Geomchi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (36, 4, D:1) a +0 helmet (17, 5, D:1) a cursed -3 club (18, 5, D:1) a +0 club (35, 5, D:1) a +0 club a +0 hunting sling (35, 6, D:1) a +0 club (21, 7, D:1) a +0 club (25, 7, D:1) a +0 hunting sling (35, 8, D:1) a +0 mace (15, 13, D:1) a +0 club (17, 13, D:1) a +0 club (9, 14, D:1) 15 stones (-5, 18, D:1) 21 stones (0, 21, D:1) a +0 club a +0 dagger (8, 22, D:1) a scroll of recharging (-16, 24, D:1) a +0 mace (-7, 24, D:1) 2 stones (-9, 28, D:1) a bread ration (-6, 29, D:1) 3 stones (1, 31, D:1) a +0 dagger (4, 32, D:1) a stone (9, 33, D:1) a cursed +0 club Level 2 of the Dungeon (-8, 4, D:2) a +0 dagger (14, 7, D:2) a +0 whip (-3, 14, D:2) 11 poisoned needles (40, 15, D:2) a +0 leather armour (12, 16, D:2) a +0 short sword (5, 17, D:2) 24 arrows (18, 17, D:2) a +0 short sword (46, 17, D:2) 16 stones (34, 18, D:2) 21 bolts (27, 20, D:2) a +0 leather armour (44, 20, D:2) a +0 club (-1, 21, D:2) a +0 helmet (24, 21, D:2) a +0 whip (5, 25, D:2) a +0 mace (9, 27, D:2) a cursed -3 club (31, 33, D:2) a +0 hand axe (35, 33, D:2) a +0 club (13, 35, D:2) a +0 club (19, 39, D:2) a +0 dagger (37, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a Grand Grimoire (-28, 15, D:3) a +0 dagger a +0 robe (-14, 20, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (23, 9, D:4) a +0 falchion (17, 10, D:4) a +0 rapier (22, 12, D:4) a +0 chain mail a +0 hand axe (23, 14, D:4) a +0 dagger a +0 scale mail (9, 18, D:4) 20 stones (15, 19, D:4) 26 arrows (18, 22, D:4) a +0 mace (38, 26, D:4) 7 tomahawks (41, 32, D:4) a +0 short sword (29, 37, D:4) the +10 quarterstaff "Patiazyg" {venom, +Inv rC+ MR- Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (45, 44, D:4) a +0 leather armour (35, 45, D:4) a +0 short sword (33, 46, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 22 arrows a +0 shortbow (0, 2, D:5) a +0 dagger (-2, 3, D:5) 11 stones (29, 4, D:5) 19 poisoned needles (36, 4, D:5) 23 stones (16, 8, D:5) a +0 short sword a +0 leather armour (26, 8, D:5) a +0 chain mail (30, 13, D:5) a +0 hand axe (31, 14, D:5) 2 arrows of frost (14, 16, D:5) a +0 shortbow 7 arrows of frost a +0 robe (33, 16, D:5) an arrow of frost (34, 17, D:5) an arrow of frost (5, 18, D:5) a +0 club (14, 20, D:5) an arrow of frost (8, 21, D:5) a +0 spear (8, 22, D:5) a +0 halberd (14, 23, D:5) 2 arrows of frost (28, 27, D:5) a scroll of identify (28, 28, D:5) a scroll of fear (21, 31, D:5) a +0 giant club (20, 32, D:5) an uncursed amulet of inaccuracy Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (-2, 3, D:6) a +0 robe (48, 8, D:6) a +0 hand crossbow a +0 short sword 18 bolts of penetration (4, 10, D:6) 13 bolts (46, 10, D:6) a potion of degeneration a -3 ring of strength (-6, 11, D:6) a cursed -2 club (51, 13, D:6) a bolt of penetration (-5, 14, D:6) a +0 leather armour (48, 17, D:6) a throwing net (51, 18, D:6) a +0 short sword (52, 18, D:6) a +0 leather armour a +0 mace (51, 19, D:6) a +0 short sword (52, 19, D:6) a +0 short sword (52, 20, D:6) a +0 club a +0 robe (53, 21, D:6) a +0 club (52, 22, D:6) 2 stones a +0 giant club (53, 22, D:6) 9 poisoned needles a cursed +0 whip a +0 blowgun (52, 23, D:6) 4 stones a +0 short sword (53, 25, D:6) a +2 robe of resistance a +0 dagger a +0 club (40, 26, D:6) a stone (47, 26, D:6) a +0 whip (52, 26, D:6) a +0 spear a +0 robe a +0 dagger (53, 26, D:6) 4 stones (53, 27, D:6) 15 arrows a +0 shortbow (47, 28, D:6) a +0 spear of freezing (51, 28, D:6) a stone (52, 29, D:6) 3 scrolls of vulnerability a wand of magic darts (4) a wand of magic darts (36) 2 scrolls of random uselessness (52, 30, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Setussoro's Gadget Boutique a wand of disintegration (8) (192 gold) a box of beasts (320 gold) a wand of confusion (21) (275 gold) a wand of confusion (30) (384 gold) a legendary deck of summoning (416 gold) a crystal ball of energy (320 gold) a crystal ball of energy (320 gold) a box of beasts (320 gold) a -2 rod of shadows (9/9) (960 gold) a wand of cold (11) (480 gold) (0, 0, D:7) 9 stones (-42, 4, D:7) a +0 robe (13, 4, D:7) 13 poisoned needles (-40, 9, D:7) a +0 short sword (-36, 9, D:7) a +0 giant club (-23, 12, D:7) an uncursed ring of ice an uncursed ring of fire (-33, 18, D:7) a +0 giant club 2 throwing nets (-5, 18, D:7) a +0 spear (4, 23, D:7) 24 stones (6, 24, D:7) a +0 ring mail (11, 31, D:7) a +0 dagger a +0 robe (-38, 35, D:7) 24 stones (-23, 46, D:7) a cursed -1 dagger a +0 robe (-22, 46, D:7) a +0 dagger a +0 robe (-23, 47, D:7) a cursed -3 trident Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-14, 13, D:8) a +0 shortbow 16 arrows (-14, 15, D:8) an arrow (-10, 15, D:8) 23 stones (10, 16, D:8) a cursed +0 giant spiked club (1, 31, D:8) a +0 chain mail (-24, 34, D:8) 3 stones (-24, 35, D:8) a +0 whip a +0 short sword (1, 35, D:8) 21 bolts (-24, 36, D:8) 2 stones (-24, 38, D:8) a stone (-22, 38, D:8) a cursed -1 short sword (-20, 38, D:8) a +0 dagger a +0 robe a +0 club a +0 trident a +0 ring mail (-23, 39, D:8) 2 stones (-5, 39, D:8) a +0 scale mail (-22, 40, D:8) a stone (-21, 40, D:8) a +0 war axe (-19, 40, D:8) a +0 dagger (-14, 46, D:8) a +0 cloak Level 9 of the Dungeon [Shop] Catyag's Weapon Shoppe a +0 war axe (45 gold) the +3 war axe "Concordance" {chop, rElec} (444 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. the +11 hunting sling of Articulation {velocity, rElec rF+} (1016 gold) Any stone fired from it inflicts extra damage. It protects you from fire. It insulates you from electricity. a +0 morningstar (52 gold) a +2 mace of protection (202 gold) a +0 halberd (52 gold) a +0 morningstar (52 gold) a +0 arbalest (58 gold) a +0 dire flail (52 gold) a +0 hand crossbow (45 gold) [Shop] Togido's Antique Armour Shoppe a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2792 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 robe (18 gold) the +0 helmet "Huga" {rF- rC+ Str+10 Dex-4} (247 gold) It affects your strength (+10). It affects your dexterity (-4). It makes you vulnerable to fire. It protects you from cold. a +3 chain mail of fire resistance (117 gold) a +0 ring mail of cold resistance (104 gold) a +0 plate armour (598 gold) [Shop] Lysemp's Magic Scroll Emporium a scroll of silence (97 gold) a scroll of recharging (123 gold) a scroll of vulnerability (97 gold) a scroll of remove curse (39 gold) [Shop] Terafes's Food Boutique a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a beef jerky (18 gold) 2 fruits (36 gold) a slice of pizza (18 gold) a bread ration (60 gold) a meat ration (60 gold) (1, 0, D:9) a +0 trident a +0 chain mail (-13, 1, D:9) the +0 cloak of the Storm King {rF- Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It makes you vulnerable to fire. (0, 1, D:9) a +0 short sword (-6, 5, D:9) 22 stones (21, 9, D:9) 27 arrows (3, 18, D:9) a +0 robe (-21, 19, D:9) a +0 robe (-30, 26, D:9) 17 stones (-26, 27, D:9) a +0 helmet (-21, 28, D:9) a +3 quarterstaff of protection (-23, 30, D:9) 4 needles of slowing (-1, 32, D:9) a +0 leather armour (-4, 42, D:9) 14 bolts of flame Level 10 of the Dungeon (0, 0, D:10) 18 stones (24, 0, D:10) 12 bolts (28, 0, D:10) 2 arrows (32, 0, D:10) a +3 shortbow 24 arrows (2, 2, D:10) 10 stones (26, 2, D:10) 2 curare-tipped needles (10, 4, D:10) a +0 club (unseen) (11, 4, D:10) a +0 dagger a +0 robe (16, 4, D:10) a cursed -1 long sword (10, 5, D:10) a +0 leather armour (11, 5, D:10) 19 stones (-2, 12, D:10) a +0 giant spiked club (43, 13, D:10) a +0 dire flail (25, 15, D:10) a +0 cloak (-3, 17, D:10) 12 arrows of dispersal a +0 shortbow (13, 17, D:10) a +0 scale mail (-5, 20, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 17 stones (17, 0, D:11) a potion of heal wounds (-7, 2, D:11) a +0 robe (-14, 3, D:11) a +0 robe (40, 5, D:11) a wand of frost (23) a wand of confusion (20) a wand of magic darts (19) (-14, 6, D:11) a cursed -1 dagger a +0 robe (-15, 7, D:11) a +0 flail (-14, 7, D:11) a +0 dagger a +0 robe a +0 mace (-15, 8, D:11) a +0 club (5, 9, D:11) 6 needles of sleeping (19, 9, D:11) 10 gold pieces (32, 13, D:11) a +0 scimitar (-27, 15, D:11) a +1 great sword of holy wrath (-17, 19, D:11) a -1 halberd a +0 animal skin (-12, 19, D:11) 14 sling bullets (35, 24, D:11) a +0 leather armour (5, 26, D:11) an uncursed staff of fire (32, 27, D:11) 13 sling bullets (35, 27, D:11) a wand of disintegration (11) (-7, 37, D:11) a cursed -2 dagger (-13, 41, D:11) a +0 dagger (3, 43, D:11) a +0 ring mail (2, 45, D:11) a +0 quarterstaff (-10, 47, D:11) a +0 quarterstaff (39, 47, D:11) a +0 giant club (0, 48, D:11) 2 curare-tipped needles a +0 short sword of venom a +0 blowgun (35, 51, D:11) 13 stones (37, 51, D:11) 15 arrows (21, 52, D:11) a +0 giant spiked club (-16, 53, D:11) a +0 scimitar of flaming a +2 robe of the Archmagi the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (-12, 21, Lair:1) a +0 quarterstaff (38, 28, Lair:1) a +0 ring mail (-7, 39, Lair:1) a +0 robe (8, 39, Lair:1) a +0 ring mail (20, 41, Lair:1) a +0 leather armour (23, 52, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (25, 0, Lair:2) 14 poisoned needles (23, 3, Lair:2) a +0 ring mail (-23, 4, Lair:2) a +0 robe (-13, 9, Lair:2) a +0 flail (-25, 13, Lair:2) a +0 quarterstaff (-24, 31, Lair:2) a +0 scale mail (-26, 37, Lair:2) a +0 hand crossbow (14, 40, Lair:2) a +0 bardiche (-19, 48, Lair:2) a water moccasin corpse (skeletalised by now) (-13, 48, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 sling bullets (-27, 1, Lair:3) the +1 robe of Supple Strength {*Confuse MR+ Int+9} It affects your intelligence (+9). It affects your resistance to hostile enchantments. It may confuse you when you take damage. (-5, 1, Lair:3) a +0 mace (-25, 3, Lair:3) a potion of agility (-13, 4, Lair:3) a +0 hand axe (-33, 5, Lair:3) a wand of fire (7) (-15, 8, Lair:3) a river rat corpse (skeletalised by now) (-15, 9, Lair:3) a river rat corpse (skeletalised by now) (-11, 9, Lair:3) a river rat corpse (skeletalised by now) (-17, 10, Lair:3) a river rat corpse (skeletalised by now) (-12, 10, Lair:3) a river rat corpse (skeletalised by now) (-13, 11, Lair:3) a spiny frog corpse (skeletalised by now) (-9, 14, Lair:3) a river rat corpse (-7, 14, Lair:3) a river rat corpse (-42, 18, Lair:3) 18 poisoned needles (-43, 19, Lair:3) an uncursed ring of ice (-44, 23, Lair:3) 21 gold pieces (-50, 29, Lair:3) 9 gold pieces (-50, 30, Lair:3) a wand of random effects (24)