Gather Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a +0 club (4, 31, D:1) a +0 club a +0 dagger (27, -2, D:1) a +0 club (37, 3, D:1) a +0 whip (38, 0, D:1) a +0 whip (45, 10, D:1) a +0 dagger (52, 12, D:1) a +0 spear (53, 24, D:1) a +0 ring mail (68, 3, D:1) a +0 ring mail (68, 8, D:1) a +0 club Level 2 of the Dungeon (21, 13, D:2) a +0 club (38, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 6, D:3) a +0 short sword (7, -6, D:3) a +0 mace (8, -3, D:3) a +0 cloak (12, 14, D:3) a +0 scale mail a +0 flail a +0 leather armour (12, 16, D:3) a +0 dagger a +0 robe (16, -11, D:3) a +0 club (17, -11, D:3) a +0 trident (27, -5, D:3) a +0 short sword (38, -4, D:3) 3 boomerangs (40, -10, D:3) a +0 club (41, -8, D:3) a +0 rapier (43, -22, D:3) a +0 mace (45, 25, D:3) a +0 dagger (46, -22, D:3) a +0 club Level 4 of the Dungeon [Shop] Caophips's Assorted Antiques a +3 hunting sling of freezing (453 gold) the +1 plate armour of Grace {rElec rCorr Int-5 Dex-2} (756 gold) It affects your intelligence (-5). It affects your dexterity (-2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. a +0 dagger (46 gold) a +0 quarterstaff (92 gold) a wand of polymorph (7) (207 gold) a +0 falchion (69 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) (6, 13, D:4) a +0 whip (12, 7, D:4) a +0 ring mail (18, -22, D:4) a +0 mace (24, 6, D:4) a +0 robe a +0 dagger (24, 8, D:4) a scroll of noise a +0 whip (26, -26, D:4) a +0 spear (26, -25, D:4) a +0 robe a +0 club (27, -25, D:4) a +0 flail a +0 flail (29, -24, D:4) a +0 spear (29, -20, D:4) a +0 giant club (35, -17, D:4) a +0 flail (38, -17, D:4) a +0 plate armour (39, -22, D:4) a +0 hat (40, -21, D:4) a +0 leather armour a +0 flail Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (4, 27, D:5) a +0 hand axe a +0 trident a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 27, D:5) a +0 dagger (6, 1, D:5) a +1 antimagic trident (6, 27, D:5) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) (7, 11, D:5) a +0 helmet (10, 11, D:5) 5 atropa-tipped darts (18, 25, D:5) a +0 war axe (28, -11, D:5) a +0 hand axe (28, 21, D:5) a +0 spear (28, 22, D:5) a +0 spear (30, 10, D:5) a +0 robe (32, -9, D:5) a +0 flail a +0 club (32, -8, D:5) a +0 dagger a +0 leather armour (33, -9, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, 12, D:6) a jackal corpse (19, -1, D:6) 15 gold pieces (19, 0, D:6) a potion of heal wounds (19, 1, D:6) a potion of resistance (20, -1, D:6) 19 stones (20, 0, D:6) a potion of curing (20, 1, D:6) 13 gold pieces (21, -1, D:6) 23 arrows (21, 0, D:6) 17 bolts (21, 1, D:6) a potion of invisibility