Garvin Level 1 of the Dungeon (12, -18, D:1) a +0 chain mail (26, -16, D:1) 15 sling bullets (41, -18, D:1) a +0 pair of boots (43, -11, D:1) a +0 club a +0 hunting sling (43, -10, D:1) a +0 club (51, -3, D:1) a +0 club (58, 23, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 28, D:2) 23 sling bullets (4, -5, D:2) a +0 short sword (7, 34, D:2) a +0 leather armour (8, 34, D:2) a +0 spear a +4 whip a +0 club (9, 27, D:2) 27 sling bullets (11, -9, D:2) a +0 robe (13, 33, D:2) a +0 war axe (19, -7, D:2) 29 arrows (20, 24, D:2) a +0 club (25, 24, D:2) a +0 mace (27, 31, D:2) a +0 leather armour (36, 17, D:2) 16 sling bullets (43, 25, D:2) a +0 scale mail (45, 20, D:2) a +0 kite shield (46, 40, D:2) a +0 ring mail (47, 26, D:2) a +0 dagger (48, 13, D:2) a +0 whip (50, 6, D:2) a +0 dagger (51, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 1, D:3) a +0 rapier (4, 26, D:3) a potion of degeneration (4, 30, D:3) a +0 quarterstaff (4, 31, D:3) a +0 dagger (23, 2, D:3) a +0 hand axe a +0 leather armour (23, 3, D:3) a +0 hand axe (23, 6, D:3) 15 bolts (26, 20, D:3) a +0 ring mail (27, 3, D:3) a +0 leather armour (30, 4, D:3) a +0 club (32, 3, D:3) a scarf of shadows (32, 4, D:3) a +0 whip (35, -4, D:3) a +0 club a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (36, -4, D:3) a +0 dagger (36, -3, D:3) a +0 dagger a +0 robe (57, -3, D:3) a +0 robe Level 4 of the Dungeon (0, 31, D:4) a +0 hand axe (7, 10, D:4) a +0 hunting sling (7, 12, D:4) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 hunting sling a +0 club (8, -10, D:4) 21 arrows (8, 12, D:4) a +0 club a +0 club (17, 30, D:4) a +0 short sword (17, 31, D:4) a +0 club a +0 leather armour (18, -17, D:4) 2 scrolls of random uselessness (18, 31, D:4) a +0 short sword a +0 chain mail (23, 16, D:4) a +0 dagger (24, -16, D:4) a +0 long sword (24, -15, D:4) a +0 short sword (39, -17, D:4) a +0 robe (42, 6, D:4) a +0 flail a +0 robe a +0 dagger 24 arrows a +0 shortbow (45, -8, D:4) a +0 mace a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +1 rapier of venom (6, 28, D:5) a ring of willpower (22, -12, D:5) a +0 helmet (23, 12, D:5) 13 arrows a +0 shortbow (32, -5, D:5) a +0 hunting sling (34, -6, D:5) a +0 club (39, 6, D:5) a +0 hunting sling (39, 16, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 spear (8, -6, D:6) a +0 trident a +0 ring mail (8, -5, D:6) a +0 spear (8, -4, D:6) a +0 whip (9, -5, D:6) a +0 halberd (19, -15, D:6) a +0 quarterstaff (19, 24, D:6) a +0 ring mail (28, -1, D:6) a +0 shortbow 28 arrows (33, -13, D:6) 9 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, -7, D:7) a +0 ring mail (8, 27, D:7) a +0 scimitar (11, -11, D:7) a +4 short sword a +0 club (14, 19, D:7) a +0 club (22, -13, D:7) a +0 dagger (23, -12, D:7) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (23, -11, D:7) a +0 leather armour (24, -14, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 mace (30, 16, D:7) a +0 scale mail Level 8 of the Dungeon (1, -32, D:8) a +0 dagger (2, -19, D:8) 7 atropa-tipped darts (4, -7, D:8) a +0 giant club (8, -14, D:8) a +0 giant spiked club (24, -4, D:8) a +6 ring of