ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11084611440376294517, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name Gather -rc /dgldir/rcfiles/crawl-git/Gather.rc -macro /dgldir/rcfiles/crawl-git/Gather.macro -webtiles-socket /crawl-master/webserver/sockets/Gather:dcss-git.sock -morgue /dgldir/morgue/Gather/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x563af8a8bea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x563af8a9411c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x563af8a8c1ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fe738062060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fe7383def9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x563af8a938d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x563af8a93b6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x563af8ed958e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x563af8ed9972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x563af8bcdaea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x563af8bd9778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x563af8bdd4fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x563af8bdd5f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x563af8bdd963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x563af8b45e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x563af8e2b69d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x563af8e555d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x563af8a32a2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x563af8a32653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x563af8d227c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x563af8d26394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x563af8b59568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x563af8d47cf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x563af8d487e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x563af905b75d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x563af905da3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x563af905e005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x563af89eda35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fe73804f2e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x563af89ee3ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = open_caves, absdepth0 = 3 Level vaults: layout_cave_pools serial_rivers chequers_serial_rivers_large_b chequers_serial_rivers_marsh chequers_serial_rivers_room_a chequers_serial_rivers_micro_d Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The wall freezes the orc. You kill the orc! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 morningstar; a +0 leather armour; an orc corpse There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, polve's ghost, amateur DsAK There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 flail; an orc corpse Things that are here: a +0 leather armour; a +0 morningstar; an orc corpse An orc comes into view. It is wielding a +0 club. You hit the orc but do no damage. The orc is poisoned. You grab the orc. You squeeze the orc, but do no damage. You constrict the orc, but do no damage. The orc hits you with a +0 club. You hit the orc but do no damage. The orc looks as sick as possible! You constrict the orc, but do no damage. The orc hits you with a +0 club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (moderately wounded, constricted by you, extremely poisoned) You freeze the orc. The orc is heavily wounded. You constrict the orc. You kill the orc! Things that are here: a +0 club; a +0 ring mail Magic restored. HP restored. Things that are here: a +0 chain mail; a +0 flail Things that are here: a +0 club; a +0 ring mail You see here 20 stones. You now have 297 gold pieces (gained 13). Found 22 bolts. Items here: ))) [ ÷÷. b - 40 bolts (gained 22) There is an open door here. An adder comes into view. An adder is nearby! There is an open door here. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! You see here an adder corpse. An orc is nearby! The orc shouts! You hit the orc but do no damage. The orc is poisoned. You grab the orc. You constrict the orc. The orc closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (lightly wounded, constricted by you, poisoned) You freeze the orc. The orc is almost dead. You constrict the orc. You kill the orc! You now have 303 gold pieces (gained 6). Things that are here: a +0 flail; an orc corpse Found 9 poisoned darts. An orc comes into view. It is wielding a +0 dagger and wearing a +2 chain mail of poison resistance. You see here 9 poisoned darts. s - 9 poisoned darts Found a stone staircase leading down. The helpless orc fails to defend itself. You puncture the orc! You kill the orc! Things that are here: a +0 dagger; a +2 chain mail of poison resistance A quokka comes into view. Found 2 javelins. You hit the quokka. The quokka is poisoned. Your grab misses the quokka. You squeeze the quokka, but do no damage. The quokka is severely wounded. You kill the quokka! You see here a quokka corpse. An orc is nearby! The orc wizard shouts! You hear a bark! The orc wizard gestures at you while chanting. You are confused. The orc shouts! You feel better. