Gargoyl Level 1 of the Dungeon [Shop] Bijat's Antique Weapon Shop a +2 demon whip of electrocution (1039 gold) the +5 sling "Dragonslayer" {flame, rElec Will- MP+9 Dex+5} (1404 gold) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). a +0 short sword (63 gold) a +4 rapier of protection (562 gold) a +0 sling (31 gold) a +0 halberd of venom (142 gold) a +0 spear (63 gold) (0, 0, D:1) a beast talisman (5, 6, D:1) 3 stones (11, 18, D:1) a There-And-Back Book (15, 4, D:1) a +0 dagger (20, -17, D:1) a +0 dagger (28, 7, D:1) a scroll of enchant weapon (34, 6, D:1) a +0 dagger (41, -20, D:1) 4 stones (45, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Callings (11, -12, D:2) a +0 hand axe (22, -14, D:2) a beast talisman (26, -28, D:2) a +0 scale mail (26, -5, D:2) a +0 robe (29, -13, D:2) a +0 dagger (31, -24, D:2) 5 stones (32, 2, D:2) a +0 whip (33, -5, D:2) a +0 leather armour (37, -25, D:2) 5 stones (38, -15, D:2) a +0 dagger (49, -7, D:2) a +0 hand axe (51, -20, D:2) a +0 short sword (53, -20, D:2) an orb of wrath Level 3 of the Dungeon [Shop] Jiraf's General Store a book of Ice (650 gold) 2 stones (2 gold) a +0 dagger (26 gold) a scroll of enchant armour (97 gold) the +4 scale mail of Cepuunwut {Drain Str+3 Int+3} (494 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. a +3 chain mail of poison resistance (305 gold) a +0 dagger (26 gold) a scroll of teleportation (39 gold) [Shop] Qoeku's Jewellery Boutique an amulet of guardian spirit (420 gold) a ring of see invisible (210 gold) a +5 ring of evasion (504 gold) an amulet of reflection (420 gold) a +4 ring of slaying (1092 gold) a ring of positive energy (280 gold) an amulet of faith (560 gold) a ring of ice (350 gold) a +6 ring of dexterity (504 gold) a ring of ice (350 gold) [Shop] Zezogok's Weapon Boutique a +0 quarterstaff (52 gold) 4 poisoned darts (31 gold) a +0 rapier (52 gold) a +0 mace (39 gold) 7 stones (9 gold) a +0 whip (32 gold) a +0 trident (45 gold) a +0 quarterstaff (52 gold) a +0 halberd (52 gold) [Shop] Kuotzob's Assorted Antiques a potion of brilliance (92 gold) a +0 plate armour (529 gold) a scroll of identify (46 gold) a potion of heal wounds (115 gold) a +0 rapier (92 gold) [Shop] Pelorohi's General Store a potion of haste (140 gold) a +0 ring mail (56 gold) a scroll of identify (28 gold) a throwing net (42 gold) a +0 short sword (42 gold) a potion of degeneration (14 gold) a potion of resistance (140 gold) 7 stones (9 gold) a +0 sling (21 gold) (8, 14, D:3) a +0 ring mail (21, 20, D:3) a +0 dagger (23, 7, D:3) a ring of fire (28, 27, D:3) a +0 club (38, 33, D:3) a +0 dagger (46, 31, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 8, D:4) 6 stones (13, 26, D:4) a +0 mace (15, 31, D:4) a +0 flail a +0 leather armour (22, 16, D:4) a +0 chain mail (27, 51, D:4) a flux talisman (30, 40, D:4) a +0 club (32, 38, D:4) a +0 whip 4 stones (43, 43, D:4) a +0 whip 4 stones (43, 44, D:4) a +0 rapier a +0 leather armour (49, 43, D:4) a +0 dagger a +2 robe of willpower (57, 16, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (10, 0, D:5) a +0 hand axe (10, 11, D:5) a +0 mace (11, 21, D:5) a ring of magical power (13, -3, D:5) a +0 hand axe (19, -8, D:5) 4 poisoned darts (24, 21, D:5) a +0 sling (24, 32, D:5) a +0 robe (29, -6, D:5) a +0 dagger a +0 robe (30, -6, D:5) a +0 hand axe a +0 leather armour (31, 5, D:5) a +0 animal skin a +0 whip (32, -3, D:5) a +0 