Gather Level 1 of the Dungeon (2, -7, D:1) a +0 short sword (3, -13, D:1) a +0 dagger (12, -13, D:1) a +0 scale mail (15, -23, D:1) a +0 war axe (16, 9, D:1) a +0 dagger (21, -15, D:1) a +0 club (21, -14, D:1) a +1 whip of electrocution (25, -4, D:1) a +0 club (26, 0, D:1) a +0 hand axe (31, -18, D:1) a +0 club 4 stones (32, -11, D:1) a +0 rapier (32, 18, D:1) a +0 short sword (40, 32, D:1) a +1 dagger of pain 2 stones (47, -14, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 17, D:2) a staff of conjuration (10, -7, D:2) 25 stones (18, 1, D:2) a +1 dagger of flaming (28, 9, D:2) a +0 club (40, -4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 4, D:3) a +0 club (5, -16, D:3) 21 stones (17, 5, D:3) a +0 rapier (18, -13, D:3) 24 sling bullets (18, -6, D:3) a +1 spear of venom (20, -12, D:3) a +0 whip (22, -17, D:3) 20 arrows (23, -12, D:3) a +0 short sword (23, -7, D:3) a +0 leather armour a +0 flail (25, -1, D:3) a +0 flail (25, 2, D:3) a +0 short sword (26, -8, D:3) a +0 war axe a +0 ring mail (26, -4, D:3) 19 stones a +0 mace (29, -8, D:3) 21 stones (32, -15, D:3) a +0 flail a +0 flail (35, 15, D:3) a +1 pair of gloves (39, -17, D:3) a +0 trident Level 4 of the Dungeon [Shop] Oka Zits's Antique Weapon Shoppe a +1 mace of holy wrath (334 gold) a +0 vampiric scythe (297 gold) a +0 quarterstaff (108 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2635 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. Elyvilon disapproves of the use of such an item. a +2 short sword of draining (469 gold) a +0 club (27 gold) a +0 club (27 gold) a +0 dagger of holy wrath (151 gold) a +0 short sword (81 gold) a +2 war axe of electrocution (558 gold) a +0 hunting sling of freezing (126 gold) the +10 flail of Barnacled Defiance {venom, Str+3 SInv Stlth+} (2011 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It lets you see invisible. It makes you more stealthy. (0, 0, D:4) a +0 ring mail (1, 0, D:4) a +0 dagger (22, 22, D:4) a +0 robe (24, 18, D:4) a +1 dagger of protection 5 stones (26, -3, D:4) a +0 club (27, 3, D:4) a +0 long sword (29, 7, D:4) 25 bolts (30, -12, D:4) 15 stones (31, 19, D:4) a +3 great sword of venom (44, 11, D:4) a +0 ring mail Level 5 of the Dungeon (7, 14, D:5) a +0 rapier (8, 16, D:5) 15 stones (8, 33, D:5) a +2 vorpal mace (12, -11, D:5) a +0 trident (14, 10, D:5) a +0 robe (16, 20, D:5) a black bear corpse (20, -1, D:5) a +0 dagger (21, 4, D:5) a black bear corpse (23, -4, D:5) a +0 short sword 5 boomerangs (27, -8, D:5) a +0 hand axe an orc corpse (skeletalised by now) (27, 28, D:5) a +0 trident (still there?) a +0 dagger (still there?) an orc corpse (still there?) (28, 27, D:5) a +0 dagger (still there?) a +0 robe (still there?) a scroll of teleportation (still there?) (29, -9, D:5) a +0 club (46, -7, D:5) 20 stones (50, -3, D:5) 14 arrows