Gather Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (18, 12, D:1) a potion of attraction (20, -24, D:1) a +0 club (23, -16, D:1) 4 poisoned darts (26, -20, D:1) a potion of experience (27, -14, D:1) a +0 hand axe (34, 10, D:1) 2 potions of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -45, D:2) a +0 buckler (8, -47, D:2) a +0 hunting sling (11, -46, D:2) a +0 club (11, -33, D:2) a potion of curing (17, -24, D:2) a bat corpse (skeletalised by now) (18, -20, D:2) a +0 leather armour (22, -6, D:2) 23 stones (37, -57, D:2) a +0 hunting sling (39, -14, D:2) an adder corpse (skeletalised by now) (40, -3, D:2) a +0 flail (41, -22, D:2) 7 gold pieces (41, -21, D:2) 13 gold pieces (42, -23, D:2) 6 gold pieces (42, -22, D:2) 8 gold pieces (42, -21, D:2) 12 gold pieces (42, -8, D:2) a +0 spear (42, -2, D:2) a +0 spear (43, -23, D:2) 15 gold pieces (43, -22, D:2) 14 gold pieces (44, -58, D:2) a potion of heal wounds (48, 1, D:2) a +0 halberd