dexterity a ring of positive energy (25, -9, D:8) a +0 robe a +0 dagger (26, -13, D:8) a +0 war axe a +0 robe (26, -9, D:8) a +0 robe a +0 dagger (26, -8, D:8) a +0 robe a +0 dagger (26, -7, D:8) a +0 plate armour a +0 long sword a +0 robe a +0 battleaxe (27, -13, D:8) a +0 robe (28, -13, D:8) a scroll of random uselessness a +0 ring mail a +0 dagger (29, -13, D:8) a +0 robe a +3 short sword (32, -12, D:8) a +0 robe (35, -33, D:8) 16 arrows (52, 6, D:8) a +1 shortbow of freezing 27 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail (0, 22, D:9) a +0 robe (1, 35, D:9) 24 arrows (7, 28, D:9) a +0 robe (10, 3, D:9) a +0 dagger (10, 6, D:9) a +0 dagger a +0 short sword of speed a curare-tipped dart a +0 club (14, -5, D:9) a +0 hand crossbow (17, 28, D:9) a +0 glaive a +0 scale mail 2 potions of degeneration (24, 21, D:9) 15 arrows (26, 26, D:9) a +0 scale mail (28, -3, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail (29, -4, D:9) a +0 trident 5 boomerangs (29, -3, D:9) a +0 morningstar a +0 ring mail (29, 21, D:9) a +0 chain mail a +0 short sword (29, 22, D:9) a +0 flail (31, 19, D:9) a +0 mace (31, 20, D:9) a +0 chain mail a +0 scimitar (31, 22, D:9) a +0 leather armour a +0 flail (37, 19, D:9) a +0 shortbow 14 arrows (44, 18, D:9) 4 large rocks Level 10 of the Dungeon (0, 0, D:10) 18 arrows (1, 1, D:10) a +0 helmet (2, 27, D:10) a +2 falchion of electrocution (4, 14, D:10) a +0 giant spiked club a +0 giant club (10, -1, D:10) an amulet of faith (16, 0, D:10) 7 sling bullets (17, -7, D:10) a +0 ring mail (17, 0, D:10) a +3 scimitar of freezing a +0 robe (17, 1, D:10) a +0 dagger of distortion 8 curare-tipped darts a +3 halberd a +0 robe 5 large rocks a +0 giant club a +0 giant club (19, -12, D:10) a +0 club (20, -12, D:10) a +0 war axe (20, -4, D:10) a +0 dagger a +0 robe (22, 29, D:10) a +0 scale mail (25, 4, D:10) a +0 falchion a +0 robe (27, 8, D:10) a +0 hand axe a +0 robe (27, 9, D:10) a +0 great sword a +0 robe (32, 23, D:10) a staff of cold (32, 29, D:10) a +0 ring mail (36, 33, D:10) a +0 quarterstaff (38, 26, D:10) a +0 shortbow 16 arrows (40, -8, D:10) the +3 dagger "Ummouhy" {vamp, Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). a +0 double sword a +0 flail (46, 19, D:10) a +0 dagger of protection a +0 robe a +0 club a +0 mace a +3 leather armour a +0 dagger a +0 leather armour (47, -7, D:10) a +0 giant club (47, 19, D:10) a +0 trident a +0 plate armour (56, -4, D:10) a +0 falchion a +0 robe a +0 mace a +0 robe (56, -3, D:10) a +0 trident a +0 robe (58, -3, D:10) a +0 battleaxe a +0 robe (59, 37, D:10) a +0 whip Level 11 of the Dungeon [Shop] Ytoxil Xita's Antique Weapon Boutique a +0 shortbow (108 gold) a +0 fustibalus (540 gold) a +0 mace of venom (201 gold) a +0 short sword (108 gold) a +0 rapier (144 gold) a +0 spear (108 gold) a +0 mace (108 gold) a +2 vampiric short sword (756 gold) (0, 0, D:11) a +0 whip a curare-tipped dart (1, -1, D:11) a +0 dagger (2, 1, D:11) a +0 short sword (12, 3, D:11) 17 bolts (13, 6, D:11) a +0 flail (13, 7, D:11) a +0 glaive a +0 chain mail (15, 7, D:11) a +0 dagger a +0 robe (20, 9, D:11) a +0 hand axe a +0 scale mail (20, 10, D:11) a +0 mace (20, 16, D:11) a +0 trident a +0 chain mail (20, 32, D:11) a +0 short sword (21, 17, D:11) a +0 shortbow 19 arrows a +1 falchion of holy wrath (22, -10, D:11) a +1 trident of venom (22, 30, D:11) 19 arrows a +0 shortbow (22, 31, D:11) a curare-tipped dart (23, -14, D:11) a +0 short sword (23, -9, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -10, D:11) a +0 plate armour a +0 halberd (24, -8, D:11) a +0 robe a +2 falchion a +0 robe a +0 war axe a +0 robe a +0 morningstar (24, 32, D:11) 24 arrows a +0 shortbow (25, -9, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 war axe (25, 24, D:11) the +1 leather armour "Junuciwn" {-Cast Regen+ Stlth+} It prevents spellcasting. It increases your rate of regeneration. It makes you more stealthy. (26, 27, D:11) 2 poisoned darts (27, 26, D:11) 22 arrows a +0 shortbow (27, 27, D:11) 25 arrows a +0 longbow (28, -7, D:11) 18 bolts (32, -2, D:11) a scroll of teleportation (still there?) a potion of magic (still there?) a wand of random effects (12) (still there?) a +0 plate armour (still there?) 38 stones (still there?) a +0 halberd (still there?) (38, 28, D:11) a +0 falchion (40, 7, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a +0 club (2, -15, D:12) 18 sling bullets (2, -11, D:12) a +0 short sword (3, -13, D:12) a +0 short sword (3, -10, D:12) a +0 dagger (4, -6, D:12) a +0 robe (5, -14, D:12) a +0 buckler 5 poisoned darts (6, -16, D:12) 7 poisoned darts a +0 dagger (8, -6, D:12) a +0 robe (9, -1, D:12) a +0 short sword a +0 robe a +0 chain mail (10, 0, D:12) a +4 vorpal hunting sling a +4 plate armour of positive energy a +0 buckler a +0 dagger (14, -9, D:12) a +0 rapier 7 poisoned darts (14, 3, D:12) a +0 troll leather armour (16, 0, D:12) 10 bolts (16, 5, D:12) a +0 shortbow a +0 shortbow 30 arrows (17, 5, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 50 arrows (20, -6, D:12) 18 sling bullets (21, -4, D:12) a +0 dagger (22, 3, D:12) a +0 dagger a +1 robe of willpower (26, -2, D:12) a +0 trident a +0 robe (29, -32, D:12) the +5 rapier of the Yoke {protect, Str+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). (29, 17, D:12) 5 boomerangs (38, -8, D:12) a +0 flail (38, 24, D:12) a +0 giant club a +0 giant club a +0 arbalest 21 bolts (41, 3, D:12) a +0 chain mail (43, -5, D:12) a +0 giant club (43, -1, D:12) a +0 short sword (44, 1, D:12) 13 arrows (49, -8, D:12) 19 poisoned darts (56, 5, D:12) a +1 short sword of venom Level 13 of the Dungeon [Shop] Qifauhaj's Weapon Shop a +0 hand crossbow (35 gold) 11 stones (11 gold) a +0 fustibalus (150 gold) a +0 fustibalus (150 gold) 21 stones (21 gold) 14 stones (14 gold) a +1 falchion of electrocution (145 gold) a +0 falchion (30 gold) a +0 trident (35 gold) a +3 flail of protection (212 gold) 8 javelins (64 gold) (0, 2, D:13) a +0 shortbow 9 arrows (5, -20, D:13) 17 arrows (14, 8, D:13) 20 bolts (21, -26, D:13) a +0 dagger a +0 robe (27, -25, D:13) a +0 dagger a +0 scale mail a +0 arbalest 10 bolts a +0 scimitar a +0 club 4 poisoned darts (27, -24, D:13) a +0 club a +0 shortbow 11 arrows (28, -25, D:13) a +0 shortbow 23 arrows (29, -25, D:13) a +0 arbalest 19 bolts a +0 shortbow 11 arrows (30, -30, D:13) a curare-tipped dart (30, -25, D:13) a +0 flail a +0 chain mail (31, -29, D:13) a +0 dagger a +0 robe a +0 dagger 2 poisoned darts (31, -25, D:13) a +0 short sword 7 poisoned darts (31, -24, D:13) a +0 arbalest 22 bolts (33, -27, D:13) a +0 flail a +0 leather armour (33, -26, D:13) a +0 shortbow 17 arrows a +0 dagger a +0 robe (33, -25, D:13) a +0 longbow 18 arrows a +0 robe (35, -22, D:13) a +0 arbalest 6 bolts (36, -26, D:13) a +0 mace a +0 war axe a +0 flail (46, -20, D:13) 24 sling bullets (46, 2, D:13) a +0 giant club (50, -42, D:13) a +0 troll leather armour (52, -42, D:13) a +0 dagger (55, -37, D:13) a +0 flail (62, -26, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club Level 14 of the Dungeon [Shop] Cheibriados's Comfort Zone the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (647 gold) It affects your intelligence (+5). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+10). a +3 plate armour of ponderousness (255 gold) (12, 0, D:14) a +0 dagger (18, -9, D:14) a +0 buckler (20, -4, D:14) 24 arrows (21, -29, D:14) a +0 kite shield (26, -5, D:14) a +0 cloak (26, 12, D:14) a staff of cold (27, 0, D:14) a +0 dagger a +0 robe (29, 1, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 22, D:14) a +0 chain mail (30, 1, D:14) a +4 long sword of draining a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 2, D:14) a +0 buckler (30, 8, D:14) a +1 dagger of venom a +0 robe (31, 4, D:14) a +0 dagger a +0 robe (31, 5, D:14) a +6 ring of dexterity a +0 troll leather armour a +0 buckler (31, 6, D:14) a +0 dagger a +0 robe (32, -6, D:14) 17 bolts (32, 7, D:14) a +0 dagger a +1 robe of fire resistance (33, -12, D:14) a +2 scale mail of poison resistance (35, 7, D:14) 13 arrows a +0 longbow (37, 8, D:14) 13 bolts (38, -29, D:14) a +0 dagger a +0 robe (41, -11, D:14) the +0 leather armour of the Mind {+Inv} It lets you turn invisible. (49, -17, D:14) 27 gold pieces (49, -16, D:14) the Guide on the Frostbite and Stolen Souls Spells Type Level Known a - Pain Necromancy 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Corpse Rot Necromancy/Air 2 no d - Hailstorm Conjuration/Ice 4 yes e - Simulacrum Ice/Necromancy 6 yes (49, -15, D:14) an amulet of reflection (49, -14, D:14) a potion of curing (49, -13, D:14) a wand of iceblast (6) (50, -15, D:14) 17 bolts (still there?) the ring "Leusi" {rPois Int+6 Slay+2} (still there?) [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. (50, 2, D:14) a ring of positive energy (53, -16, D:14) a potion of curing (54, 1, D:14) a +0 mace (55, -13, D:14) a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 falchion (0, 1, Orc:1) a +0 war axe (0, 2, Orc:1) a +0 scimitar a +0 plate armour (1, 2, Orc:1) a +0 trident (6, -29, Orc:1) a +0 hand axe (6, -28, Orc:1) a +0 dagger a +0 robe of cold resistance (7, -27, Orc:1) a +0 long sword a +0 chain mail (8, -27, Orc:1) a +0 mace a +0 ring mail a +0 dire flail a +2 dire flail of protection a +0 battleaxe a +0 plate armour (11, -30, Orc:1) a +0 club a +0 leather armour (11, -27, Orc:1) a +0 dire flail a +0 dire flail (11, -7, Orc:1) a +0 chain mail a +0 dagger (11, -6, Orc:1) a +0 robe a +0 dagger a +0 club (12, -35, Orc:1) a +3 vorpal broad axe (12, -29, Orc:1) a +0 flail a +0 ring mail a +0 giant club a +0 giant spiked club a +0 short sword 3 boomerangs (12, -27, Orc:1) a +0 flail a +0 ring mail a +0 giant club a +0 giant spiked club (13, -34, Orc:1) a +0 spear (13, -29, Orc:1) a +0 hand axe (13, -28, Orc:1) a +0 dagger a +2 robe of willpower a +0 war axe a +0 chain mail (14, -29, Orc:1) a +0 long sword a +0 plate armour (15, -28, Orc:1) a +0 dagger a +0 robe (26, -25, Orc:1) a +0 halberd a +0 chain mail (26, -24, Orc:1) a +0 flail a +0 scale mail (27, -24, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (27, -21, Orc:1) a +0 leather armour a +0 mace a +0 ring mail (27, -20, Orc:1) a +2 dagger of holy wrath a +0 robe a +2 vampiric falchion (27, -19, Orc:1) a +0 club (29, -6, Orc:1) a +0 war axe a +0 plate armour (30, -5, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (30, -4, Orc:1) a +0 hand axe (31, -7, Orc:1) a +0 dagger a +0 robe (32, -13, Orc:1) a +0 war axe (32, -2, Orc:1) a +0 giant club a +0 giant spiked club (33, -13, Orc:1) a +0 trident (33, -10, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Ykatuw's Jewellery Shop an amulet of the acrobat (420 gold) the amulet of Sloth {Faith rElec} (756 gold) [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. a ring of fire (350 gold) a ring of protection from fire (350 gold) a +6 ring of strength (819 gold) an amulet of reflection (420 gold) a ring of positive energy (280 gold) (0, 0, Orc:2) a +2 dagger of protection a +0 robe (1, 1, Orc:2) a +0 scale mail (2, -1, Orc:2) a +0 hand axe (2, 0, Orc:2) a +0 short sword (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (2, 1, Orc:2) a +0 flail (still there?) 2 boomerangs (still there?) a +0 leather armour (still there?) (4, 0, Orc:2) a +0 hand axe an orc corpse (7, 16, Orc:2) a warg corpse (11, 5, Orc:2) a +0 dagger a +0 leather armour (12, 5, Orc:2) a +0 mace (13, 4, Orc:2) a +0 giant spiked club (14, -28, Orc:2) a +0 dagger a +0 ring mail of fire resistance an orc corpse (skeletalised by now) (14, -27, Orc:2) a +0 dagger a +0 robe a +0 halberd 6 boomerangs of dispersal a +0 plate armour (14, -26, Orc:2) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (14, 2, Orc:2) a +0 dire flail a +0 dire flail (15, -28, Orc:2) a +0 whip (15, -26, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (15, 22, Orc:2) a +0 halberd a +0 chain mail (15, 23, Orc:2) a +0 hand axe (16, 26, Orc:2) a +0 dagger a +0 robe (18, -28, Orc:2) a +0 glaive a +0 chain mail (19, -28, Orc:2) a +0 flail of draining 2 silver boomerangs (19, -27, Orc:2) a +0 mace a +0 chain mail (24, -7, Orc:2) a +0 mace (24, -5, Orc:2) a +0 club (25, -7, Orc:2) a +0 flail (25, -6, Orc:2) a +0 scale mail (25, -5, Orc:2) a +0 robe a +0 dagger (25, -4, Orc:2) a +0 dagger a +2 robe of cold resistance (26, -7, Orc:2) a +0 club (26, -5, Orc:2) a +0 halberd 4 boomerangs a +0 chain mail a +0 leather armour a +0 club a +0 plate armour a +3 dire flail (26, -3, Orc:2) a +0 ring mail a +0 flail (27, -6, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +2 great mace (27, -5, Orc:2) a +0 scale mail a +0 chain mail a +0 great sword a +0 plate armour a +0 flail (28, -7, Orc:2) a +0 great sword a +0 chain mail (28, -6, Orc:2) a +0 giant spiked club (28, -4, Orc:2) a +0 kite shield a +0 chain mail a +0 trident (29, -11, Orc:2) a +0 dagger (32, -18, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -19, Orc:2) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (44, -2, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, -2, Orc:2) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (14, 17, Lair:1) a +0 falchion (15, 6, Lair:1) a +2 vorpal hand axe (33, -26, Lair:1) a +0 dagger (38, -24, Lair:1) 17 arrows (38, -13, Lair:1) the +1 robe "Qekham" {Str+4} It affects your strength (+4). Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (51, -3, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (8, -6, Lair:3) a +0 flail (21, 36, Lair:3) a +0 war axe (28, -3, Lair:3) 14 bolts (35, 31, Lair:3) 15 poisoned darts (42, 21, Lair:3) 14 sling bullets (43, -12, Lair:3) a +0 tower shield (44, 0, Lair:3) a +3 rapier (46, 13, Lair:3) a +0 ring mail (54, 7, Lair:3) 14 sling bullets (55, 20, Lair:3) a +0 scale mail (61, 24, Lair:3) a potion of degeneration (63, -2, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (6, 23, Lair:4) a +0 leather armour (8, 2, Lair:4) a +0 leather armour (8, 7, Lair:4) a +0 leather armour (9, 12, Lair:4) the +6 scale mail of Anaesthesia {Will++ Stlth+} It affects your willpower, your defense against some magical effects. It makes you more stealthy. (10, 14, Lair:4) a +0 robe (27, 16, Lair:4) a +0 robe (29, -17, Lair:4) a +0 club (29, -9, Lair:4) 19 arrows (30, 1, Lair:4) 8 javelins (31, -8, Lair:4) a +0 ring mail (51, 4, Lair:4) a +0 flail a +0 robe (51, 29, Lair:4) a +0 scale mail (52, 6, Lair:4) a +0 halberd (53, 7, Lair:4) a +0 dagger of draining a +2 robe (57, 3, Lair:4) a +0 robe Level 5 of the Lair of Beasts (15, -19, Lair:5) a +0 scale mail (21, 7, Lair:5) a +0 mace (22, -19, Lair:5) a +1 hand axe of venom (43, -7, Lair:5) the +6 trident "Ofudum" {flame, rPois rN++ Will- MP-9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It greatly protects you from negative energy. It affects your willpower, your defense against some magical effects. It affects your magic capacity (-9). (55, -39, Lair:5) a potion of degeneration (56, 3, Lair:5) 25 sling bullets (57, -1, Lair:5) a +0 plate armour (59, -25, Lair:5) a +2 pair of gloves (60, -36, Lair:5) a +0 helmet (63, -15, Lair:5) a +0 pair of gloves (64, -19, Lair:5) 20 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 arrows (6, 2, Lair:6) a +0 helmet (11, -4, Lair:6) 23 arrows (17, 10, Lair:6) a +0 long sword of draining (23, -3, Lair:6) a +0 leather armour (27, 14, Lair:6) a +1 battleaxe of venom (28, 2, Lair:6) a +0 pair of boots (30, 37, Lair:6) 4 large rocks (57, 5, Lair:6) a +0 long sword (57, 36, Lair:6) 19 arrows (58, 44, Lair:6) 6 atropa-tipped darts (58, 47, Lair:6) a +0 bardiche (59, 47, Lair:6) a +0 flail (66, 37, Lair:6) a +0 rapier