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the hound. x2; The hound barely misses you. You hit the hound but do no damage. The hound is poisoned. You grab the hound. The hound is moderately wounded. You constrict the hound. The wall freezes the hound. The hound bites you but does no damage. You completely miss the hound. The orc shouts! You squeeze the hound! The hound is almost dead. You constrict the hound. You hear a shout! The wall freezes the hound. You kill the hound! You have reached level 7! Throw: 14 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (63% to hit) You throw a boomerang. The boomerang barely misses the orc. The wall freezes the orc. x2; The orc barely misses you. Throw: 14 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (almost dead, 63% to hit) You throw a boomerang. The boomerang hits the orc but does no damage. The orc is almost dead. The frozen ramparts melt away. The orc hits you but does no damage. Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. x2 You kill the orc! The wall freezes the orc wizard. You closely miss the orc wizard. Your grab misses the orc wizard. You squeeze the orc wizard, but do no damage. The orc wizard is moderately wounded. The wall freezes the orc. You closely miss the orc wizard. You grab the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The wall freezes the orc wizard. The orc wizard barely misses you. The wall freezes the orc. You kill the orc! The wall freezes the orc! You kill the orc! You hit the orc wizard but do no damage. The orc wizard is poisoned. You squeeze the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard, but do no damage. The wall freezes the orc wizard. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard looks as sick as possible! The orc wizard is almost dead. You constrict the orc wizard. You kill the orc wizard! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. Items here: )) [[ ††. Okay, then. Things that are here: a +0 hand axe; a +0 leather armour You see here a +0 club. You see here a quokka corpse. Done exploring. Done exploring. Welcome back, Gather the Octopode Ice Elementalist. Press ? for a list of commands and other information. Done exploring. There is a stone staircase leading down here. You climb downwards. A howler monkey comes into view. Found 9 gold pieces. There is a stone staircase leading up here. The helpless howler monkey fails to defend itself. You puncture the howler monkey! You grab the howler monkey. The howler monkey is almost dead. You constrict the howler monkey. You kill the howler monkey! Found a fine war axe. You now have 312 gold pieces (gained 9). You see here the +0 war axe of Defence by Offence {pain, Will+}. A quokka skeleton comes into view. The helpless quokka skeleton fails to defend itself. You impale the quokka skeleton!! You destroy the quokka skeleton! A worker ant comes into view. Cast which spell? (? or * to list) Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the worker ant. x2; The worker ant bites you. You are poisoned. The worker ant poisons you! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You feel very sick. The wall freezes the worker ant. The worker ant closely misses you. You hit the worker ant but do no damage. The worker ant is poisoned. You grab the worker ant. The worker ant is heavily wounded. You constrict the worker ant, but do no damage. You feel sick. The wall freezes the worker ant. The worker ant misses you. You barely miss the worker ant. The worker ant is severely wounded. You constrict the worker ant. You feel sick. You kill the worker ant! You feel sick. You feel sick. You are no longer poisoned. The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. Magic restored. HP restored. You see here a worker ant corpse. A sky beast comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the sky beast. You hit the sky beast. The sky beast is poisoned. The sky beast is lightly wounded. The wall freezes the sky beast. The sky beast hits you but does no damage. You hit the sky beast but do no damage. The sky beast looks as sick as possible! You squeeze the sky beast. The sky beast is moderately wounded. The wall freezes the sky beast. The sky beast completely misses you. You closely miss the sky beast. The sky beast is severely wounded. The wall freezes the sky beast. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Your icy armour and frozen ramparts will break if you move. Continue? You hit something. Reactivating autopickup. You feel a bit more experienced. Your Dodging skill increases to level 4! Your Spellcasting skill increases to level 3! Your Ice Magic skill increases to level 6! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. This spell is quite dangerous to cast! Memorise Summon Ice Beast, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Found an escape hatch in the floor. Found a stone staircase leading down. There is an escape hatch in the floor here. k - 43 arrows (gained 23) Found a helmet. Found a stone staircase leading up. i - a ring of see invisible i - a ring of see invisible (on tentacle) Found a stone staircase leading up. t - a white potion An ufetubus comes into view. Okay, then. The ufetubus shouts! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The ufetubus resists. The wall freezes the ufetubus. The ufetubus completely resists. The wall freezes the ufetubus but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The ufetubus completely resists. The wall freezes the ufetubus but does no damage. The ufetubus hits you but does no damage. The ufetubus completely misses you. You hit the ufetubus but do no damage. The ufetubus is poisoned. You grab the ufetubus. You squeeze the ufetubus, but do no damage. The ufetubus is lightly wounded. You constrict the ufetubus, but do no damage. The ufetubus resists. The wall freezes the ufetubus. The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus resists. The wall freezes the ufetubus. The ufetubus closely misses you. x2 You barely miss the ufetubus. The ufetubus is severely wounded. You constrict the ufetubus. You kill the ufetubus! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. There is a stone staircase leading up here. As you read the scroll labelled QEAWKOCLUISO, it crumbles to dust. It is a scroll of identify. a - a potion of mutation As you read the scroll labelled OKHLOE YNYGEXT, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labelled YNORIM SONWO, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of venom glows red for a moment. As you read the scroll labelled ZIKHLU KAETWEBB, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled XOWNAM RUEGE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. There is a stone staircase leading up here. e - 2 potions of curing Found an escape hatch in the ceiling. A quokka comes into view. You see here a wand of mindburst (9). m - a wand of mindburst (9) A jelly comes into view. The helpless quokka fails to defend itself. You impale the quokka!! You kill the quokka! The jelly quivers. You see here a quokka corpse. The jelly jiggles. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the jelly. You hit the jelly. Your tentacles burn! The jelly is moderately wounded. The wall freezes the jelly. The jelly hits you but does no damage. You hit the jelly. Your tentacles burn! The jelly is heavily wounded. The wall freezes the jelly. The jelly closely misses you. You hit the jelly. Your tentacles burn! You squeeze the jelly. You kill the jelly! Your Summonings skill increases to level 1! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. HP restored. Magic restored. A hound comes into view. A giant cockroach comes into view. The hound barks! The hound closely misses you. The hound bites you. You hit the hound. The hound is poisoned. You grab the hound. The hound is lightly wounded. You constrict the hound. The hound misses you. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You constrict the hound. The wall freezes the hound. The hound bites you. The wall freezes the hound. The hound closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You constrict the hound, but do no damage. The wall freezes the hound. The hound bites you. The wall freezes the giant cockroach. You kill the giant cockroach! You hit the hound. The hound looks as sick as possible! The hound is almost dead. You constrict the hound. You kill the hound! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. You see here a hound corpse. Found a dagger. An adder comes into view. The adder hisses angrily. You hit the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. The adder closely misses you. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded) You freeze the adder. The adder is severely wounded. The adder seems to slow down. The adder misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, slow) You freeze the adder! You kill the adder! You see here an adder corpse. Found a hand axe. Found a robe. You now have 329 gold pieces (gained 17). k - 58 arrows (gained 15) Found 14 stones. You see here 14 stones. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 344 gold pieces (gained 15). Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 whip. A quokka comes into view. Found a stone staircase leading down. Okay, then. 2 kobolds and a kobold brigand come into view. The kobold brigand is wielding a +0 short sword and quivering poisoned darts. Found 2 potions of curing. The kobold shouts! You hear a shout! x2 There is a stone staircase leading up here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (14% risk of failure)! Continue anyway? Okay, then. The kobold barely misses you. The kobold barely misses you. The kobold hits you with a +0 whip. x2 You climb upwards. There is a stone staircase leading down here. Casting: Summon Ice Beast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. The walls around you are covered in ice. The wall freezes the kobold. You kill the kobold! The wall freezes the kobold. The kobold closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the kobold. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold is poisoned. You grab the kobold. You squeeze the kobold. You kill the kobold! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. Magic restored. HP restored. Things that are here: a +0 whip; a kobold corpse There is a stone staircase leading down here. You climb downwards. The kobold closely misses you. There is a stone staircase leading up here. The kobold barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the kobold. You kill the kobold! Things that are here: a +0 club; a +0 whip; a kobold corpse There is a stone staircase leading down here. Welcome back, Gather the Octopode Ice Elementalist. Press ? for a list of commands and other information. Found a scroll of identify. There is a stone staircase leading up here. p - a scroll of identify There are no items here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Done exploring. You see here a +0 whip. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a stone staircase leading down. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (wandering, hasn't noticed you, 51% to hit) You throw a poisoned dart. The poisoned dart completely misses the kobold. The kobold throws a stone. The stone closely misses you. Cast which spell? (? or * to list) Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the kobold. You closely miss the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. Magic restored. Things that are here: a +0 short sword; 5 stones; a kobold corpse A kobold brigand is nearby! Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (wandering, hasn't noticed you, 51% to hit) You throw a poisoned dart. The poisoned dart barely misses the kobold brigand. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel very sick. You feel sick. You feel sick. Things that are here: a +0 short sword; 5 stones; a kobold corpse You feel sick. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You feel sick. You are no longer poisoned. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (51% to hit) You throw a poisoned dart. The poisoned dart closely misses the kobold brigand. The wall freezes the kobold brigand. You hit the kobold brigand. The kobold brigand is poisoned. You grab the kobold brigand. The kobold brigand is lightly wounded. You constrict the kobold brigand. The wall freezes the kobold brigand! The kobold brigand hits you with a +0 short sword. You hit the kobold brigand but do no damage. The kobold brigand looks even sicker. The kobold brigand is heavily wounded. The frozen ramparts melt away. You constrict the kobold brigand. The kobold brigand hits you with a +0 short sword. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You constrict the kobold brigand. The wall freezes the kobold brigand. The kobold brigand hits you with a +0 short sword! You hit the kobold brigand but do no damage. The kobold brigand looks as sick as possible! The kobold brigand is severely wounded. You constrict the kobold brigand. The wall freezes the kobold brigand. The kobold brigand hits you with a +0 short sword. You hit the kobold brigand. You kill the kobold brigand! Your Summonings skill increases to level 2! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. s - 13 poisoned darts (gained 7) Items here: ( )) ††. HP restored. s - 14 poisoned darts (gained 1) Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword and wearing a +2 ring mail of fire resistance. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? A chill wind blows around you. Casting: Summon Ice Beast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? A chill wind blows around you. Duvessa shouts! Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. You swap places. Duvessa drinks a potion. Duvessa suddenly seems more resistant. Items here: ( )) ††. You swap places. Items here: ( )) ††. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Dowan points at you and mumbles some strange words. The puff of flame hits your ice beast!! Your ice beast melts! Duvessa hits your ice beast with a +0 short sword. Your ice beast dies! Casting: Summon Ice Beast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Dowan points at you and mumbles some strange words. Your ice beast is outlined in light. Duvessa resists. The wall freezes Duvessa. Your ice beast hits Duvessa. Your ice beast freezes Duvessa. Duvessa resists. Duvessa completely resists. The wall freezes Duvessa but does no damage. Duvessa hits your ice beast with a +0 short sword! Your ice beast hits Duvessa but does no damage. Duvessa resists. The wall freezes Duvessa. Duvessa hits your ice beast with a +0 short sword! Your ice beast hits Duvessa. Your ice beast freezes Duvessa. Duvessa resists. Okay, then. Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. Duvessa hits your ice beast with a +0 short sword. Your ice beast dies! Dowan casts a spell at you. The puff of frost hits you! There is an open door here. Dowan gestures at you while chanting. The puff of frost hits you! There is a stone staircase leading up here. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +2 ring mail of fire resistance (moderately wounded, ally target) Attack! Your ice beast barely misses Duvessa. You barely miss Duvessa. You grab Duvessa. Duvessa is moderately wounded. You constrict Duvessa, but do no damage. Duvessa closely misses you. Your ice beast hits Duvessa but does no damage. You hit Duvessa. Duvessa is poisoned. Duvessa is heavily wounded. You constrict Duvessa. Duvessa barely misses you. Your ice beast hits Duvessa but does no damage. You hit Duvessa but do no damage. Duvessa looks as sick as possible! Duvessa is heavily wounded. You constrict Duvessa, but do no damage. Duvessa completely misses you. Your ice beast hits Duvessa but does no damage. You hit Duvessa but do no damage. Duvessa looks as sick as possible! You squeeze Duvessa. Duvessa is severely wounded. You constrict Duvessa, but do no damage. Duvessa completely misses you. Your ice beast hits Duvessa but does no damage. You strike the helpless Duvessa from behind! You puncture Duvessa! You kill Duvessa! You hear a distant wail of despair. Your Summonings skill increases to level 3! You have reached level 8! You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Dowan There is a stone staircase leading up here. Things that are here: a +2 ring mail of fire resistance; a +0 short sword Dowan shouts! Dowan seems to find hidden reserves of power! Dowan gestures wildly while chanting. Dowan blinks! Dowan is nearby! Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Dowan gestures wildly while chanting. Dowan blinks! Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast misses Dowan. Dowan casts a spell. Dowan blinks! Your ice beast hits Dowan. Your ice beast freezes Dowan! Dowan hits your ice beast with a +0 dagger. Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Dowan. Dowan hits your ice beast with a +0 dagger. Your ice beast hits Dowan. Your ice beast freezes Dowan. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The wall freezes Dowan. Dowan barely misses your ice beast. Your ice beast hits Dowan but does no damage. Your ice beast misses Dowan. The wall freezes Dowan. Dowan hits your ice beast with a +0 dagger. Your ice beast closely misses Dowan. The wall freezes Dowan. You kill Dowan! The frozen ramparts melt away. Your ice beast disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! Magic restored. Things that are here: a +0 dagger; a +0 robe; the elf corpse of Dowan s - 15 poisoned darts (gained 1) Found a staircase to the Ecumenical Temple. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a shadowy altar of Dithmenos, an ancient bone altar of Kikubaaqudgha and a stormy altar of Qazlal. There is a staircase back to the Dungeon here. Found a sacrificial altar of Ru and a white marble altar of Elyvilon. Found a glowing silver altar of Zin. Found a snail-covered altar of Cheibriados. There is a shadowy altar of Dithmenos here. Found a basalt altar of Yredelemnul. Found a radiant altar of Vehumet. Found an iron altar of Okawaru. Found a shimmering blue altar of Sif Muna and a sparkling altar of Nemelex Xobeh. Found a broken altar of Ashenzari. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:5 @ (x,y), ? - help) Okay, then. (D) Dungeon (T) Temple Where to? (Enter - D:5 @ (x,y), ? - help) (A) Ashenzari (C) Cheibriados (D) Dithmenos (E) Elyvilon (F) Fedhas (K) Kikubaaqudgha (M) Makhleb (N) Nemelex Xobeh (O) Okawaru (Q) Qazlal (R) Ru (S) Sif Muna (U) Uskayaw (V) Vehumet (X) Xom (Y) Yredelemnul (Z) Zin Go to which altar? (? - help) There is a white marble altar of Elyvilon here. You curl up in front of the altar of Elyvilon. Elyvilon welcomes you! There is a stormy altar of Qazlal here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. An ice beast comes into view. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The helpless ice beast fails to defend itself. You puncture the ice beast! The ice beast is heavily wounded. The ice beast hits you but does no damage. Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The ice beast hits you. The ice beast freezes you. You hit the ice beast. The ice beast is severely wounded. The ice beast barely misses you. You closely miss the ice beast. The ice beast is severely wounded. Your ice beast hits the ice beast but does no damage. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. You hit the ice beast but do no damage. The ice beast is heavily wounded. Your ice beast closely misses the ice beast. The ice beast closely misses you. You hit the ice beast but do no damage. Your squeeze misses the ice beast. The ice beast is heavily wounded. Your ice beast barely misses the ice beast. The ice beast hits you. The ice beast freezes you! You hit the ice beast. The ice beast is poisoned. You squeeze the ice beast. The ice beast is severely wounded. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is almost dead. Your ice beast misses the ice beast. The ice beast hits you but does no damage. You hit the ice beast. You kill the ice beast! Your Summonings skill increases to level 4! Your ice beast disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! Your icy armour starts to melt. Your icy armour evaporates. An adder comes into view. No target in view! The adder hisses angrily. Found a sacrificial altar of Ru. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A quokka comes into view. The wall freezes the adder. The adder seems to slow down. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the adder! The adder bites you. You miss the adder. Your grab misses the adder. The adder is almost dead. The adder is no longer moving slowly. The wall freezes the adder. You kill the adder! The wall freezes the quokka. You hit the quokka. You kill the quokka! The frozen ramparts melt away. HP restored. Your icy armour starts to melt. Your icy armour evaporates. Magic restored. A worker ant comes into view. A worker ant is nearby! The helpless worker ant fails to defend itself. You puncture the worker ant! You kill the worker ant! You see here a worker ant corpse. An adder, an ogre and a skeleton come into view. The ogre shouts! The adder hisses angrily. The ogre completely misses you. Found a war axe. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder seems to slow down. The wall freezes the ogre! The ogre closely misses you. The wall freezes the adder. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The hound skeleton completely resists. The wall freezes the hound skeleton but does no damage. The wall freezes the adder. The adder seems to slow down. The wall freezes the ogre. The ogre hits you with a +0 giant club! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The hound skeleton completely resists. The wall freezes the hound skeleton but does no damage. The wall freezes the adder! You kill the adder! The wall freezes the ogre. The ogre hits you with a +0 giant club! Your icy armour and frozen ramparts will break if you move. Continue? You swap places. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The ogre hits your ice beast with a +0 giant club. Your ice beast barely misses the ogre. Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ogre hits your ice beast with a +0 giant club!! Your ice beast dies! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You see here a +0 whip. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is an open door here. A jelly comes into view. You set off the alarm! A sentinel's mark forms upon you. The jelly quivers. You hear a shout! x3; You hear an angry hiss. You hear a shout! x3; You hear a loud, deep croak! You hear a shout! x6 There is an open door here. A jelly is nearby! An ufetubus comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. The sentinel's mark upon you fades away. You see here a +0 whip. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A jackal zombie comes into view. Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The jackal zombie bites you. You barely miss the jackal zombie. You grab the jackal zombie. You squeeze the jackal zombie! You destroy the jackal zombie! HP restored. Grinder comes into view. Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Grinder Aim: Grinder (ally target) Attack! Your icy armour will break if you move. Continue? [Y]es or [N]o only, please. Your icy armour will break if you move. Continue? Your icy armour cracks and falls away as you move. There is a stone staircase leading up here. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (ally target, chance to affect: 65%) Grinder's mind is blasted!! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, ally target, chance to affect: 65%) Grinder's mind is blasted. Grinder gestures at you. You resist with some effort. Throw: 15 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, ally target, 55% to hit) You throw a poisoned dart. The poisoned dart hits Grinder. Grinder is severely wounded. Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists. Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists. An orc warrior comes into view. It is wielding a +0 flail. Grinder drinks a potion. Grinder seems to grow stronger. Your ice beast hits Grinder. Grinder dies! Your Summonings skill increases to level 5! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. You see here a +0 whip. There is a stone staircase leading down here. You climb downwards. An iguana, a bullfrog and an orc warrior come into view. The bullfrog croaks. The bullfrog hits you. The quokka closely misses you. The ogre shouts! The iguana hisses angrily. You hear a shout! x2 There is a stone staircase leading up here. The orc warrior barely misses you. The quokka bites you. The bullfrog misses you. The ogre hits you with a +0 giant club! You climb upwards. There is a stone staircase leading down here. Okay, then. The bullfrog misses you. The quokka barely misses you. The bullfrog hits you! The bullfrog completely misses you. The orc warrior hits you with a +0 dire flail!! Elyvilon protects you from harm! There is a stone staircase leading up here. The orc warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. Okay, then. Casting: Summon Ice Beast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The orc warrior hits you with a +0 dire flail!! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FORCE_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Gather] Species: Octopode Job: Ice Elementalist HP: -7/51; mods: 0/0 MP: 8/12; mod: 0 Stats: 8 (8) 17 (17) 14 (14) Position: (32, 59), god: Elyvilon (12), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 229 | 79/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 4 | 531 | 31/250 Stealth | X | 0 | 0 | 5 | 506 | 131/150 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 3 | 375 | 19/238 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 50 | 5 | 933 | 183/300 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 50 | 6 | 1057 | 7/350 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #114: 1 Attributes: #12: 344 #23: 5645 #24: 1928572922 #27: 1696 #49: 423 #59: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #14: +2 dagger of venom eq slot #10, inv slot #5: ring of wizardry eq slot #11, inv slot #11: ring of positive energy eq slot #12, inv slot #8: ring of see invisible }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####.........#...###.#### #≈≈≈# #.##.....#...##......# #####≈ #####....#...........# #≈≈≈≈≈ #...#####........###≈≈### ###...#######......#≈≈≈#≈≈≈ ##....)..##.........######## #.............##..........## #............####........... ##...........## ##.......... ##..#.##.#o..####.)##...... ####....#@..##....##...... ###.....###...)#....... #.......†....#....... #.......#....)....... #......####...(...... ###..### ###..##.... #....# #........ #...## ###.#..## ##.## ###### ### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>