mace a +0 chain mail (34, 8, D:5) a +0 spear (35, -1, D:5) a +0 dagger a +0 robe (36, 7, D:5) a +0 halberd (36, 33, D:5) a flux talisman (47, -8, D:5) a +0 hand axe (60, -7, D:5) a book of Minor Magic (64, -4, D:5) a +0 club 3 boomerangs Level 6 of the Dungeon [Shop] Guaffyko's Distillery 2 potions of curing (78 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of ambrosia (104 gold) a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of haste (130 gold) (5, 12, D:6) a +0 spear a +0 robe (5, 13, D:6) a +0 dire flail 3 atropa-tipped darts a +0 robe a +1 robe of positive energy a +0 falchion a +0 robe (5, 14, D:6) a +3 falchion a +0 robe (11, -4, D:6) a +0 whip (17, 16, D:6) a +0 robe (23, -15, D:6) a serpent talisman (25, 4, D:6) a book of Party Tricks (27, 1, D:6) a +0 morningstar 6 boomerangs a +0 robe (28, 1, D:6) a +3 short sword a +0 leather armour (32, 9, D:6) a +0 rapier (34, -16, D:6) a book of Dreams Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (3, 5, D:7) a +0 spear (7, 5, D:7) a +0 leather armour (13, 32, D:7) a +0 club a +1 scale mail of cold resistance (14, 32, D:7) a +0 hand axe a +0 chain mail (14, 33, D:7) a +0 dagger a +0 robe a +0 dagger of holy wrath (23, 14, D:7) a +0 cloak (25, -10, D:7) a +0 mace (29, 41, D:7) a +0 spear (30, 40, D:7) a +0 halberd (30, 42, D:7) a +0 spear (31, -2, D:7) a +0 club (31, 41, D:7) a +0 halberd (35, 36, D:7) a +0 dagger a +0 robe (35, 37, D:7) a +0 whip (36, 35, D:7) a +0 chain mail (36, 36, D:7) a +0 trident (36, 37, D:7) a +3 short sword (43, 32, D:7) a +0 dire flail (50, -7, D:7) a +0 dagger a +0 scale mail (50, -6, D:7) a +0 dagger a +0 robe (50, -5, D:7) a +0 dagger a +0 robe (53, 7, D:7) a +0 morningstar (57, 21, D:7) a +0 ring mail (61, -1, D:7) a +0 spear (61, 1, D:7) a +0 club (62, 0, D:7) a +0 flail (62, 1, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (3, 2, D:8) the +3 flail of Toj Opp {heavy, *Rage rElec Int+6 Stlth+} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (8, -6, D:8) a book of Death (17, 39, D:8) a +0 flail (23, 27, D:8) a +0 robe (25, 34, D:8) a +0 dagger a +1 dagger of venom a +0 ring mail (25, 35, D:8) a +0 club a +0 scale mail (27, 19, D:8) a +0 flail a +0 leather armour (28, 9, D:8) 2 stones (28, 19, D:8) a +0 whip (28, 20, D:8) a +0 hand axe a +0 scale mail a +0 hand axe a +0 ring mail a +0 spear (29, 19, D:8) a +0 whip a +0 robe (29, 20, D:8) a +0 halberd (29, 21, D:8) a +0 short sword (29, 22, D:8) a +0 quarterstaff a +2 sling of draining a +0 ring mail (34, 30, D:8) a +0 club (41, 17, D:8) a +3 dagger a +0 robe (41, 18, D:8) a +0 trident a +0 robe (41, 19, D:8) a +0 short sword a +0 robe (43, 18, D:8) a +0 halberd a +0 robe (45, -3, D:8) 7 stones (46, 13, D:8) a +2 falchion of holy wrath (50, 18, D:8) a +1 ring mail of fire resistance (51, -13, D:8) a +0 war axe (55, -12, D:8) a +0 robe (64, 16, D:8) a +0 helmet (65, -11, D:8) a +2 flail of protection Level 9 of the Dungeon (3, 0, D:9) a +0 short sword 2 poisoned darts (9, 5, D:9) +0 acid dragon scales (11, -24, D:9) a scroll of teleportation (11, -22, D:9) a +0 scale mail (11, -20, D:9) a +0 ring mail (12, -25, D:9) a +2 lajatang of venom (unseen) (12, -23, D:9) a +0 chain mail (12, -21, D:9) 5 stones (12, -19, D:9) the +4 long sword "Sasir" {flame, Fragile rF+++ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (unseen) (19, 3, D:9) a water moccasin corpse (skeletalised by now)