Dungeon Crawl Stone Soup version 0.29-a0-296-gda187f2e07 (console) character file. Game seed: 10716796344184587082 37 Gather the Conjurer (level 3, -8/24 HPs) Began as a Mummy Conjurer on Mar 19, 2022. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (1049 turns). Gather the Conjurer (Mummy Conjurer) Turns: 1049, Time: 00:04:12 Health: -8/24 AC: 2 Str: 10 XL: 3 Next: 21% Magic: 0/7 EV: 12 Int: 19 God: Gold: 105 SH: 0 Dex: 16 Spells: 5/8 levels left rFire x . . SeeInvis . k - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn d - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons h - a +0 club j - a +0 hunting sling k - a +0 dagger (weapon) l - a +0 hunting sling Missiles i - 25 stones Armour a - a +0 robe (worn) b - a +0 leather armour g - a +0 cloak Jewellery d - a +6 ring of dexterity (left hand) Scrolls c - a scroll of fear {unknown} e - 3 scrolls of noise {unknown} f - a scroll of enchant armour {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 b - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The gnoll misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. The searing ray misses the gnoll. The gnoll misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 81% to hit) The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You see here a +0 whip. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You die... .# . ... .g #.# # ..) ..#.# #... ##g#.# #.... .†.. ..#...#####.## #......:.....# ..##.#..###..# #......g#######.# ##.###).@<......# #.# #.########## #.# #.# ..# #.# ... ..# ### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 ball pythons A bat (D:2) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins 4 hobgoblins (D:1) 2 kobolds A frilled lizard (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gather the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 428 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 431 | D:1 | Learned a level 2 spell: Searing Ray 995 | D:2 | Reached skill level 4 in Conjurations 995 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 995 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1049 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 1 Cast: Magic Dart || 18 Searing Ray || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1051 | 1033 | 18 | 116 | 708 | 2 | 525.5 | Dungeon | 1051 | 1033 | 18 | 116 | 708 | 2 | 525.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 991 daAuts D:2: 59 daAuts