Dungeon Crawl Stone Soup version 0.29-a0-333-gb4c28e87c6 (webtiles) character file. Game seed: 10911847877693132101 120 Gerhazo the Conjurer (level 4, -3/34 HPs) Began as a Draconian Conjurer on Apr 13, 2022. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:04:26 (1337 turns). Gerhazo the Conjurer (Draconian Conjurer) Turns: 1337, Time: 00:04:26 Health: -3/34 AC: 6 Str: 10 XL: 4 Next: 75% Magic: 1/8 EV: 12 Int: 20 God: Gold: 42 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Missiles a - 7 poisoned darts Armour i - a +0 pair of boots (worn) Scrolls c - a scroll of brand weapon {unknown} f - a scroll of magic mapping {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Polearms - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The river rat is heavily wounded. You finish channelling your searing ray. The river rat completely misses you. The river rat attacks as you move away! The river rat bites you but does no damage. Your magical contamination has completely faded away. The river rat attacks as you move away! The river rat closely misses you. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you! A rat and a river rat come into view. 2 rats come into view. The river rat bites you! The river rat closely misses you. The river rat attacks as you move away! The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat attacks as you move away! The river rat closely misses you. The river rat attacks as you move away! The river rat bites you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 77% to hit) The searing ray hits the river rat but does no damage. The river rat is heavily wounded. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The river rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Without enough magic to sustain it, your searing ray dissipates. The river rat misses you. You aren't carrying any potions. As you read the scroll labelled BEAMIT WEGO, it crumbles to dust. You speak a Word of immense power! It was a scroll of holy word. The river rat bites you. You die... ##### ## #∩..## #### r..# ###..#####..∩# ### r....## ##..##...# ##...## .......##.......#####....... .............r...##..†...... .............r@............. ≈......................≈...≈ ....≈........≈.≈≈≈≈..≈≈≈≈≈≈≈ ≈≈≈.≈.≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈..≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈..≈.≈.≈≈≈≈≈≈≈≈≈≈≈≈ You could see 2 river rats. Vanquished Creatures A kobold brigand (D:2) An adder (D:4) 2 river rats (D:4) 2 ball pythons 2 endoplasms 4 giant cockroaches 3 goblins A hobgoblin (D:1) A quokka (D:1) A bat (D:2) 3 rats (Sewer) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gerhazo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 467 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 524 | D:1 | Learned a level 2 spell: Searing Ray 745 | D:4 | Noticed a kobold brigand 942 | D:2 | Killed a kobold brigand 943 | D:2 | Reached skill level 5 in Conjurations 943 | D:2 | Reached XP level 3. HP: 15/27 MP: 1/7 943 | D:2 | Reached XP level 4. HP: 19/34 MP: 1/8 1082 | D:4 | Found a glowing drain. 1089 | Sewer | Entered a sewer 1337 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, hellmonk_ecumenical_altar_the_god_not_taken, minmay_cut_off D:2: layout_loops_cross, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_fountain, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_2, basic_altar D:3: layout_loops_ring, lemuel_tele_altar, ebering_ghost_reflecting_pool, minmay_cupped D:4: layout_loops_ring, gammafunk_ghost_mausoleum, gup_sewer_entry_bubbles, chequers_serial_rivers_micro_c, minmay_diced_spiral, uniq_grinder, uniq_menkaure, uniq_ijyb Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Fighting | | 0.6 Polearms | | 0.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 11 | 21 || 32 Unarmed | 3 | || 3 Cast: Magic Dart | 12 | || 12 Searing Ray | 7 | 7 || 14 Use: Potion | 4 | || 4 Scroll | | 1 || 1 Armor: Skin | 12 | 7 || 19 Dodge: Dodged | 35 | 20 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1359 | 1359 | 0 | 722 | 192 | 5 | 271.8 | Dungeon | 1111 | 1111 | 0 | 522 | 192 | 4 | 277.8 | Sewer | 248 | 248 | 0 | 200 | 0 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 527 daAuts D:2: 355 daAuts Sewer: 248 daAuts D:4: 167 daAuts D:3: 60 daAuts