Gather Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 14, D:1) a +0 club (5, 9, D:1) a +0 club (8, -8, D:1) a +0 club (9, 30, D:1) a +0 club (11, 12, D:1) 14 sling bullets (21, -10, D:1) a +0 whip (36, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 16, D:2) a +0 club (5, 15, D:2) a +0 dagger (6, -13, D:2) a +0 ring mail (6, 8, D:2) a +0 leather armour (9, 12, D:2) a +0 flail (14, 20, D:2) a +0 leather armour (16, 10, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -22, D:3) a +0 club (1, -5, D:3) a +0 glaive a +0 trident a +0 trident (2, -6, D:3) a +0 ring mail a +0 dagger a +0 dagger (14, -8, D:3) a +0 short sword (14, -3, D:3) a +0 club (15, -6, D:3) a +0 club (18, -32, D:3) a +0 club (24, -14, D:3) a +0 club (25, -9, D:3) a +0 dagger (33, -15, D:3) a +0 leather armour (38, -23, D:3) a +0 chain mail (40, -28, D:3) a +0 flail (40, 2, D:3) a +0 short sword (41, 8, D:3) 9 bolts (42, -32, D:3) a +0 spear (44, -28, D:3) a +1 great sword of holy wrath (46, -14, D:3) a +0 ring mail (48, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -9, D:4) a +0 giant club (19, 12, D:4) a +0 giant club a +0 robe (27, -5, D:4) 19 sling bullets (34, -12, D:4) a +0 ring mail (42, -25, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 14, D:5) a +2 leather armour of fire resistance a +1 flail of venom (4, 18, D:5) a +0 long sword (9, -1, D:5) a scarf of harm (13, 13, D:5) 25 arrows (15, -19, D:5) a +0 shortbow 22 arrows (19, -20, D:5) a +0 dagger (20, -19, D:5) a +0 flail a +0 chain mail (21, -19, D:5) a +0 flail a +0 hand axe (22, -19, D:5) a +0 war axe a +0 chain mail (25, 31, D:5) a +0 giant spiked club (32, 33, D:5) a +0 hand axe a +0 leather armour (38, 8, D:5) the +1 chain mail "Dywu" {Dex+5} It affects your dexterity (+5). (43, -12, D:5) a +0 cloak Level 6 of the Dungeon (3, 5, D:6) a +0 club (11, 31, D:6) a +0 hand axe a +0 robe a +2 dagger of speed (13, 28, D:6) a +0 scale mail (13, 31, D:6) a +0 short sword (22, 38, D:6) a +0 long sword (34, 7, D:6) a +0 leather armour a +0 war axe (34, 8, D:6) a +0 leather armour (34, 9, D:6) a +0 ring mail a +0 hand axe (34, 11, D:6) a +0 robe a +0 mace a +0 dagger (40, 3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, 46, D:7) a +0 club (16, 14, D:7) a +0 plate armour (18, 47, D:7) 16 sling bullets a +0 halberd (22, 33, D:7) a +0 short sword (29, 13, D:7) a +0 spear (30, 12, D:7) a +0 whip a +0 hunting sling a +0 leather armour (31, 42, D:7) a +0 rapier 9 arrows a +0 shortbow (48, 9, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Noeheem's Jewellery Boutique a ring of protection from fire (325 gold) an amulet of guardian spirit (390 gold) an amulet of magic regeneration (390 gold) an amulet of regeneration (390 gold) a ring of protection from cold (325 gold) an amulet of faith (520 gold) a +6 ring of strength (760 gold) the ring of the Hidden Realms {+Fly rC+ Str+4} (518 gold) [ring of flight] It affects your strength (+4). It protects you from cold. It lets you fly. an amulet of reflection (390 gold) an amulet of the acrobat (390 gold) a ring of flight (227 gold) an amulet of regeneration (390 gold) a ring of positive energy (260 gold) (0, 0, D:8) a +0 short sword (5, -15, D:8) a +0 hand axe (10, -20, D:8) a +0 club a +2 dagger of flaming (11, -19, D:8) a +0 short sword (16, -4, D:8) a +0 giant club (18, 0, D:8) a +0 dagger a +0 robe (18, 1, D:8) a +0 club (19, 0, D:8) a +0 mace a +0 leather armour (21, 1, D:8) a +0 flail (22, -1, D:8) a +0 leather armour a +0 dagger (23, 0, D:8) a +0 club (35, 7, D:8) the +2 scale mail of Somewhere Else {*Contam rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It causes magical contamination when unequipped. (37, -12, D:8) a +0 mace (44, 27, D:8) a +0 battleaxe (62, 24, D:8) 25 arrows (63, -9, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, -14, D:9) a +0 cloak (3, 6, D:9) a +0 pair of boots (9, -10, D:9) a +0 plate armour (16, -15, D:9) 17 arrows a +0 shortbow (26, -12, D:9) a +0 club (27, -21, D:9) a +0 war axe (31, 4, D:9) a +0 club (31, 10, D:9) a +0 plate armour (31, 11, D:9) a +0 mace (36, 4, D:9) a +0 dagger (37, -11, D:9) a +0 ring mail (37, 4, D:9) a +0 club (37, 10, D:9) a +0 mace (38, -26, D:9) a +0 leather armour (38, -24, D:9) a +0 robe a +0 dagger (38, 3, D:9) a +0 club (38, 11, D:9) a +0 short sword (39, -26, D:9) a +0 robe a +0 dagger (39, -24, D:9) a +0 chain mail a +0 hand axe of freezing (39, -23, D:9) a +0 club (40, -16, D:9) a +0 club a +0 leather armour a +0 flail (40, 11, D:9) a +0 robe (41, -17, D:9) a +0 plate armour a +0 robe a +0 dagger a +0 flail (41, -16, D:9) a +0 ring mail a +0 war axe (41, -15, D:9) a +0 leather armour a +0 hand axe (42, -16, D:9) a +0 ring mail a +0 spear (44, -8, D:9) a +0 chain mail (55, -17, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon [Shop] Cetru's Armour Emporium +1 fire dragon scales (938 gold) the +0 leather armour of Polish {+Inv Str+6} (400 gold) It affects your strength (+6). It lets you turn invisible. a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +3 leather armour of cold resistance (336 gold) a +0 cloak (63 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) [Shop] Abaijiet's Antique Weapon Emporium the +5 dagger of Okawaru's Grace {vorpal, *Rage rN+ Str+8} (1778 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It protects you from negative energy. It may make you go berserk in combat. a +6 vorpal glaive (1376 gold) a +0 shortbow (99 gold) a +0 flail (115 gold) a +0 glaive (214 gold) a +0 demon blade of venom (660 gold) a +0 dagger (66 gold) a +0 dagger (66 gold) a +1 scimitar of holy wrath (468 gold) a +0 arbalest (148 gold) a +0 hand axe (99 gold) a +0 short sword (99 gold) a +0 battleaxe (214 gold) [Shop] Viarghoh's Book Emporium a book of Geomancy (385 gold) a book of Minor Magic (220 gold) a book of Conjurations (330 gold) a book of Dreams (825 gold) a book of Transfigurations (605 gold) a book of Callings (330 gold) a book of Spatial Translocations (715 gold) a book of Cantrips (220 gold) a book of Maledictions (275 gold) a book of Annihilations (1214 gold) Sif Muna's Collected Works on the Voyage (770 gold) Spells Type Level Known a - Gell's Gravitas Translocation 3 yes b - Teleport Other Translocation 3 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Manifold Assault Translocation 4 no a Young Poisoner's Handbook (440 gold) a book of Party Tricks (550 gold) a book of Minor Magic (220 gold) [Shop] Uddoe's Book Emporium a book of Fire (715 gold) a book of Summonings (770 gold) a book of Geomancy (385 gold) a book of Necromancy (330 gold) a book of Necromancy (330 gold) a book of Minor Magic (220 gold) Sif Muna's Tome of Ghastly Arcane Weapons (1007 gold) Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 no b - Excruciating Wounds Necromancy 5 no c - Starburst Conjuration/Fire 6 no a book of Callings (330 gold) a book of Misfortune (220 gold) a manual of Bows (1214 gold) a book of the Earth (715 gold) a book of Transfigurations (605 gold) a book of the Sky (715 gold) [Shop] Wapsas's Armour Emporium a +4 scale mail of poison resistance (364 gold) a +1 plate armour of cold resistance (455 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +2 plate armour "Enae" {Str-3 Int+5 Slay+2} (683 gold) It affects your strength (-3). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 helmet (58 gold) a +3 chain mail of cold resistance (344 gold) a +0 leather armour of cold resistance (117 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) (0, 0, D:10) a +0 hand axe (0, 1, D:10) a +0 hand axe (1, 1, D:10) a +0 hand axe a +0 hand axe (4, -9, D:10) a +0 hand axe (4, -8, D:10) a +0 hand axe (5, -8, D:10) a +0 hand axe (6, 23, D:10) 23 arrows (11, 29, D:10) a scroll of torment (12, 29, D:10) a +0 robe a +0 long sword a +0 robe a +0 mace (13, 8, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (14, -8, D:10) a +0 hand axe a +0 hand axe (15, 13, D:10) a +0 robe a +0 dagger (15, 14, D:10) a +0 chain mail a +0 trident (17, 12, D:10) a +0 chain mail a +0 mace a +0 robe a +0 morningstar a +0 robe a +0 great sword a +0 robe a +2 hand axe of freezing a +0 robe a +0 flail 6 large rocks (18, 11, D:10) a +0 robe a +3 dire flail (18, 15, D:10) a +0 robe a +0 dagger (19, 12, D:10) a +0 club (19, 16, D:10) a staff of death a +0 robe (19, 31, D:10) a +0 flail a +0 robe (23, -4, D:10) a +0 war axe a +0 dagger a +0 robe (25, 16, D:10) a +0 cloak (27, 22, D:10) a +0 dagger (29, 12, D:10) a +0 falchion (40, 30, D:10) a +0 leather armour (49, -1, D:10) a +0 giant club (49, 17, D:10) 13 sling bullets (50, -2, D:10) a +0 giant club (51, 5, D:10) a +0 mace a +0 chain mail of cold resistance a +0 flail (53, 4, D:10) a +0 club a +0 ring mail (53, 5, D:10) a +0 whip of electrocution a +0 leather armour a +0 shortbow 18 arrows (54, 29, D:10) 17 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (16, 48, Lair:1) a +0 robe (29, 5, Lair:1) a +0 great mace (45, 21, Lair:1) a +1 hat Level 2 of the Lair of Beasts (1, 22, Lair:2) a +0 mace (7, 25, Lair:2) a throwing net (9, 39, Lair:2) a +0 morningstar (12, 28, Lair:2) a +0 battleaxe (15, 26, Lair:2) 19 sling bullets (22, 32, Lair:2) 4 large rocks (26, -3, Lair:2) a +0 robe (33, 13, Lair:2) a +0 short sword (44, 1, Lair:2) a +0 rapier (46, 39, Lair:2) the +5 leather armour "Podoleck" {*Slow rPois Str+3 Stlth+} It affects your strength (+3). It protects you from poison. It may slow you when you take damage. It makes you more stealthy. (50, 21, Lair:2) a +0 hunting sling (55, 6, Lair:2) a +0 cloak (61, 6, Lair:2) the +1 great mace of Defiance {venom, Will+} It poisons the flesh of those it strikes. It affects your willpower, your defense against some magical effects. (62, -5, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (26, 28, Lair:3) a +0 long sword (42, 3, Lair:3) a +0 trident (43, 21, Lair:3) a +0 robe (62, -11, Lair:3) 18 arrows (66, -3, Lair:3) the +7 flail of Crusades {pain, rElec Str+4 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. Elyvilon disapproves of the use of such an item. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (13, -32, Lair:4) a +0 quarterstaff (29, 1, Lair:4) a +0 falchion (37, -23, Lair:4) a +3 longbow of flaming 21 arrows a +0 barding (38, 5, Lair:4) a potion of haste (45, 21, Lair:4) 4 atropa-tipped darts (48, -20, Lair:4) a +0 shortbow (49, 3, Lair:4) 17 stones (50, -28, Lair:4) a +0 leather armour