Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (console) character file. Game seed: 6513725555996484968 16 Gather the Caller (level 2, 0/15 HPs) Began as a Kobold Summoner on May 30, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:56 (1037 turns). Gather the Caller (Kobold Summoner) Turns: 1037, Time: 00:04:56 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 75% Magic: 0/5 EV: 15 Int: 16 God: Gold: 27 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Missiles c - 15 arrows e - 10 poisoned darts (quivered) Armour a - a +0 robe (worn) b - a +2 kite shield of reflection Magical Staves h - a staff of death Scrolls d - a scroll of identify {unknown} f - a scroll of fog {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 4.7 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 16% N/A 4% 2 b - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Ice Beast Ice/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You hit the jackal but do no damage. The jackal is severely wounded. Something bites your crimson imp. Your crimson imp is constricted. The hobgoblin hits your crimson imp. The jackal completely misses you. Your crimson imp closely misses the hobgoblin. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The jackal completely misses you. Something bites your crimson imp but does no damage. Your crimson imp is constricted. The hobgoblin hits your crimson imp. Your crimson imp misses the hobgoblin. The jackal barely misses you. Something bites your crimson imp. Your crimson imp is constricted. You closely miss the jackal. The jackal is severely wounded. The hobgoblin hits your crimson imp. The jackal bites you but does no damage. Your crimson imp closely misses the hobgoblin. Something bites your crimson imp. Your crimson imp is constricted. The hobgoblin hits your crimson imp but does no damage. The jackal bites you. You hit the jackal. The jackal is almost dead. Your crimson imp closely misses the hobgoblin. Something bites your crimson imp. Your crimson imp dies! The jackal completely misses you. A ball python comes into view. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. Your crimson imp hits the jackal. The jackal dies! The hobgoblin throws a stone. The stone barely misses your crimson imp. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp closely misses the hobgoblin. The hobgoblin hits you. You die... .#...... #. ........ ......... #. #.#...h# ..........##.###.#...# ...†.........†....?.# .......# #..........### .......####.....(§§.... ................(...... .......##....5..r.###.. ..............##S## .. ####....##.#####g# ...........####5@## ###....#..........## #.......######....## ##..#...## #.##..## .......## #####..#### ......## ##....## ......# ####..## r.....# ##..# .J....# ##.# #.# #.### You could see a hobgoblin (ally target), a ball python, a rat and a friendly crimson imp (summoned). Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 2 kobolds (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) 2 quokkas (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gather the Kobold Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 677 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/5 895 | D:1 | Learned a level 2 spell: Call Imp 1037 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, basic_ecumenical_altar, moated_statue, minmay_split_cup_small Action || total -------------------------++------- Melee: Unarmed || 41 Club || 26 Throw: Dart || 12 Cast: Summon Small Mamm || 16 Call Imp || 4 Stab: Distracted || 3 Sleeping || 4 Armor: Robe || 5 Dodge: Dodged || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1044 | 0 | 100 | 684 | 1 | 1044.0 | Dungeon | 1044 | 1044 | 0 | 100 | 684 | 1 | 1044.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts