Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 8, D:1) 20 arrows (4, -4, D:1) a +0 short sword (14, -6, D:1) 27 arrows (18, -6, D:1) a +0 hunting sling (22, -6, D:1) a +0 dagger (25, 42, D:1) a +0 dagger (28, -8, D:1) a +0 mace (31, 30, D:1) a +0 leather armour (44, 37, D:1) a +0 robe (54, -4, D:1) a +0 dagger Level 2 of the Dungeon (6, -48, D:2) a +0 whip (9, -14, D:2) a cursed -3 dagger (10, -44, D:2) a +0 short sword (10, -28, D:2) a +0 club (10, -12, D:2) a +0 dagger (12, -6, D:2) a +0 short sword (13, -13, D:2) a +0 dagger (13, -9, D:2) a +0 robe (15, -46, D:2) a +0 club (17, -18, D:2) a +0 short sword (19, -1, D:2) a +0 dagger (20, -36, D:2) a +0 hunting sling (30, -3, D:2) 17 bolts (33, -36, D:2) a +0 ring mail (36, -15, D:2) 4 curare-tipped needles (48, -25, D:2) a +0 dagger (52, -11, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (16, -15, D:3) 23 poisoned needles (17, -19, D:3) a +0 leather armour (18, -17, D:3) a +0 club (25, 8, D:3) a +0 dagger (25, 18, D:3) a +0 dagger of venom (26, 17, D:3) a +0 dagger (28, 10, D:3) a +0 spear (33, -6, D:3) 27 sling bullets (39, -9, D:3) a +0 robe Level 4 of the Dungeon [Shop] Guakk's Antique Weapon Shoppe a +1 dire flail of holy wrath (411 gold) a +1 mace of holy wrath (359 gold) the cursed +1 longbow of the Hidden Vale {flame, Str+2} (617 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It has a curse placed upon it. a +0 spear (87 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) a +2 vampiric whip (565 gold) a +0 rapier (116 gold) a +2 falchion of flaming (504 gold) (0, 0, D:4) a +0 robe (13, -33, D:4) a +0 war axe (14, 3, D:4) a +0 ring mail (22, 26, D:4) a +0 dagger (23, 19, D:4) a +0 ring mail (33, 26, D:4) a +0 dagger a +0 robe (39, 2, D:4) a +0 giant spiked club (56, -11, D:4) a cursed -3 whip Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 17, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) 21 arrows (2, 9, D:6) 18 arrows (10, -14, D:6) a stone (11, -14, D:6) a +0 club a +0 ring mail (11, -13, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -14, D:6) a +0 whip a +0 chain mail (14, 12, D:6) a +0 leather armour (17, -19, D:6) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 hand axe (24, -13, D:6) a +0 spear (32, -19, D:6) a +0 leather armour (36, -12, D:6) a +0 club (37, -12, D:6) a +0 dagger a +0 robe a +0 halberd a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 spear a goblin skeleton (1, 0, D:8) a +0 spear (2, 0, D:8) a stone (3, 1, D:8) a +0 spear 2 stones a goblin corpse the Ecumenical Temple a bailey (0, 0, Bailey) 242 gold pieces (0, 1, Bailey) 240 gold pieces (0, 4, Bailey) 2 bolts (0, 5, Bailey) the +6 morningstar of Riuju {flame, +Rage rPois Int+5 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from poison. It lets you go berserk. (0, 6, Bailey) 18 arrows (1, 4, Bailey) a bolt (7, 2, Bailey) a large rock (still there?) 10 stones (still there?) (8, 3, Bailey) 3 large rocks (still there?) 2 large rocks (still there?) (12, 5, Bailey) a bolt (14, 5, Bailey) a bolt (19, 4, Bailey) a stone (20, 3, Bailey) a stone