Garmo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (27, 15, D:1) a +0 dagger (34, 2, D:1) a +0 club (37, 28, D:1) a +0 whip (39, 25, D:1) a +0 hand axe (50, 12, D:1) a +0 club (55, 7, D:1) a +0 mace Level 2 of the Dungeon (11, -16, D:2) a +0 club (14, -44, D:2) a +0 ring mail a +0 club (17, -30, D:2) a +0 ring mail (34, -37, D:2) a +0 dagger (44, 4, D:2) a +0 whip (47, -3, D:2) a +0 dagger (56, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -6, D:3) a +0 plate armour a hobgoblin skeleton (8, -2, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (17, -11, D:3) a +0 club (19, -33, D:3) a +0 dagger (33, -23, D:3) a +0 dagger (40, -13, D:3) a +0 club (57, -17, D:3) a +0 leather armour (58, -37, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a bolt (still there?) a hobgoblin corpse (still there?) (3, 8, D:4) a potion of attraction (4, -18, D:4) a +0 chain mail (4, -1, D:4) a hobgoblin skeleton (9, -4, D:4) a +0 trident an orc corpse (9, -3, D:4) a +0 club an orc corpse (11, -1, D:4) a bolt (13, -1, D:4) a bolt (19, -11, D:4) a +0 whip of freezing