Gibble Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -41, D:1) a ration (15, -24, D:1) 5 stones (19, -32, D:1) a +0 dagger (26, -26, D:1) a cursed +0 short sword (30, 8, D:1) a +0 dagger (40, -38, D:1) a +0 club (42, -9, D:1) a +0 club (43, -36, D:1) a +0 club (47, 8, D:1) a potion of curing (55, -33, D:1) a potion of heal wounds Level 2 of the Dungeon (4, 15, D:2) a cursed -1 hunting sling (5, 7, D:2) a +0 whip 2 stones (6, 8, D:2) a +0 dagger (6, 16, D:2) an adder corpse (skeletalised by now) (11, 10, D:2) a +0 robe (17, 1, D:2) a +0 whip (17, 39, D:2) 111 stones (19, 8, D:2) a potion of mutation (20, 8, D:2) 139 bolts (21, 9, D:2) a potion of heal wounds (23, 0, D:2) a ball python skeleton (23, 35, D:2) a +0 club (25, 40, D:2) 126 stones (28, 7, D:2) a leopard gecko corpse (29, 31, D:2) a +0 dagger (34, 28, D:2) a +0 robe (38, 26, D:2) a potion of resistance (41, 11, D:2) 148 bolts (47, 39, D:2) a ration {!d} (49, 11, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse