Garmo Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of holy wrath (7, 32, D:1) an amulet of magic regeneration (11, 0, D:1) a +0 club (18, 16, D:1) a +0 spear (27, 39, D:1) a +0 club (43, -1, D:1) a +0 short sword (43, 15, D:1) a +0 chain mail (56, 38, D:1) a +0 leather armour (56, 39, D:1) a book of Blood Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, 4, D:2) the +6 scale mail "Keubut" {Will- Str+9 Int+4} Str: It affects your strength (+9). Int: It affects your intelligence (+4). Will: It decreases your willpower. (13, -1, D:2) a +0 dagger (23, -31, D:2) a +2 falchion of draining (29, -34, D:2) a +0 flail (31, 0, D:2) a +0 hand axe of freezing (45, -3, D:2) a +0 pair of boots Level 3 of the Dungeon (17, -15, D:3) a +0 helmet (17, -14, D:3) a +0 club (23, 39, D:3) a +0 animal skin (38, 11, D:3) a +0 club (40, 11, D:3) a +0 leather armour (44, 13, D:3) a +0 club (49, 12, D:3) a +0 mace (53, 4, D:3) a +0 club (59, 36, D:3) a +0 whip (63, 26, D:3) a +0 falchion (67, -8, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Tauloonk's Assorted Antiques a +0 sling (46 gold) the +1 ring mail of Nude {rF+ Dex+7} (1168 gold) Dex: It affects your dexterity (+7). rF: It protects you from fire. a +0 glaive (201 gold) a +0 scale mail (124 gold) a potion of curing (93 gold) a +0 short sword (93 gold) the +1 sling "Bual" {venom, Stlth+} (514 gold) Any ammunition fired from it poisons the flesh of those it strikes. Stlth: It makes you more stealthy. a +7 shortbow (1240 gold) a potion of brilliance (124 gold) [Shop] Tublaitz's Antique Weapon Shoppe a +0 mace (75 gold) a +0 sling (37 gold) a +0 falchion (75 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 falchion (75 gold) a +0 club (25 gold) a +0 falchion (75 gold) a +0 mace (75 gold) a +0 short sword of flaming (185 gold) [Shop] Ruhotown's Antique Armour Shoppe a +0 helmet (117 gold) the +4 plate armour of Obargh {Int+4 Slay+3} (1846 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 plate armour (598 gold) a +3 chain mail of poison resistance (611 gold) a +0 leather armour of fire resistance (234 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) (0, 0, D:4) a +0 whip (3, 16, D:4) a +0 spear (6, 11, D:4) a +0 mace (6, 12, D:4) a +0 leather armour a +0 whip (7, 13, D:4) a +0 spear (9, 2, D:4) a +0 quarterstaff (10, 5, D:4) a +0 robe (30, 21, D:4) a +0 ring mail (32, 24, D:4) a +0 quarterstaff (46, 32, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Meiror's Book Emporium a book of Hexes (468 gold) a book of Changes (234 gold) a book of Touch (338 gold) a book of Fire (572 gold) a book of Party Tricks (208 gold) a book of Burglary (260 gold) a book of the Spheres (702 gold) (5, -8, D:5) a +0 leather armour a +0 trident (7, 7, D:5) a +0 leather armour a +0 whip (8, -14, D:5) a +3 trident of venom (18, -14, D:5) a +0 whip (18, -13, D:5) a +0 buckler a +0 scale mail a +1 antimagic trident (18, -9, D:5) a +0 spear (24, -12, D:5) a +0 club (28, -20, D:5) a +0 club (45, -8, D:5) a +0 short sword a +0 trident (49, 4, D:5) a ring of magical power Level 6 of the Dungeon (0, 0, D:6) a +1 helmet (1, -18, D:6) a +0 flail (2, -26, D:6) a +0 dagger (2, 18, D:6) a +0 leather armour (2, 31, D:6) a +0 flail (3, 31, D:6) a +0 halberd (4, 31, D:6) a +0 club (5, 31, D:6) a +0 halberd (6, 31, D:6) a +0 flail (6, 32, D:6) a +0 spear (7, -9, D:6) a +0 hand axe (7, -5, D:6) a +0 club (7, -4, D:6) a +0 dagger a +0 scale mail a +0 club (10, 24, D:6) a book of Debilitation (12, -23, D:6) a +0 club (13, 22, D:6) a scarf of harm a +0 robe (15, -23, D:6) a +0 whip (23, -11, D:6) a +0 spear of venom (24, -11, D:6) a +0 spear (25, -10, D:6) a +0 club (29, -12, D:6) a +0 ring mail (30, 21, D:6) a +0 leather armour (33, 29, D:6) a +0 quarterstaff (46, 7, D:6) a +0 shortbow (57, 21, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (1, -3, D:7) a +2 quarterstaff of chaos a +0 cloak (17, 5, D:7) a +0 robe a +0 robe (18, -23, D:7) a +0 club (23, -31, D:7) a +0 dagger (25, -21, D:7) a +0 club (26, -22, D:7) a +0 club a +0 club (27, -7, D:7) a +0 shortbow (28, -34, D:7) a +0 leather armour (32, -9, D:7) a +0 scale mail (34, -6, D:7) a +0 giant club a +0 giant club (45, -28, D:7) a +0 chain mail (46, -8, D:7) a +2 helmet Level 8 of the Dungeon (3, 19, D:8) a +0 ring mail (6, 33, D:8) a +0 dagger a +0 chain mail (7, 23, D:8) a +3 dagger of chaos (8, 23, D:8) a +0 whip a +0 dagger a +0 leather armour a +0 hand axe (9, 23, D:8) a +0 flail (12, 2, D:8) a +0 morningstar (15, -11, D:8) a +0 battleaxe (16, 13, D:8) a +0 halberd a +0 plate armour (17, 14, D:8) a +0 falchion a +0 scale mail a +0 short sword a +0 club a +0 leather armour a +0 club (17, 15, D:8) a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail a +0 whip (17, 16, D:8) a +0 short sword a +0 dagger of venom a +0 dagger a +0 short sword (18, 14, D:8) a +0 dagger (19, 15, D:8) a +0 dagger (34, 28, D:8) +0 steam dragon scales (37, 17, D:8) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +6 ring of strength a +0 robe (40, 6, D:8) a +0 pair of boots (45, 9, D:8) a +0 dagger (46, 11, D:8) a +0 flail a +0 scale mail (47, 11, D:8) a +4 great sword (47, 12, D:8) a +3 trident of freezing a +0 club (47, 13, D:8) a +1 dire flail of protection a +3 dire flail a +0 falchion (47, 24, D:8) a +0 trident (48, -1, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +1 war axe of draining (12, 3, D:9) a +0 helmet (16, 10, D:9) a +1 vampiric dagger (17, -13, D:9) a +0 dagger a +0 leather armour (17, -12, D:9) a +0 whip a +0 dagger (18, -12, D:9) a +0 club a +0 leather armour (19, -12, D:9) a +0 club (21, -13, D:9) a +0 shortbow (26, 19, D:9) a +0 shortbow (30, 3, D:9) a +2 pair of gloves (32, -3, D:9) a +0 club (32, -2, D:9) a +0 hand axe a +0 dagger a +0 flail (33, -3, D:9) a +0 dagger (51, -7, D:9) a +0 ring mail (54, -16, D:9) a +0 giant spiked club a +0 giant club (54, -15, D:9) a +0 war axe a +0 chain mail (55, -15, D:9) a +0 whip a +0 chain mail a +0 dagger (58, 22, D:9) a +0 leather armour (66, -9, D:9) a +0 giant club a +0 dire flail Level 10 of the Dungeon [Shop] Mootaiha's Assorted Antiques a potion of attraction (72 gold) a +4 shortbow (600 gold) a potion of degeneration (24 gold) a potion of degeneration (24 gold) a scroll of silence (228 gold) a potion of degeneration (24 gold) the +6 quarterstaff of Eternal Vigilance {freeze, rPois rF+ rN+} (1430 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 scale mail (96 gold) a wand of polymorph (4) (134 gold) (0, 0, D:10) a piece from Xom's chessboard (15/15) (14, 21, D:10) a +0 spear (15, 20, D:10) a +0 flail (15, 21, D:10) a +2 vorpal spear a +0 ring mail (15, 22, D:10) a +0 whip (16, -3, D:10) a +0 shortbow (29, 15, D:10) a book of the Sky (34, 13, D:10) a +0 mace (34, 22, D:10) a +0 short sword a +0 cloak (34, 24, D:10) +0 steam dragon scales a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe of cold resistance a +0 robe a +0 robe a +4 ring of evasion (35, 22, D:10) a +0 dagger (37, 21, D:10) a +0 whip (37, 22, D:10) a +0 dagger (37, 24, D:10) a +0 hand axe (44, 39, D:10) a +0 trident (45, -6, D:10) a +0 club (54, 20, D:10) a +0 robe a +0 robe (56, -15, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (26, -7, D:11) the +2 pair of gloves "Seagyjagh" {Harm rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. Harm: It increases damage dealt and taken. (35, -23, D:11) a +0 scale mail (41, -3, D:11) a +0 leather armour (46, -31, D:11) a +0 mace a +0 chain mail (62, 10, D:11) 2 potions of berserk rage 2 potions of brilliance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Displacement (1, 16, Lair:1) a +0 flail (2, 13, Lair:1) a +0 ring mail (16, 18, Lair:1) a +0 mace (18, 17, Lair:1) a +0 chain mail (41, 29, Lair:1) a +0 quarterstaff (49, 4, Lair:1) a +4 ring of evasion (53, -6, Lair:1) a +0 chain mail (56, 18, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (13, 17, Lair:2) a staff of death (23, 5, Lair:2) a +0 short sword (26, 25, Lair:2) a +0 pair of gloves (38, 32, Lair:2) a potion of degeneration {!q} (54, 13, Lair:2) a +0 scale mail (56, 16, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +4 hand axe "Billoe Ypraf" {elec, Will+ Str+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Will: It increases your willpower. (1, -17, Lair:3) 3 scrolls of torment {!r} (3, 1, Lair:3) a +0 chain mail (4, -8, Lair:3) a +0 scale mail (10, -12, Lair:3) a ring of magical power (12, -13, Lair:3) a komodo dragon corpse (skeletalised by now) (15, -7, Lair:3) a +0 leather armour (24, -21, Lair:3) a +0 dagger (44, -16, Lair:3) a +0 falchion (51, -23, Lair:3) a +0 robe (53, 17, Lair:3) a +4 ring of slaying Level 4 of the Lair of Beasts (0, 0, Lair:4) a polar bear corpse Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (2, -1, Lair:5) a large rock (3, 1, Lair:5) a large rock (4, 3, Lair:5) a large rock (5, 4, Lair:5) 4 large rocks (10, 10, Lair:5) a +0 long sword (18, 1, Lair:5) a +0 chain mail (20, 4, Lair:5) a yak corpse (20, 5, Lair:5) a yak corpse (20, 6, Lair:5) a yak corpse