Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 29, D:1) a +0 club (2, 28, D:1) a +0 club (17, 12, D:1) a +0 club (18, 12, D:1) a +0 club (20, 27, D:1) a +0 leather armour (21, 4, D:1) a +0 club (28, 4, D:1) 200 arrows (29, 4, D:1) 200 bolts (36, -5, D:1) a +0 club (40, -9, D:1) a +3 demon whip of freezing (40, 1, D:1) a hellephant corpse (41, -11, D:1) a +0 club (47, 23, D:1) a cursed -3 dagger Level 2 of the Dungeon (9, -22, D:2) a +0 club (22, -22, D:2) a cursed -3 dagger (33, -13, D:2) a +0 club (35, -13, D:2) a +0 trident (36, 10, D:2) a +1 plate armour of fire resistance (38, -23, D:2) a +0 dagger (45, -11, D:2) a +0 flail (46, 20, D:2) a +0 ring mail (48, 9, D:2) a +0 dagger (52, -18, D:2) 13 sling bullets {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (17, 2, D:3) a +0 club (29, -26, D:3) a +0 leather armour (39, -28, D:3) a +0 leather armour (44, -12, D:3) a +0 ring mail (45, -11, D:3) a cursed +0 ring mail (46, -11, D:3) a +0 whip a +0 ring mail (48, -6, D:3) a +0 hand axe (52, 1, D:3) a +0 club (52, 3, D:3) a +0 club (66, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 7, D:4) a cursed -3 shortbow (9, -11, D:4) a +0 giant club (15, -12, D:4) a +0 dagger a +0 robe (22, -14, D:4) a +0 leather armour (25, -22, D:4) a +0 ring mail (29, -19, D:4) a cursed -2 giant club Level 5 of the Dungeon (0, 0, D:5) a cursed -3 club a +0 leather armour (0, 1, D:5) a +0 dagger (1, 0, D:5) a +0 robe (1, 1, D:5) a +0 dagger a +0 robe (2, 1, D:5) a +0 trident a +0 leather armour (12, -6, D:5) a +0 spear (21, -19, D:5) a +0 halberd (22, -24, D:5) a +0 ring mail a +0 trident (22, -23, D:5) a +0 spear (57, -39, D:5) a +0 whip a +0 leather armour (58, -25, D:5) a +0 battleaxe (62, 3, D:5) a +0 glaive Level 6 of the Dungeon [Shop] Gokhleso's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (7, -40, D:6) a +0 club (8, -20, D:6) a cursed -3 shortbow {don't train} (26, -50, D:6) a +0 short sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +1 ring mail of poison resistance (8, -16, D:7) a +0 hand axe a +0 animal skin (15, -25, D:7) a cursed +0 war axe (19, -2, D:7) a +0 ring mail a +0 ring mail (26, -32, D:7) a +0 club a +0 dagger a +0 dagger a +0 club (27, -32, D:7) a +0 dagger (31, -27, D:7) a +0 quarterstaff (33, -29, D:7) a +0 club (33, -28, D:7) a +0 short sword (35, -29, D:7) a +0 flail (35, -3, D:7) a +0 dagger (49, -26, D:7) a +0 robe a +0 dagger (51, -41, D:7) a +0 spear a +0 ring mail (51, -26, D:7) a +0 mace (52, -43, D:7) a +0 club (53, -42, D:7) a +0 club (53, -41, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (9, 23, D:8) 10 sling bullets {don't train} (11, 30, D:8) a +0 cloak a +0 short sword (14, 11, D:8) a +0 leather armour (17, 16, D:8) a +0 short sword (24, 45, D:8) a +0 broad axe (25, 4, D:8) a +0 halberd a cursed +0 scale mail (31, 26, D:8) a +0 chain mail (32, 4, D:8) a +0 leather armour (34, 24, D:8) a +0 robe (37, 28, D:8) a +1 whip of freezing a +2 robe of magic resistance Level 9 of the Dungeon (0, 0, D:9) a scarf of resistance (3, -3, D:9) an uncursed ring of attention (7, 3, D:9) a +0 short sword (12, -17, D:9) a +0 shortbow {don't train} (29, 13, D:9) a cursed +0 giant spiked club a +0 giant club (36, 7, D:9) 4 large rocks {don't train} Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (9, -14, D:10) a +0 war axe (22, -28, D:10) a +0 giant spiked club a +0 giant spiked club (26, -19, D:10) a +4 scimitar a +0 robe a +0 hand axe a +0 robe a +0 halberd a +0 robe (28, -19, D:10) a +0 robe a +2 hand axe a +0 great sword a +0 robe (30, -8, D:10) a +0 robe (33, -33, D:10) a +0 shortbow {don't train} (43, 2, D:10) a +0 hand axe (50, -23, D:10) a +0 shortbow {don't train} Level 11 of the Dungeon (0, 0, D:11) a +0 animal skin a +1 halberd (7, -7, D:11) a +0 giant club (9, -7, D:11) a +3 great sword of holy wrath (9, -4, D:11) a +0 giant spiked club a +0 giant club (9, -2, D:11) a +0 giant club (10, -23, D:11) the cursed +0 helmet of Rationality {MR- Regen+ rCorr Str+6} It affects your strength (+6). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (13, -6, D:11) a +5 great mace the cursed +3 great mace "Reroquam" {crush, MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 1, D:11) a cursed +0 scale mail a +0 short sword (22, 0, D:11) a +0 whip (22, 1, D:11) a +0 robe a +0 dagger (25, -10, D:11) an uncursed staff of power (25, 3, D:11) a +0 troll leather armour (28, 1, D:11) a cursed +0 plate armour a +0 demon whip of electrocution (34, 0, D:11) a +2 buckler (35, 0, D:11) the +8 great sword "Oxalu" {chaos, *Drain +Inv Str+8} Each time it hits an enemy it has a different, random effect. It affects your strength (+8). It lets you turn invisible. It causes draining when unequipped. Level 12 of the Dungeon (1, -1, D:12) a +0 robe a +0 trident (2, 1, D:12) a cursed +0 robe (3, 1, D:12) a +0 robe a cursed +5 trident (3, 2, D:12) a +0 robe a +5 battleaxe of freezing (4, 2, D:12) a cursed -1 robe a cursed +0 battleaxe a +2 hand axe a +0 robe (6, -39, D:12) a +0 long sword (8, -13, D:12) the +1 whip "Lifebane" {elec, rC+ Str-2 Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (+5). It protects you from cold. (14, -4, D:12) a +0 giant club a +0 giant club (18, 0, D:12) a +0 giant club a +0 giant club (19, -12, D:12) a +0 giant club (20, 11, D:12) 3 large rocks {don't train} (34, -35, D:12) a +0 hunting sling {don't train} (39, -20, D:12) an uncursed staff of wizardry (39, -18, D:12) 9 atropa-tipped darts {don't train} 9 poisoned darts {don't train} (39, -15, D:12) +0 acid dragon scales (39, -11, D:12) a +0 trident a +0 plate armour (40, -18, D:12) a +0 leather armour a +0 mace a cursed ring of attention (41, -18, D:12) the +0 pair of gloves "Tiviwo Qylua" {+Fly MR+} It affects your resistance to hostile enchantments. It lets you fly. (41, -15, D:12) a +0 plate armour the +8 demon blade "Wemuypp" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). a cursed -1 broad axe 3 large rocks {don't train} a +0 shortbow {don't train} a +0 giant club a +0 giant club an uncursed ring of resist corrosion (42, -17, D:12) the +11 great mace "Xotrung" {freeze, Fragile rC+ Str+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It protects you from cold. It will be destroyed if unequipped. (44, -4, D:12) 2 potions of degeneration (46, -16, D:12) a +0 plate armour (47, -26, D:12) a +0 robe (48, -20, D:12) a +0 leather armour a +0 hand axe (48, -11, D:12) a +0 club (48, 14, D:12) a +0 chain mail a +4 morningstar of draining (51, -26, D:12) a +0 hunting sling (54, -31, D:12) a +0 giant club Level 13 of the Dungeon [Shop] Comoseh's Armour Emporium a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 cloak (49 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (594 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 ring mail (44 gold) [Shop] Doxecly's Magic Scroll Shop a scroll of remove curse (45 gold) a scroll of noise (15 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) [Shop] Sasuse Wuela's Book Shop a book of Conjurations (510 gold) a book of the Tempests (1190 gold) a book of Air (595 gold) a book of Summonings (1190 gold) a book of the Earth (1105 gold) the Catalogue of the Vanishing Orbs (1082 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 a book of Alchemy (1275 gold) a Fen Folio (1275 gold) a book of Maledictions (425 gold) a book of Party Tricks (850 gold) [Shop] Kainiw's Magic Scroll Shoppe a scroll of remove curse (51 gold) 2 scrolls of remove curse (102 gold) a scroll of remove curse (51 gold) a scroll of torment (127 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) a scroll of random uselessness (17 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) [Shop] Qeas's Antique Armour Shoppe a +2 robe of fire resistance (424 gold) a +0 robe (16 gold) a +2 helmet (396 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +1 cloak of poison resistance (324 gold) a +0 leather armour (48 gold) a +1 pair of boots of stealth (396 gold) (0, 0, D:13) a +0 robe a +0 dagger (0, 2, D:13) a +0 ring mail a +4 trident (0, 5, D:13) a +0 robe a cursed -2 dagger (3, 19, D:13) a +0 flail (4, -17, D:13) 4 large rocks {don't train} (7, 13, D:13) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (14, -4, D:13) 21 sling bullets (19, -11, D:13) a +0 flail (19, -8, D:13) a +1 battleaxe of freezing (19, -1, D:13) a +0 short sword (20, 0, D:13) a cursed -3 rapier (21, 0, D:13) a +0 shortbow {don't train} (23, -2, D:13) 31 sling bullets (26, -10, D:13) a +0 shortbow {don't train} (27, -11, D:13) a +0 shortbow {don't train} (28, -11, D:13) a +0 shortbow {don't train} (29, -11, D:13) a +0 longbow {don't train} (31, -1, D:13) a +0 chain mail (40, -35, D:13) a +0 ring mail (45, -13, D:13) a +0 large shield a +5 scimitar of holy wrath (46, -22, D:13) a +0 giant club a +1 dire flail of draining (46, -20, D:13) a +0 arbalest {don't train} (49, -19, D:13) a +0 short sword (49, -16, D:13) a +0 leather armour (50, -16, D:13) a +0 giant club (51, -16, D:13) a +0 arbalest {don't train} (51, -9, D:13) a +0 robe a +3 whip of holy wrath (52, -19, D:13) a +0 arbalest {don't train} (53, -16, D:13) a +0 giant club (54, -16, D:13) a +0 giant club a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 morningstar (11, -3, D:14) a +0 shortbow {don't train} (12, -8, D:14) a large rock (12, -3, D:14) 3 large rocks (20, 20, D:14) a +2 demon trident of electrocution (28, 20, D:14) a +2 vampiric scythe (28, 28, D:14) a +0 plate armour of positive energy (39, 28, D:14) a +0 shortbow {don't train} (53, 40, D:14) 2 large rocks {don't train} (57, 17, D:14) a +0 cloak (61, 15, D:14) a +1 helmet (61, 32, D:14) a +0 giant club Level 15 of the Dungeon [Shop] Myxzuy's Magic Scroll Shop 2 scrolls of identify (60 gold) a scroll of noise (15 gold) (1, -27, D:15) a +0 shortbow {don't train} (29, 0, D:15) 7 poisoned darts {don't train} (49, 1, D:15) a +0 hunting sling {don't train} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +0 chain mail (1, 0, Orc:1) a +0 whip (2, -1, Orc:1) a cursed -2 club a cursed +0 leather armour (6, -9, Orc:1) a +0 dagger a +0 chain mail (6, -8, Orc:1) a +0 hand axe (7, -9, Orc:1) a +0 dagger a +0 robe (13, 10, Orc:1) a +0 dagger a +0 robe (14, -1, Orc:1) a cursed -3 hand axe a +0 leather armour (14, 11, Orc:1) a +0 flail a +0 leather armour (15, 12, Orc:1) a +0 dagger a +0 leather armour (15, 13, Orc:1) a +0 mace a +0 ring mail a +2 battleaxe of venom a +0 plate armour (15, 19, Orc:1) a +0 scale mail (15, 20, Orc:1) a +0 flail a +0 leather armour a +0 dagger a +0 robe (15, 21, Orc:1) a +0 dagger a +0 robe a cursed -3 flail a +0 leather armour (16, 13, Orc:1) a +0 long sword a +2 plate armour of cold resistance a +0 dagger a cursed -1 robe a +0 leather armour a +0 whip (18, 12, Orc:1) a +0 troll leather armour (21, 13, Orc:1) a +0 falchion (21, 14, Orc:1) a +0 dagger a +0 robe (21, 15, Orc:1) a +0 falchion a +0 chain mail (22, 14, Orc:1) a +0 trident a +0 chain mail (22, 15, Orc:1) a +1 trident of piercing a +0 scale mail (43, -22, Orc:1) a +0 club (44, -22, Orc:1) a +0 club a +0 long sword a +0 chain mail (44, -21, Orc:1) a +0 chain mail a +0 halberd (58, 18, Orc:1) a large rock (59, 20, Orc:1) a +0 troll leather armour (60, 19, Orc:1) 4 large rocks {don't train} a +0 giant club Level 2 of the Orcish Mines [Shop] Imeasoig's Antique Weapon Shoppe a +0 morningstar (128 gold) a +0 flail (112 gold) a +1 trident of piercing (390 gold) a +0 dagger (64 gold) a +0 war axe (112 gold) a +0 war axe (112 gold) a +0 giant club (54 gold) a +0 flail (112 gold) a +0 broad axe (128 gold) [Shop] Ijiut's Gadget Shop a wand of enslavement (5) (98 gold) a wand of flame (10) (84 gold) a wand of digging (4) (224 gold) a wand of enslavement (3) (70 gold) a crystal ball of energy (280 gold) a lightning rod (4/4) (560 gold) a wand of disintegration (15) (266 gold) a wand of digging (5) (252 gold) [Shop] Arokh's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Zagukh's Armour Shop a +0 chain mail (72 gold) a +0 plate armour (368 gold) a +0 chain mail (72 gold) a cursed +0 cloak (56 gold) the +1 leather armour "Zedyl" {rCorr} (313 gold) It provides partial protection from all sources of acid and corrosion. a +0 robe (11 gold) a +4 chain mail of fire resistance (504 gold) +0 storm dragon scales (1280 gold) a +0 scale mail (64 gold) a +2 plate armour of poison resistance (592 gold) (0, 0, Orc:2) a +0 giant club (1, -3, Orc:2) a +0 dagger a +0 robe (1, -2, Orc:2) a +0 trident (1, -1, Orc:2) a +0 dagger (1, 0, Orc:2) a +0 war axe a +0 plate armour (2, -1, Orc:2) a +0 mace (11, 34, Orc:2) a +0 mace a +0 chain mail (13, 10, Orc:2) a +0 giant spiked club (16, 33, Orc:2) a +0 dagger a +0 scale mail (16, 34, Orc:2) a +0 hand axe a cursed +0 plate armour (18, 31, Orc:2) a +0 trident a +0 leather armour (19, 26, Orc:2) a +0 mace (20, 26, Orc:2) a +0 dagger a +0 robe (20, 27, Orc:2) a +0 flail a cursed -2 ring mail (21, 25, Orc:2) a +0 scimitar a +0 plate armour a +1 halberd a +0 chain mail (21, 26, Orc:2) a +0 flail (23, -7, Orc:2) a +0 flail a +0 flail a cursed +0 ring mail (23, -5, Orc:2) a +0 leather armour (23, 0, Orc:2) a +0 scale mail (23, 2, Orc:2) a +3 dire flail a +0 short sword a +0 leather armour (24, -1, Orc:2) a +0 short sword a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 leather armour a +0 battleaxe (24, 1, Orc:2) a +0 flail (24, 2, Orc:2) a +0 battleaxe a +0 club a +0 chain mail a +0 mace a +0 leather armour (25, -7, Orc:2) a +0 long sword a +0 plate armour (25, 0, Orc:2) a +0 leather armour a +0 dagger (37, 6, Orc:2) a +0 ring mail a +0 falchion a cursed -2 mace a +0 whip a +0 chain mail a +0 trident a +0 ring mail a +0 ring mail a cursed -1 dagger a +0 leather armour a +0 war axe a +0 war axe a +0 hand axe (37, 7, Orc:2) a +0 ring mail (38, 6, Orc:2) a +0 flail (39, 1, Orc:2) a +0 dagger (39, 6, Orc:2) a cursed +0 leather armour a +0 mace a +0 ring mail a +0 short sword a +0 giant spiked club a +0 short sword a +0 ring mail a +0 club a +0 short sword a +0 scale mail a +0 flail a +1 flail of crushing (39, 7, Orc:2) a +2 flail of crushing (40, -1, Orc:2) a +0 flail (40, 0, Orc:2) a +0 flail (40, 1, Orc:2) a +0 flail (40, 2, Orc:2) a +0 ring mail (40, 5, Orc:2) a cursed +0 ring mail a +0 hand axe a +0 trident a +0 leather armour a cursed -2 hand axe a +0 long sword a +0 trident (41, 0, Orc:2) a +0 mace (42, 6, Orc:2) a +0 leather armour a +0 short sword (43, 6, Orc:2) a +0 leather armour a +0 short sword a +0 falchion a +0 ring mail a +0 hand axe a +0 hand axe (44, 5, Orc:2) a +0 trident a +0 short sword (46, 0, Orc:2) a +0 plate armour a cursed -1 trident (47, 0, Orc:2) a +0 short sword (48, 0, Orc:2) a cursed +0 chain mail a +0 glaive (48, 1, Orc:2) a +0 leather armour a +0 glaive (52, 3, Orc:2) a cursed +0 leather armour (53, 2, Orc:2) a +0 scale mail a +0 club Level 1 of the Elven Halls [Shop] Haipieh's Gadget Shoppe a wand of polymorph (6) (136 gold) a wand of polymorph (8) (170 gold) a sack of spiders (340 gold) a box of beasts (340 gold) a fan of gales (680 gold) a box of beasts (340 gold) a wand of flame (20) (187 gold) a wand of iceblast (10) (238 gold) a wand of paralysis (9) (187 gold) (0, 0, Elf:1) an uncursed ring of stealth (2, -8, Elf:1) a +0 morningstar (3, 3, Elf:1) 13 sling bullets (10, 3, Elf:1) the cursed +1 great mace of Gezank {chaos, *Noise rC+++ MP-9 Int+3} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It renders you almost immune to cold. It affects your magic capacity (-9). It may make noises in combat. It has a curse placed upon it. (13, -7, Elf:1) a +0 short sword a +0 chain mail (18, -10, Elf:1) a +0 short sword a +0 shortbow {don't train} a +0 leather armour a +0 long sword a +0 ring mail a +0 dagger a +0 long sword a +0 shortbow {don't train} a +0 leather armour a +0 dagger a +0 scale mail (20, -12, Elf:1) a +0 war axe a -1 longbow {don't train} a +0 leather armour (20, -9, Elf:1) a +0 dagger (34, -11, Elf:1) a +0 rapier (37, 24, Elf:1) a +0 long sword (39, -7, Elf:1) a +0 dagger a +0 leather armour (48, -11, Elf:1) a +0 long sword a +0 leather armour (54, 24, Elf:1) a +0 rapier a scroll of random uselessness Level 2 of the Elven Halls [Shop] Vatecul's Book Shop a book of Flames (420 gold) a book of Fire (780 gold) a book of Beasts (660 gold) a book of Unlife (780 gold) a book of the Tempests (840 gold) a book of Battle (480 gold) a book of Battle (480 gold) a book of Beasts (660 gold) (0, 0, Elf:2) 6 atropa-tipped darts (4, -13, Elf:2) a +0 short sword of chaos (4, 26, Elf:2) a +0 dagger a +0 shortbow {don't train} a +0 leather armour (5, 7, Elf:2) a +0 trident (5, 8, Elf:2) a +0 mace (5, 23, Elf:2) a +0 long sword a +0 leather armour (5, 24, Elf:2) a +0 short sword (6, 8, Elf:2) a +1 dagger of venom a +0 robe (6, 24, Elf:2) a +0 short sword a +0 ring mail a +2 long sword of freezing a +0 ring mail a +0 long sword (7, 16, Elf:2) a +0 dire flail of protection (7, 24, Elf:2) a +0 short sword a +0 ring mail (8, 8, Elf:2) a +1 vampiric lajatang a +0 robe a +0 rapier (8, 23, Elf:2) a +0 long sword of flaming a +0 leather armour (8, 24, Elf:2) a +0 dagger a +0 longbow {don't train} a cursed -2 leather armour (8, 25, Elf:2) a +0 longbow {don't train} a +0 dagger a +0 leather armour (9, 25, Elf:2) a +0 dagger (11, 1, Elf:2) a +0 mace (11, 25, Elf:2) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves a +0 dagger (11, 27, Elf:2) a +4 glaive of flaming (12, 11, Elf:2) a +0 dagger a +0 robe (13, 4, Elf:2) a scroll of amnesia (13, 10, Elf:2) a +0 flail (13, 23, Elf:2) a +0 robe (14, -8, Elf:2) a +0 trident (14, -6, Elf:2) a +0 chain mail (14, 7, Elf:2) a phial of floods (15, 7, Elf:2) a +2 war axe of draining (16, 4, Elf:2) a +3 trident of protection (18, 19, Elf:2) a +0 chain mail (23, 19, Elf:2) a +0 trident (23, 33, Elf:2) a +0 rapier (30, 32, Elf:2) a +0 dagger (38, 37, Elf:2) a +0 dagger (39, 41, Elf:2) a +1 vampiric double sword (44, -11, Elf:2) a +1 halberd of flaming (44, -9, Elf:2) a +0 war axe of freezing (45, 13, Elf:2) a +0 long sword (45, 15, Elf:2) a +0 dagger (46, 14, Elf:2) a +2 dagger (47, 10, Elf:2) a +0 morningstar (47, 11, Elf:2) a +0 dagger (48, 14, Elf:2) a +0 dagger (48, 15, Elf:2) a +5 dagger a +0 short sword (49, 7, Elf:2) a +0 mace (49, 15, Elf:2) a +0 scimitar (50, 28, Elf:2) a +0 dagger (53, -3, Elf:2) a +2 eveningstar of pain (53, 3, Elf:2) a +1 trident of protection (53, 15, Elf:2) a +0 long sword (54, 15, Elf:2) a +2 long sword of slicing a +0 ring mail (54, 16, Elf:2) a +0 long sword (54, 42, Elf:2) a +2 long sword of electrocution (55, 8, Elf:2) a +0 scimitar a +0 leather armour a +1 short sword of venom (55, 13, Elf:2) a +5 flail of venom (55, 21, Elf:2) a +0 long sword (56, 5, Elf:2) a +3 dire flail of distortion a +0 dagger (56, 6, Elf:2) a +0 short sword a +0 buckler a +0 scimitar a +0 leather armour a +0 buckler a +2 long sword of flaming (56, 20, Elf:2) a +0 dire flail of protection a +0 long sword a +0 ring mail (56, 40, Elf:2) a +0 long sword a +0 leather armour (57, -1, Elf:2) a +0 long sword a +0 scale mail a +2 scimitar of electrocution (57, 32, Elf:2) a +2 war axe of freezing Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier a +0 ring mail (5, 10, Elf:3) a +0 dagger (6, -30, Elf:3) a +4 mace of holy wrath (6, -18, Elf:3) a +0 rapier (6, 11, Elf:3) a +0 short sword a +0 scale mail a +2 flail of crushing a +0 longbow {don't train} a +0 leather armour (6, 19, Elf:3) a +0 leather armour a +1 longbow of flaming {don't train} a +0 dagger (7, 16, Elf:3) a +0 long sword (7, 18, Elf:3) a cursed +0 leather armour a +0 long sword (8, 15, Elf:3) a +0 chain mail (8, 17, Elf:3) a +1 battleaxe of flaming (9, 9, Elf:3) a +3 long sword a cursed -3 ring of evasion (9, 14, Elf:3) a +0 short sword (9, 15, Elf:3) a +4 short sword a +0 shortbow {don't train} a +0 leather armour (9, 16, Elf:3) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (14, 2, Elf:3) a +6 hand axe of venom (14, 21, Elf:3) a +0 dagger (15, 0, Elf:3) a lightning rod (4/4) (15, 3, Elf:3) 47 bolts (15, 22, Elf:3) the +10 plate armour of the Trilobite {-Cast rPois rF+++} It renders you almost immune to fire. It protects you from poison. It prevents spellcasting. (16, 0, Elf:3) a +0 dagger (16, 1, Elf:3) a +0 short sword (16, 2, Elf:3) a +0 chain mail (16, 20, Elf:3) 9 stones {don't train} (16, 21, Elf:3) a crystal ball of energy (16, 22, Elf:3) a +0 dagger (17, 1, Elf:3) a fan of gales (23, 23, Elf:3) a +1 fustibalus of freezing (24, 23, Elf:3) 14 stones {don't train} (24, 24, Elf:3) a +1 plate armour of cold resistance (25, 21, Elf:3) a phial of floods (25, 23, Elf:3) the cursed +1 plate armour of the Duchess {MR+++ Str+5 Dex-2} It affects your strength (+5). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (26, 23, Elf:3) 4 silver boomerangs {don't train} (27, 23, Elf:3) an uncursed staff of fire (28, 22, Elf:3) a book of Summonings (33, 0, Elf:3) the +1 glaive "Moleorae" {freeze, +Fly MR+ Dex+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. (34, 0, Elf:3) 6 sling bullets (34, 20, Elf:3) a +0 short sword (34, 22, Elf:3) a +0 dagger (35, 0, Elf:3) a +2 quick blade (35, 1, Elf:3) an uncursed staff of cold (35, 19, Elf:3) a book of Alchemy (35, 22, Elf:3) a +0 leather armour (36, 1, Elf:3) a book of Misfortune (36, 20, Elf:3) a +0 dagger (38, -5, Elf:3) a +0 leather armour a +0 rapier (38, -4, Elf:3) a +0 long sword a +0 short sword (38, 11, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (38, 19, Elf:3) a +0 robe (39, 11, Elf:3) a +0 short sword (40, -5, Elf:3) a +0 leather armour a +0 long sword (40, -4, Elf:3) a +0 leather armour a +0 rapier (42, -11, Elf:3) a +0 leather armour a +0 long sword (48, 20, Elf:3) a +0 long sword of freezing (55, -9, Elf:3) a +0 longbow {don't train} a +0 leather armour a +5 battleaxe of venom a +2 robe of the Archmagi (58, 24, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) the amulet "Paffufon" {Faith Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). (17, 31, Lair:1) a +0 demon trident of draining (20, 36, Lair:1) a scroll of noise (29, 47, Lair:1) a +0 falchion of electrocution (39, 54, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (2, -8, Lair:2) a +0 battleaxe (3, 15, Lair:2) a +0 rapier (3, 40, Lair:2) a cursed -3 war axe (11, -1, Lair:2) a +0 ring mail (22, 5, Lair:2) a cursed +0 ring mail (28, 7, Lair:2) 5 potions of degeneration (39, 20, Lair:2) a cursed +0 scale mail (43, 21, Lair:2) a +0 chain mail (45, 19, Lair:2) a +0 robe (51, -6, Lair:2) the cursed +1 chain mail of the Kettle-Drum {Str+4} It affects your strength (+4). It has a curse placed upon it. (60, 25, Lair:2) a +0 arbalest {don't train} Level 3 of the Lair of Beasts (7, 9, Lair:3) a potion of degeneration (7, 41, Lair:3) a +1 chain mail of cold resistance (12, 24, Lair:3) a potion of degeneration (18, -6, Lair:3) a +0 robe a +0 dagger (40, 34, Lair:3) a cursed +0 chain mail (48, 35, Lair:3) a cursed -1 giant spiked club Level 4 of the Lair of Beasts (12, -50, Lair:4) a +0 flail (13, -22, Lair:4) a +0 pair of gloves (20, -58, Lair:4) a +0 robe (28, -45, Lair:4) a +3 troll leather armour {Snorg} (32, -45, Lair:4) a +0 halberd (32, -44, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (2, -7, Lair:5) a +0 club (8, -3, Lair:5) a +0 hunting sling {don't train} (12, -17, Lair:5) a +0 trident (12, -16, Lair:5) a +0 plate armour (13, -17, Lair:5) a +0 rapier of venom (13, -16, Lair:5) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (13, -15, Lair:5) a +0 leather armour (14, -15, Lair:5) an uncursed staff of earth (16, -6, Lair:5) a +0 broad axe (20, 19, Lair:5) a +0 leather armour (33, 15, Lair:5) 16 sling bullets (37, 27, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) +0 fire dragon scales (4, -23, Lair:6) a +0 scale mail (6, 0, Lair:6) a +0 scale mail (25, -34, Lair:6) a cursed +0 scale mail (25, -29, Lair:6) a +2 mace of draining (25, -14, Lair:6) a +0 morningstar (29, 0, Lair:6) a +0 robe (32, -38, Lair:6) a +0 robe (33, -38, Lair:6) a +0 arbalest {don't train} (33, -35, Lair:6) a +0 quarterstaff (33, -29, Lair:6) a +0 short sword (37, -3, Lair:6) a +0 hunting sling (40, -34, Lair:6) a +0 falchion of slicing (48, -6, Lair:6) a potion of degeneration (52, -44, Lair:6) a +0 chain mail (52, 2, Lair:6) a cursed amulet of inaccuracy (56, -36, Lair:6) a +0 scale mail (62, -32, Lair:6) a +0 robe Level 1 of the Swamp (7, -4, Swamp:1) a +0 robe (21, -6, Swamp:1) a book of Spatial Translocations (37, 1, Swamp:1) a +0 whip (39, 30, Swamp:1) a +0 flail (42, 4, Swamp:1) a +0 spear a +0 buckler (44, -4, Swamp:1) a +0 hand axe (48, 19, Swamp:1) a +0 leather armour Level 2 of the Swamp (13, 28, Swamp:2) +0 swamp dragon scales (18, 8, Swamp:2) a +0 flail (18, 34, Swamp:2) a +0 morningstar (25, 21, Swamp:2) a +0 spear (27, 27, Swamp:2) a cursed +0 pair of gloves (28, -5, Swamp:2) a +0 long sword (28, -1, Swamp:2) a +0 buckler a +1 spear of chaos (29, 11, Swamp:2) a +0 hand axe (34, 8, Swamp:2) a +0 robe a +0 rapier (34, 9, Swamp:2) a +0 robe a +0 quarterstaff Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (6, 5, Swamp:3) a +0 quarterstaff (7, -9, Swamp:3) a scroll of torment (9, -4, Swamp:3) a +0 arbalest {don't train} (11, -18, Swamp:3) a +0 robe (26, -2, Swamp:3) a +0 spear (27, -4, Swamp:3) a +0 buckler a +1 spear of freezing (28, -2, Swamp:3) a +0 spear (28, -1, Swamp:3) a +0 spear (32, -26, Swamp:3) a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) +0 swamp dragon scales (0, 22, Swamp:4) a +0 mace (2, 9, Swamp:4) a +3 war axe (6, 24, Swamp:4) a +2 scimitar of flaming (19, -1, Swamp:4) +0 swamp dragon scales (19, 2, Swamp:4) +0 swamp dragon scales (23, -21, Swamp:4) a +0 ring mail (25, -25, Swamp:4) a +1 cloak (30, 4, Swamp:4) a +0 buckler (41, -15, Swamp:4) +0 swamp dragon scales (55, -19, Swamp:4) 2 scrolls of noise Level 1 of the Snake Pit (1, -51, Snake:1) a +0 halberd (2, -16, Snake:1) a +0 hand axe (3, -50, Snake:1) an uncursed amulet of faith (7, -12, Snake:1) 4 sling bullets (9, 5, Snake:1) a +0 whip (13, -5, Snake:1) a +0 falchion (25, -16, Snake:1) a +0 war axe (29, 7, Snake:1) a +0 ring mail (34, 1, Snake:1) a +0 halberd (39, 4, Snake:1) a +0 trident (42, -22, Snake:1) a +0 shortbow {don't train} a +0 hand axe a +0 robe (42, 2, Snake:1) a +0 dagger (43, -45, Snake:1) a +0 club a +0 robe (47, -1, Snake:1) a +0 arbalest {don't train} a +0 glaive (49, 0, Snake:1) a +0 longbow {don't train} a +0 flail (50, 1, Snake:1) a +3 morningstar of crushing a +0 chain mail a +0 large shield (51, -50, Snake:1) a +0 dagger of venom a +0 robe (52, 1, Snake:1) a +0 hand axe (54, -44, Snake:1) a +0 scale mail (56, -41, Snake:1) a cursed -3 halberd (58, -46, Snake:1) a +0 great mace (60, -38, Snake:1) a +0 dire flail (61, -18, Snake:1) a +0 chain mail (63, -15, Snake:1) a +0 chain mail Level 2 of the Snake Pit (0, 0, Snake:2) a cursed +0 hand axe a +0 shield (2, -19, Snake:2) a +0 shortbow of flaming {don't train} (5, 19, Snake:2) a +0 dagger of venom a +2 robe of magic resistance (6, 11, Snake:2) a +0 mace (9, 12, Snake:2) a +0 robe a cursed -3 short sword (17, -11, Snake:2) a +0 short sword (18, -12, Snake:2) a +0 hand axe (20, 2, Snake:2) a +0 robe of positive energy a +0 mace (25, 5, Snake:2) a +0 robe a +0 scimitar of venom (31, 10, Snake:2) a +0 pair of boots (32, -7, Snake:2) a +0 shield (33, -10, Snake:2) a +0 war axe (33, -9, Snake:2) a +0 long sword (34, -10, Snake:2) a +0 robe a +0 dire flail a +0 halberd (36, 9, Snake:2) a +0 shortbow of flaming {don't train} (37, -1, Snake:2) a +0 mace (39, 12, Snake:2) a +0 pair of gloves Level 3 of the Snake Pit (0, 0, Snake:3) a +0 halberd (1, -14, Snake:3) a +0 spear (2, -15, Snake:3) a cursed -1 club (2, -11, Snake:3) a +3 shortbow of flaming {don't train} a +0 flail a +0 robe (3, -10, Snake:3) a +0 robe a +0 club (4, -9, Snake:3) a +0 scimitar a +0 flail a +0 whip (5, -18, Snake:3) a +0 trident (5, -10, Snake:3) a +0 battleaxe (8, -16, Snake:3) a +0 robe a +0 quarterstaff a scroll of random uselessness (10, -13, Snake:3) a +0 trident (13, -26, Snake:3) a cursed -3 halberd (14, -9, Snake:3) a +0 trident (15, -51, Snake:3) a cursed +0 scale mail (16, -20, Snake:3) a +0 hand axe (25, -26, Snake:3) a +0 great mace (27, -14, Snake:3) a +0 whip of flaming (28, -13, Snake:3) a +0 scimitar a +0 arbalest {don't train} a +0 trident (29, -13, Snake:3) a +1 flail of venom (37, -4, Snake:3) a +0 falchion (47, -22, Snake:3) a cursed -2 club a +0 robe (48, -23, Snake:3) a +0 spear a +0 robe (50, -31, Snake:3) a +0 battleaxe (57, -35, Snake:3) a +0 long sword a +0 robe (57, -32, Snake:3) a +0 halberd (57, -30, Snake:3) a +0 scimitar (57, -28, Snake:3) a +0 halberd of venom (57, -13, Snake:3) a +0 robe a +3 scimitar of venom (58, -33, Snake:3) a +0 chain mail (58, -31, Snake:3) a +0 arbalest {don't train} a +0 battleaxe a +0 robe (61, -38, Snake:3) a +0 great sword Level 4 of the Snake Pit (0, 0, Snake:4) a +0 halberd (6, 8, Snake:4) a +0 trident (6, 28, Snake:4) a +0 long sword (6, 29, Snake:4) a +0 robe a +0 halberd (7, 29, Snake:4) a cursed +0 robe a +0 war axe (9, 22, Snake:4) a +0 shortbow of flaming {don't train} (10, 22, Snake:4) a +0 quarterstaff a +0 robe (11, 44, Snake:4) a +0 robe a +0 quarterstaff a +2 halberd of venom a +0 robe (12, 43, Snake:4) a +3 halberd a +0 trident (13, 19, Snake:4) a +0 arbalest {don't train} a +0 halberd (13, 20, Snake:4) a +0 glaive a +0 robe (14, 21, Snake:4) a +0 spear (15, 26, Snake:4) a +0 hand axe (19, 43, Snake:4) a +0 robe a +0 short sword (22, 7, Snake:4) a +0 great sword a +0 robe (23, 48, Snake:4) a +3 trident of freezing (24, 10, Snake:4) a +0 war axe (25, 1, Snake:4) a +0 hand axe (25, 48, Snake:4) a +0 flail of distortion a +0 robe (29, 26, Snake:4) a +0 glaive a +0 war axe (29, 31, Snake:4) a +0 robe a +0 spear (31, 30, Snake:4) a +0 spear (33, 24, Snake:4) a +0 scimitar (33, 38, Snake:4) a +0 shield (35, 6, Snake:4) a +0 buckler (35, 24, Snake:4) a +0 war axe (36, -8, Snake:4) 48 arrows (36, 24, Snake:4) a +0 robe a +0 war axe (37, 8, Snake:4) a +0 club (39, 36, Snake:4) a +0 dire flail a +0 arbalest {don't train} (40, 8, Snake:4) a +0 shortbow {don't train} a +0 battleaxe a +0 robe a +0 arbalest {don't train} a +0 flail (40, 24, Snake:4) a +0 robe a +2 dire flail of protection (42, 11, Snake:4) a +0 mace (42, 23, Snake:4) a +0 robe a +0 halberd (49, 40, Snake:4) a +0 mace a +0 robe (50, 22, Snake:4) a +0 spear a +0 robe (50, 41, Snake:4) a +5 lajatang of electrocution (51, 6, Snake:4) a +0 battleaxe a +0 robe (51, 21, Snake:4) a +0 hand axe (51, 22, Snake:4) a +0 battleaxe a +0 robe (51, 24, Snake:4) a +0 trident (51, 42, Snake:4) a +0 arbalest {don't train} a +0 dire flail (53, 6, Snake:4) a +0 scimitar (53, 8, Snake:4) a +0 spear a +0 robe (54, 4, Snake:4) a +0 battleaxe (54, 29, Snake:4) a +0 short sword (54, 32, Snake:4) a +0 scimitar (55, 8, Snake:4) a +0 spear a +0 robe (55, 35, Snake:4) a +1 glaive of venom a +0 robe (56, 5, Snake:4) a +2 vampiric long sword a +0 robe (56, 12, Snake:4) a +0 halberd a +0 robe a +0 whip a +0 robe (56, 13, Snake:4) a +0 flail (57, 12, Snake:4) a +1 morningstar of protection a +0 shield a +0 halberd a +0 robe a cursed -2 war axe a +0 robe (58, 12, Snake:4) a +0 flail a +0 robe (58, 22, Snake:4) a +0 flail (58, 41, Snake:4) a +0 long sword (58, 44, Snake:4) a +0 long sword (59, 15, Snake:4) a +0 mace (59, 42, Snake:4) a +0 quarterstaff a +0 robe (60, 13, Snake:4) a +0 scimitar a +0 robe (60, 42, Snake:4) a +0 scimitar (61, 15, Snake:4) a +0 mace (61, 42, Snake:4) a +1 scimitar of holy wrath a +0 robe (61, 43, Snake:4) a +0 quarterstaff (61, 53, Snake:4) a +0 club (65, 2, Snake:4) a +0 halberd a +0 robe (65, 18, Snake:4) a +1 trident of protection Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, -10, Slime:5) the +5 chain mail of the Maze {rC- Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to cold. (5, -1, Slime:5) the +9 spear of Offence {freeze, rElec rC+ rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. (14, -12, Slime:5) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Level 1 of the Vaults (0, 0, Vaults:1) an uncursed amulet of regeneration (3, -5, Vaults:1) a scroll of torment (3, -1, Vaults:1) a +0 ring mail a +0 robe a +0 flail a +0 dagger (4, -1, Vaults:1) a +0 scale mail a +1 falchion of holy wrath (4, 0, Vaults:1) a +0 chain mail a +0 dire flail (16, -2, Vaults:1) a +0 giant spiked club a +0 dire flail a +0 robe a +0 dagger a +0 arbalest {don't train} (16, -1, Vaults:1) a +0 giant club a +0 giant spiked club (16, 0, Vaults:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 arbalest {don't train} (17, -2, Vaults:1) a +0 giant spiked club a +0 robe a +0 dagger a +0 arbalest {don't train} (17, -1, Vaults:1) a +0 giant club a +0 giant club a +0 arbalest {don't train} (18, 3, Vaults:1) a +0 robe a +1 spear of venom (21, 7, Vaults:1) a +0 halberd (23, 39, Vaults:1) a +0 chain mail (33, 4, Vaults:1) a +0 whip (34, 11, Vaults:1) a +0 giant club a +0 giant club (35, 10, Vaults:1) a +0 giant club a cursed +0 robe a +0 club (36, 9, Vaults:1) a +0 giant club a +0 giant spiked club (36, 10, Vaults:1) a +0 giant club (37, 7, Vaults:1) a +0 ring mail a +0 arbalest {don't train} a +0 war axe (42, -7, Vaults:1) a +1 war axe of chopping a +0 plate armour a +0 large shield (43, -9, Vaults:1) a +0 arbalest {don't train} (43, 7, Vaults:1) the +9 rapier of Lies {pierce, rElec MR- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (46, 38, Vaults:1) a +0 arbalest {don't train} (46, 39, Vaults:1) a +2 arbalest of freezing {don't train} a +0 arbalest {don't train} (47, 34, Vaults:1) a +0 arbalest {don't train} (47, 35, Vaults:1) a +0 arbalest {don't train} (47, 38, Vaults:1) a +0 long sword a +0 ring mail a +0 arbalest {don't train} (49, 12, Vaults:1) a +0 arbalest {don't train} (49, 13, Vaults:1) a +0 arbalest of flaming {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} (50, 12, Vaults:1) a +0 arbalest {don't train} (52, 35, Vaults:1) a cursed -3 arbalest {don't train} (56, 39, Vaults:1) a +2 arbalest of flaming {don't train} (58, 2, Vaults:1) a +0 arbalest {don't train} (58, 4, Vaults:1) a +0 ring mail a +0 morningstar (58, 21, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (59, 2, Vaults:1) a +0 leather armour a +0 shortbow {don't train} a +0 short sword (59, 21, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed -3 giant spiked club a +0 club a +0 robe (60, 32, Vaults:1) a +0 arbalest {don't train} (63, 2, Vaults:1) a +1 great sword a +0 plate armour a +0 club a +0 arbalest {don't train} a +0 battleaxe a +0 chain mail (64, 1, Vaults:1) a +0 great mace a +0 scale mail (66, 2, Vaults:1) 4 large rocks {don't train} (66, 12, Vaults:1) a +0 cloak (69, 38, Vaults:1) a cursed +0 dagger a +0 robe (71, 8, Vaults:1) a +0 arbalest {don't train} Level 2 of the Vaults [Shop] Petoygg's Armour Emporium a +0 scale mail (76 gold) a +0 chain mail (85 gold) +0 acid dragon scales (760 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) a +2 shield of positive energy (351 gold) a +0 leather armour (38 gold) a +0 plate armour (437 gold) a +0 crystal plate armour (1520 gold) the cursed +0 robe of Untold Secrets {+Blink MR+ rCorr Dex+3} (554 gold) It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you blink. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 ring mail (76 gold) a +0 scale mail (76 gold) (0, 0, Vaults:2) 16 stones {don't train} (6, 18, Vaults:2) a +0 giant club a +0 great mace a +0 giant spiked club a +0 giant spiked club a +0 dire flail (6, 19, Vaults:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 flail a +0 robe (6, 20, Vaults:2) a +0 giant spiked club a +0 giant club (6, 32, Vaults:2) a +0 chain mail a +0 great sword (7, 1, Vaults:2) a +0 war axe 17 poisoned darts {don't train} a +0 chain mail a +2 large shield a +0 arbalest {don't train} a +0 arbalest {don't train} (8, 18, Vaults:2) the +6 dagger of Wocwat {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (10, 28, Vaults:2) a +0 ring mail a +1 long sword of holy wrath (15, 45, Vaults:2) a +0 arbalest {don't train} (15, 46, Vaults:2) a +0 arbalest {don't train} (15, 47, Vaults:2) a +0 arbalest {don't train} (16, 46, Vaults:2) a +0 arbalest {don't train} a +0 great sword of holy wrath a +0 arbalest {don't train} a +0 chain mail (17, 8, Vaults:2) 4 large rocks {don't train} a +0 scimitar a +0 shortbow {don't train} (17, 9, Vaults:2) 2 large rocks {don't train} (19, 25, Vaults:2) a +5 demon blade of draining (20, 7, Vaults:2) a +0 giant club a +0 giant club (21, 7, Vaults:2) a +0 giant club a +0 giant club (21, 27, Vaults:2) a +0 shortbow {don't train} (22, 6, Vaults:2) a +0 giant club a +0 giant club (22, 7, Vaults:2) a +0 giant club a +0 giant club (23, 6, Vaults:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 halberd a +0 robe (23, 7, Vaults:2) a +0 dire flail a +0 giant club (23, 42, Vaults:2) a +0 giant club (23, 43, Vaults:2) a +0 scimitar a +0 leather armour a +0 giant club a +0 giant club (23, 44, Vaults:2) a +0 demon whip a +0 chain mail a +0 robe a +0 club (24, 42, Vaults:2) a +0 giant club a +0 giant spiked club (24, 44, Vaults:2) a +0 robe a +0 dagger a +0 giant club (25, 2, Vaults:2) 25 sling bullets {don't train} (25, 43, Vaults:2) a +0 ring mail a +0 dire flail of holy wrath (25, 44, Vaults:2) a +0 giant club a +0 giant spiked club (27, 11, Vaults:2) a +0 arbalest {don't train} a +0 arbalest {don't train} (28, 10, Vaults:2) a +0 arbalest {don't train} (28, 12, Vaults:2) a cursed -3 arbalest {don't train} (28, 39, Vaults:2) a +0 arbalest {don't train} (28, 40, Vaults:2) a +0 leather armour a +4 flail a +0 chain mail a +0 battleaxe (29, 11, Vaults:2) a +0 arbalest {don't train} (33, 39, Vaults:2) a +0 arbalest {don't train} (39, 12, Vaults:2) a +0 morningstar a +0 scale mail (41, 9, Vaults:2) a +0 chain mail (41, 23, Vaults:2) a +0 morningstar a +0 ring mail (43, 54, Vaults:2) a +1 bardiche of venom a +0 arbalest {don't train} a +0 plate armour (48, 18, Vaults:2) 18 poisoned darts (48, 49, Vaults:2) a +0 arbalest {don't train} (49, 50, Vaults:2) +0 acid dragon scales (50, 52, Vaults:2) a +2 ring of dexterity (52, 19, Vaults:2) 4 large rocks {don't train} (53, -3, Vaults:2) a +0 long sword (53, -1, Vaults:2) a +0 rapier (54, -3, Vaults:2) a +0 robe a +0 dagger (54, -2, Vaults:2) +0 ice dragon scales (54, -1, Vaults:2) a +0 plate armour a +0 ring mail a +0 long sword a +0 dagger (54, 28, Vaults:2) a +0 arbalest {don't train} (54, 30, Vaults:2) a +0 war axe (54, 31, Vaults:2) a +0 giant club a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour a +0 mace the +3 warlock's mirror {reflect} a +0 chain mail (54, 32, Vaults:2) a +0 trident a +0 plate armour (55, -3, Vaults:2) a +0 scale mail a cursed -3 long sword (55, -2, Vaults:2) a +0 plate armour a +0 short sword (55, -1, Vaults:2) a +0 club a +0 shortbow {don't train} a +0 short sword a +0 trident of venom a +0 chain mail (55, 28, Vaults:2) a +0 arbalest {don't train} (55, 29, Vaults:2) a cursed -2 arbalest {don't train} (63, -9, Vaults:2) a lightning rod (4/4) (63, -6, Vaults:2) a +0 arbalest (65, 46, Vaults:2) a +0 flail a +0 leather armour (65, 47, Vaults:2) a +0 troll leather armour Level 3 of the Vaults (0, 0, Vaults:3) a +0 arbalest {don't train} a +0 arbalest {don't train} (0, 1, Vaults:3) a +0 arbalest {don't train} (1, -44, Vaults:3) a +0 whip a +0 robe (1, -2, Vaults:3) +0 ice dragon scales (1, -1, Vaults:3) a +0 arbalest {don't train} a +0 chain mail a +0 dire flail (1, 1, Vaults:3) a +0 arbalest {don't train} (2, -46, Vaults:3) a +0 giant spiked club a +0 giant spiked club (2, -45, Vaults:3) a +0 giant spiked club (3, -47, Vaults:3) a +0 giant club a +0 giant club (3, -28, Vaults:3) a +1 cloak (4, -4, Vaults:3) a +0 hand axe (6, -30, Vaults:3) a +0 giant club a +0 giant club (7, 3, Vaults:3) 16 stones {don't train} (9, -15, Vaults:3) 21 stones (11, -52, Vaults:3) a +0 large shield (13, -22, Vaults:3) a +0 dire flail a +0 dire flail (15, 4, Vaults:3) a +4 broad axe a cursed +0 chain mail (16, 2, Vaults:3) a +0 vampiric demon trident a +0 robe (21, 2, Vaults:3) a book of Frost (24, -54, Vaults:3) a +0 flail a +0 robe (25, -54, Vaults:3) 3 large rocks {don't train} (26, -55, Vaults:3) a +0 falchion a +0 ring mail a cursed -3 giant club a +0 giant club a +2 great sword of flaming a +0 giant club a +0 shortbow {don't train} a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (27, -55, Vaults:3) a +0 falchion a +0 ring mail (27, -54, Vaults:3) a +0 giant club 5 large rocks {don't train} (27, -22, Vaults:3) a +0 plate armour (28, -3, Vaults:3) a +0 arbalest {don't train} a +0 great sword a +0 chain mail a +3 great sword of flaming (29, -3, Vaults:3) a +0 halberd a +0 plate armour (29, -2, Vaults:3) a +0 whip a +0 robe +0 ice dragon scales (30, -20, Vaults:3) an uncursed ring of ice (31, -25, Vaults:3) a +0 plate armour a +0 long sword of protection (32, -15, Vaults:3) 8 silver boomerangs {don't train} (40, 3, Vaults:3) a +0 arbalest {don't train} (41, -38, Vaults:3) a +0 longbow (44, -13, Vaults:3) a +0 arbalest {don't train} a +0 leather armour a +0 morningstar (54, -41, Vaults:3) a +0 leather armour (56, -2, Vaults:3) a +0 troll leather armour a +0 morningstar a +0 ring mail (58, -28, Vaults:3) a +0 ring mail a +0 long sword (58, -27, Vaults:3) +0 ice dragon scales (58, -18, Vaults:3) a +0 shortbow {don't train} (59, -32, Vaults:3) a large rock (59, -21, Vaults:3) a +0 robe a +2 vampiric trident (60, -28, Vaults:3) a cursed +0 chain mail a +0 flail (62, -42, Vaults:3) a +0 arbalest {don't train} a +0 arbalest {don't train} (62, -39, Vaults:3) a +0 arbalest {don't train} (62, -38, Vaults:3) a +0 arbalest {don't train} (62, -35, Vaults:3) a +0 great mace a +0 dire flail (62, -32, Vaults:3) a +0 dagger (63, -44, Vaults:3) a +0 whip (63, -43, Vaults:3) a +0 robe a +0 dagger (63, -42, Vaults:3) a +0 plate armour a +0 long sword a +0 arbalest {don't train} (63, -41, Vaults:3) a +0 chain mail a +0 long sword (63, -40, Vaults:3) a +0 arbalest {don't train} a +0 arbalest {don't train} (63, -39, Vaults:3) a +0 arbalest {don't train} (63, -38, Vaults:3) a +0 robe a +0 dagger a +0 arbalest {don't train} (63, -37, Vaults:3) a +0 arbalest {don't train} (63, -32, Vaults:3) +0 ice dragon scales (63, -29, Vaults:3) 13 poisoned darts (64, -53, Vaults:3) a +0 chain mail (64, -43, Vaults:3) a +0 plate armour a +0 war axe (64, -42, Vaults:3) a +0 chain mail a +0 great mace (64, -39, Vaults:3) a +0 arbalest {don't train} (64, -38, Vaults:3) a +0 arbalest {don't train} (64, -37, Vaults:3) a +0 arbalest {don't train} a +0 arbalest {don't train} (64, -28, Vaults:3) a +0 ring mail a +0 dire flail (64, -27, Vaults:3) a +0 arbalest {don't train} (64, -26, Vaults:3) a +0 arbalest {don't train} (65, -43, Vaults:3) a +0 arbalest {don't train} (65, -27, Vaults:3) a +0 arbalest {don't train} a +0 battleaxe a +0 chain mail a +2 great sword of flaming (66, -35, Vaults:3) 10 stones (66, -27, Vaults:3) a +0 arbalest {don't train} (71, -43, Vaults:3) a +0 helmet Level 4 of the Vaults (0, 0, Vaults:4) a +0 long sword a +0 plate armour (0, 15, Vaults:4) a +0 dagger a +0 robe (0, 16, Vaults:4) a large rock (1, 0, Vaults:4) a +0 arbalest {don't train} a +0 morningstar a +0 ring mail a +2 great sword of flaming (1, 1, Vaults:4) a +1 long sword a +0 scale mail a +1 buckler of poison resistance a +0 war axe a +0 ring mail a +1 battleaxe of electrocution a +0 plate armour (1, 15, Vaults:4) a +0 hand axe a wand of flame (21) (1, 18, Vaults:4) a +2 demon trident a +0 plate armour (1, 19, Vaults:4) a +0 dagger a +0 robe a +4 battleaxe of draining a +0 chain mail a +4 halberd of flaming a +0 plate armour (1, 20, Vaults:4) a +4 glaive a +0 chain mail (2, 15, Vaults:4) a +0 mace a +0 flail a +0 ring mail a +0 dire flail a +0 ring mail a +0 arbalest {don't train} a +2 broad axe of freezing a +7 plate armour of ponderousness a +0 buckler a +0 long sword a +0 chain mail a +0 mace a +1 shortbow of freezing {don't train} a cursed +0 plate armour a +0 long sword a +0 leather armour a +0 buckler a +0 mace a +0 ring mail 3 large rocks {don't train} a +0 dagger a +0 robe a +0 morningstar of holy wrath a +0 arbalest {don't train} a +0 scale mail a +0 hand axe a cursed +0 chain mail a +0 flail a +0 leather armour (3, 15, Vaults:4) a +0 halberd a +0 plate armour a +0 halberd a +0 robe (3, 16, Vaults:4) a +0 war axe a +0 arbalest {don't train} a +0 ring mail (6, -16, Vaults:4) a +0 scale mail a cursed -3 long sword (7, -16, Vaults:4) a +2 great sword of flaming (8, 40, Vaults:4) the +7 short sword of the Bear {protect, rPois rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It protects you from negative energy. (9, 40, Vaults:4) the ring "Umaruid" {MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It affects your magic capacity (+9). the ring "Plog" {rElec rF+ rC- rN+ Dex+4} [ring of positive energy] It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (10, 28, Vaults:4) a +0 arbalest {don't train} a cursed ring of attention (11, 28, Vaults:4) a +0 arbalest {don't train} (12, 28, Vaults:4) a +0 arbalest {don't train} (14, -20, Vaults:4) a +0 shortbow {don't train} (14, 28, Vaults:4) a +0 arbalest {don't train} (16, 30, Vaults:4) a +2 arbalest of flaming {don't train} (16, 31, Vaults:4) a +0 great mace a +0 arbalest {don't train} a +0 plate armour (18, 34, Vaults:4) a +0 arbalest {don't train} (19, -14, Vaults:4) a wand of flame (14) (28, -13, Vaults:4) a +0 shortbow {don't train} a +0 dagger a +0 leather armour (28, 2, Vaults:4) a +0 long sword (28, 16, Vaults:4) an uncursed staff of fire (30, 23, Vaults:4) a +0 great mace a +0 ring mail (31, -10, Vaults:4) a +0 giant club a cursed -1 giant club a +0 giant club a +0 robe a +0 mace a +0 ring mail a +0 giant spiked club (35, -23, Vaults:4) a +0 dire flail a +2 dire flail of crushing (47, 39, Vaults:4) a +2 great sword of flaming (53, 42, Vaults:4) a +0 falchion a +0 ring mail (55, -7, Vaults:4) a +0 cloak of invisibility (56, -23, Vaults:4) a potion of berserk rage {!q} (73, -15, Vaults:4) a +0 arbalest {don't train} (73, -5, Vaults:4) a +0 scale mail a +0 war axe (74, -17, Vaults:4) a +0 arbalest {don't train} Level 5 of the Vaults [Shop] Doqenkipti's Weapon Shop a +0 short sword (42 gold) a +0 great mace (91 gold) 20 stones (28 gold) a +0 shortbow (42 gold) 16 stones (22 gold) the +9 sword of Zonguldrok {reap} (1120 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 rapier (56 gold) 15 stones (21 gold) a +4 whip of venom (350 gold) a +0 spear (42 gold) the +8 Wrath of Trog {antimagic, *Rage} (1120 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (0, 0, Vaults:5) 15 stones (3, -1, Vaults:5) a book of Transfigurations (3, 0, Vaults:5) 26 stones (3, 1, Vaults:5) a lightning rod (4/4) (21, 10, Vaults:5) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (30, 29, Vaults:5) a +4 hand crossbow of flaming (32, 1, Vaults:5) the +3 hand axe "Tucyt" {protect, rC+ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It protects you from cold. (33, 3, Vaults:5) the +2 robe of Pride {rElec} It insulates you from electricity. Level 1 of the Crypt (0, 0, Crypt:1) a +0 pair of gloves (2, 0, Crypt:1) 2 potions of degeneration (24, -6, Crypt:1) a scroll of immolation (27, -5, Crypt:1) 20 stones Level 2 of the Crypt (0, 0, Crypt:2) a +0 glaive (37, -44, Crypt:2) a +0 hand axe (38, -44, Crypt:2) a +0 hand axe a +0 scimitar a +0 great sword of draining a +0 chain mail (38, -9, Crypt:2) a +0 rapier (39, -45, Crypt:2) a +0 halberd (48, -33, Crypt:2) a cursed -1 dagger a +0 robe Level 3 of the Crypt (0, 34, Crypt:3) a +1 battleaxe a +0 plate armour (6, 31, Crypt:3) a +0 long sword (8, 31, Crypt:3) a +0 scale mail (18, 5, Crypt:3) the amulet "Qewe" {+Fly Regen+} [amulet of regeneration] It lets you fly. It increases your rate of regeneration. (20, 4, Crypt:3) the amulet of Obsession {Gourm +Inv rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from negative energy. It lets you turn invisible. (21, 9, Crypt:3) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 leather armour (4, 14, Zot:1) a +1 vampiric rapier a +1 cloak of magic resistance Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 battleaxe (1, -1, Zot:2) a +0 war axe of chopping Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 robe (12, -14, Zot:3) +0 gold dragon scales (13, -18, Zot:3) +0 shadow dragon scales (13, -14, Zot:3) +0 gold dragon scales (16, -35, Zot:3) 26 stones Level 4 of the Realm of Zot (11, -4, Zot:4) quicksilver dragon scales (12, -3, Zot:4) a +0 pair of gloves (12, -2, Zot:4) +0 storm dragon scales quicksilver dragon scales (13, -9, Zot:4) +0 storm dragon scales Level 5 of the Realm of Zot (15, -10, Zot:5) 43 bolts (45, 15, Zot:5) +0 gold dragon scales (50, -21, Zot:5) a +0 short sword a +0 cloak (50, -19, Zot:5) a +0 cloak a +2 cloak (50, -18, Zot:5) a +0 short sword a +0 cloak (54, -19, Zot:5) a +0 glaive (54, -17, Zot:5) a +0 cloak a +0 long sword (55, -18, Zot:5) a +0 war axe a +0 dire flail Level 1 of the Depths (0, 0, Depths:1) 27 stones {don't train} (3, -1, Depths:1) a +0 dire flail a +0 great mace (27, -7, Depths:1) a +2 great sword of flaming Level 2 of the Depths (0, 0, Depths:2) 15 poisoned darts (16, -25, Depths:2) a +0 ring mail (22, -10, Depths:2) a +0 pair of boots Level 3 of the Depths (25, 6, Depths:3) 19 stones (30, 1, Depths:3) a +0 short sword (45, -11, Depths:3) a +2 demon trident of venom (56, 12, Depths:3) the +8 hunting sling "Jelly's Doom" {velocity, rPois rN+, don't train} Any stone fired from it inflicts extra damage. It protects you from poison. It protects you from negative energy. Level 4 of the Depths (0, 0, Depths:4) 5 boomerangs {don't train} (4, -8, Depths:4) a +0 short sword of protection (5, -5, Depths:4) a +0 rapier (24, -35, Depths:4) a +0 chain mail a +0 great sword (25, -35, Depths:4) a +2 chain mail of positive energy a +0 glaive (31, -12, Depths:4) a +2 great sword of flaming an uncursed ring of protection from cold (36, -2, Depths:4) a lamp of fire (37, -38, Depths:4) the +4 hand axe "Veriwk" {flame, +Blink Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It lets you blink. Level 5 of the Depths (0, 0, Depths:5) a +0 plate armour (14, -33, Depths:5) a +0 trident (14, -6, Depths:5) a +0 cloak of magic resistance a +2 great sword of holy wrath (16, -34, Depths:5) a large rock {don't train} (16, -33, Depths:5) a large rock {don't train} (21, -33, Depths:5) a large rock (21, -10, Depths:5) a +2 cloak a +0 rapier (38, -30, Depths:5) a +0 broad axe