Gather Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (1, 1, D:1) a +0 club (10, -6, D:1) a +0 hand axe (11, -1, D:1) a potion of might (13, -7, D:1) a +0 club (22, -2, D:1) a potion of heal wounds (23, 22, D:1) a +0 whip (26, 1, D:1) a +0 whip (42, -2, D:1) a potion of heal wounds (65, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -5, D:2) a potion of curing (9, 12, D:2) a potion of heal wounds (10, -20, D:2) a +0 mace (15, 10, D:2) an adder corpse (skeletalised by now) (19, 3, D:2) a +0 whip (24, -7, D:2) a potion of heal wounds an adder corpse (24, 8, D:2) a +0 club (50, -24, D:2) a +0 hand axe (51, -20, D:2) a potion of resistance (54, 14, D:2) a potion of curing (57, -2, D:2) a potion of curing