (31, -17, D:2) 4 stones (36, -21, D:2) a +0 leather armour (37, -22, D:2) a +0 robe (37, -8, D:2) a ring of poison resistance (39, -11, D:2) a +0 club (46, -8, D:2) 5 stones Level 3 of the Dungeon [Shop] Rubbinnovo's Weapon Shop 4 stones (4 gold) a +0 falchion (36 gold) the +7 dagger "Qaoziuklikh" {flame, rF++ Dex+2} (807 gold) Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. a +0 rapier (48 gold) a +0 whip of electrocution (98 gold) a +4 spear of venom (307 gold) a +0 war axe (42 gold) (0, 0, D:3) a +0 club (8, 5, D:3) a +0 dagger 2 boomerangs a +0 dagger (10, 27, D:3) 8 stones (10, 34, D:3) a +0 club (19, 36, D:3) a +0 pair of gloves (47, 21, D:3) a +0 leather armour (53, 32, D:3) a +0 club a +0 scale mail (58, 19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (3, 24, D:4) 6 stones (4, 6, D:4) a +0 dagger (10, -5, D:4) 8 stones (11, -15, D:4) a +0 whip (17, 11, D:4) a book of the Hunter (17, 17, D:4) a +0 dagger (22, 12, D:4) a +0 ring mail (25, -2, D:4) a +0 ring mail (34, -16, D:4) a +0 short sword (37, 0, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 3, D:5) a +0 robe a +1 dagger of venom (3, 37, D:5) 6 stones (7, 31, D:5) a +0 shortbow (9, 32, D:5) a +0 long sword (12, 30, D:5) a +0 leather armour (17, 35, D:5) a +0 helmet (21, -8, D:5) a +0 short sword (31, -7, D:5) a +0 dagger (35, 37, D:5) a potion of attraction (45, 28, D:5) a +0 hand axe a +0 flail (45, 29, D:5) a +0 hand axe a +0 scale mail (51, -13, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 4, D:6) a +0 robe a +3 great sword (0, 5, D:6) a +0 whip (1, 3, D:6) a +0 robe a +0 dagger (3, 3, D:6) a +0 dagger a curare-tipped dart a +0 dagger (3, 4, D:6) a +0 ring mail a +0 club (10, 0, D:6) a +0 robe (12, -7, D:6) a book of Storms (13, 2, D:6) a +0 rapier (14, 16, D:6) a +0 short sword (22, -15, D:6) a +0 hand axe (26, 18, D:6) 5 large rocks (35, 9, D:6) the +2 rapier of Gohiu {flame, Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Level 7 of the Dungeon (0, 0, D:7) a +0 sling a +0 shortbow (1, -35, D:7) a +0 spear (1, -33, D:7) a +1 whip of distortion a +0 leather armour a +0 spear (1, -32, D:7) a +0 club (2, -33, D:7) a +0 flail (6, -24, D:7) a scroll of teleportation (10, -28, D:7) 9 stones (11, -37, D:7) a +0 short sword 5 stones (11, -28, D:7) 18 gold pieces (11, -27, D:7) the +4 helmet of Lethargy {rC- Dex+3} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. (unseen) (12, -37, D:7) a +0 club (12, -36, D:7) a +0 dagger (12, -28, D:7) a +0 club (18, -10, D:7) a +0 club (19, -15, D:7) a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (21, 4, D:7) 6 stones (22, -36, D:7) a Young Poisoner's Handbook (24, -11, D:7) a +0 quarterstaff (49, -22, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Woxtomm's Antique Armour Emporium a +0 ring mail (96 gold) a +0 plate armour (552 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (993 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +4 ring mail of cold resistance (744 gold) (0, 0, D:8) a +0 short sword a curare-tipped dart (0, 1, D:8) a +0 dagger (1, 0, D:8) a +0 short sword (5, 23, D:8) a +0 chain mail (6, 7, D:8) a staff of fire (13, 3, D:8) a +0 scale mail (21, -4, D:8) a +0 dagger a +0 scale mail (26, 8, D:8) a +0 cloak (26, 19, D:8) a +0 orcbow (37, 3, D:8) a +0 chain mail (41, 2, D:8) +0 steam dragon scales (44, 12, D:8) a +0 spear (44, 14, D:8) a +0 flail (45, 14, D:8) a +0 spear (45, 22, D:8) a book of Dreams (46, 13, D:8) a +0 spear (46, 14, D:8) a +0 whip a +0 leather armour (48, 21, D:8) a book of Blasting (50, 0, D:8) 2 scrolls of noise Level 9 of the Dungeon [Shop] Kuul's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of repulsion (168 gold) a scarf of resistance (448 gold) an amulet of faith (560 gold) an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) (0, 0, D:9) 4 stones (2, 2, D:9) a potion of brilliance (3, -5, D:9) a +0 quarterstaff (7, 4, D:9) a +0 rapier of flaming (9, -4, D:9) a +0 flail a +2 dagger of venom 2 boomerangs of dispersal a +0 short sword (10, -4, D:9) a +0 club a +0 robe a +0 dagger (11, 1, D:9) a potion of brilliance (13, 9, D:9) a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 mace (14, 8, D:9) a +0 whip (15, 13, D:9) a +0 scale mail (24, 14, D:9) a potion of degeneration (34, 7, D:9) a +0 giant club a +0 giant club (35, -20, D:9) a +0 hand axe (42, 13, D:9) a +0 ring mail (54, -14, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (20, -4, D:10) a +0 great mace (20, 1, D:10) 7 stones (22, -27, D:10) a +0 plate armour a +0 scimitar (24, 0, D:10) a +0 giant club a +0 giant spiked club (24, 1, D:10) a +0 giant club a +0 giant club (29, -9, D:10) a +0 dagger a +0 robe (30, -14, D:10) a +0 club (30, -6, D:10) a +0 orcbow (32, -5, D:10) a +0 robe a +1 dagger of distortion (35, -4, D:10) the +9 mace "Epukijy" {heavy, *Slow Fly rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. Fly: It grants you flight. *Slow: It may slow you when you take damage. (36, -5, D:10) a +0 orcbow (36, -4, D:10) a +0 orcbow a +0 hand axe a +0 plate armour a +0 troll leather armour (41, -12, D:10) a +0 robe a +0 dagger (41, -11, D:10) a +0 robe a +0 club (41, 4, D:10) 6 stones (42, -9, D:10) a +0 plate armour a +0 mace a +0 arbalest (44, -12, D:10) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) an elephant corpse (skeletalised by now) (1, 0, Lair:1) an elephant corpse (skeletalised by now) (1, 1, Lair:1) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (28, -1, Lair:1) a poisoned dart (29, -11, Lair:1) a +0 giant spiked club (29, -1, Lair:1) a poisoned dart (33, -8, Lair:1) 11 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (0, 3, Lair:2) a wolf corpse (1, 0, Lair:2) a cane toad corpse (1, 1, Lair:2) a cane toad corpse a bullfrog corpse (1, 2, Lair:2) a water moccasin corpse (2, 1, Lair:2) a wolf corpse (2, 2, Lair:2) a water moccasin corpse a bullfrog corpse a wolf corpse (2, 3, Lair:2) a water moccasin corpse a cane toad corpse (3, -1, Lair:2) 18 gold pieces